Achievement
Crusader Kings III has 56 different achievements, all using the Steam achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam profile.
The difficulty of each achievement varies; some achievements are very easy (e.g. Marrying another character), while some are more difficult (e.g. Reconquering all historical Roman territories). The below list groups the various achievements by a difficulty level as assessed by the wiki editors.
Achievements can only be gained in single-player Ironman games. They can be earned while playing older versions of the game as long as said achievements were present in that version. Playing game in offline mode (saving game in offline even once) permanently disables achievements for this savegame. Certain game rules will also disable achievements for the savegame; usually, such rules make the game easier. If the Ruler Designer was used, achievements can still be obtained as long as no more than 400 customization points are spent.
It is not possible to gain achievements if the checksum has been changed - either by tampering with game files, or by running the game using mods that affect gameplay mechanics (graphical mods do not affect checksum), or a corrupted installation (the Ironman mode icon will change to reflect this).
List of achievements[編集 | ソースを編集]
- This article should not have been verified for the current version '1.0' of the game.
- The "Notes" column lists helpful short tips/strategies.
- The Starting conditions column may denote the requirements needed for the player character before the achievement requirements are fulfilled.
- The column denotes achievements which can't be completed without the use of DLC mechanics (currently 0 out of 56).
- The "Ver" column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in.
- The "DI" column is for difficulty as assessed by wiki editors. VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.
Achievement | Starting conditions | Requirements | Notes | Ver | DI | |
---|---|---|---|---|---|---|
Spouse has been murdered by player in a scheme. | The Intrigue lifestyle and Skulduggery focus will help greatly. | 1.0 | VE
| |||
Has created a faith. | King Louis II of Italy in 867 offers the best start both because of the level of devotion and because Catholicism has the slowest Fervor growth. | 1.0 | VE
| |||
Has married. | Start as an unmarried ruler. | 1.0 | VE
| |||
Has created a cadet branch. | In 1066 Duke Leofwine Godwineson of Kent can immediately create a Cadet Branch. | 1.0 | VE
| |||
Is Irish Capital is in Ireland region |
Owns the Kingdom of Ireland | In 867 High Chieftain Áed mac Gormlaith offers the best start and has casus belli to conquer all other Counties. | 1.0 | VE
| ||
Has a strong hook on the Head of Faith | Using the character finder (hotkey C) on the selection screen allows searching for characters with the Schemer trait, meaning they completed the perk tree with the same name. Alternatively a Temporal Head of Faith can grant the title to someone with a Strong Hook. | 1.0 | E
| |||
Has 100 Dread | The Intrigue lifestyle and Torturer focus will help greatly. | 1.0 | E
| |||
Modified a vassal contract with a hook. | In 1066 King Harold II Godwineson of England starts with a Strong Hook on a Vassal. | 1.0 | E
| |||
Gain a title that is a higher rank than previous title. | In 867 Jarl Rurik Rurikid of Novgorod starts with the land and gold required to create the Kingdom of Novgorod. | 1.0 | E
| |||
Gain a claim on a title with a scheme. | The Claim Throne scheme requires the Meritocracy perk which in turn requires the Stewardship lifestyle. | 1.0 | E
| |||
Successfully seduce 10 characters. | Using the character finder (hotkey C) on the selection screen allows searching for characters with the Seducer trait, meaning they completed the perk tree with the same name. | 1.0 | E
| |||
Gain a Stress level. | A Mental Break can be triggered as soon as the game starts by resetting Lifestyle perks. | 1.0 | E
| |||
Do not have 10 living children. | Have 10 living children. | In 1066 the Sultan of Seljuk starts with 9 children, and his wife can be seduced for the last one. | 1.0 | E
| ||
A lover saved the player from a murder attempt. | You will need at least one lover, who is not a ruler (landed or otherwise), for this to trigger. The Mortal Adoration perk is not necessary but greatly increases the odds.
In 1066 King Alfonso VI has his own heir, King Sancho II, as his rival who will want to kill him for his titles. Make Alfonso's high intrigue lover, Urraca, as his spymaster to protect him until he has the needed perk and other lovers. Then break up with her to make her angry. She will likely join Sancho's plot and thus making the assassination attempt significantly more likely to succeed. Do not marry for legal children or legitimize bastards, as this may cause Sancho to not attempt an assassination plot as he will no longer be Alfonso's heir. |
1.0 | E
| |||
Murder a lover's spouse. | The Seduction perk tree will help greatly in seducing someone already married. | 1.0 | E
| |||
Have max stress. | In 867 Jarl Björn of Uppland starts with the Honest personality trait and can immediately reach the highest possible Stress level by starting 10 Murder Schemes. | 1.0 | E
| |||
Is playing someone in the Karling Dynasty | Is independent
All dynasty members except the player is not landed or an independent ruler |
In 1066 Count Herbert of Vermandois, a vassal of France, is the only landed Karling. Playing as him, focus on getting the Kidnapper perk and then kidnapping the French king, your liege. Before that, you can fabricate a Hook on the king to become his spymaster when you're ready to abduct him, for greater Scheme Power. Once he's in jail, start an independence faction and immediately send an ultimatum—the king won't be able to refuse, as he's your prisoner. This makes you an independent Karling count, which technically counts as consolidation. | 1.0 | VH
| ||
Does not have the full set of lifestyle traits in a tree:
Has neither:
|
Has a full set of lifestyle traits in a tree:
|
Use the Ruler Designer to create an 18-year-old character with the highest Education Trait and Genius. This greatly speeds up perk acquisition while giving you plenty of time to complete the three trees. If you don't plan on doing anything else in the playthrough, the Learning education and perk trees are recommended for the health boosts. | 1.0 | E
| ||
Dynasty does not have a legacy | Dynasty has a legacy | If an AI character becomes Dynasty Head it will try to complete the most currently-unlocked legacy. | 1.0 | M
| ||
Is playing as Álmos Árpád of the Mogyër Confederation in 867 |
Owns the Kingdom of Hungary |
Declaring war using the Migrate to Pannonia casus belli will create two powerful armies in the Realm Capital. (Achievement only appears with Álmos Árpád not with his son) | 1.0 | M
| ||
Murder a character whose heir is the player. | Starting as an Heir Vassal and murdering a disliked parent (e.g. heir of Abbasid, Bulgaria or Hungary) is the easiest way to gain the achievement. | 1.0 | M
| |||
Declare war against a sibling with the Claim Casus Belli | Rulers of the Karling dynasty in 867 can declare such a war as soon as the game starts. | 1.0 | M
| |||
Have max prestige level. | In 867 Count Hæsteinn of Montaigu starts with the Exalted among Men level of Fame. | 1.0 | M
| |||
Know 10 secrets. | Each seduced character will grant a secret. See the Seductive achievement for tips. | 1.0 | M
| |||
Win a defensive or offensive Great Holy War. | Being a Temporal Head of Faith allows declaring Great Holy Wars at will. | 1.0 | M
| |||
Completely controls the Kingdom of Thessalonika Is French |
Note that you don't need to be independent or hold the Kingdom of Thessalonika title and, differently from what the description says, you don't need to be Catholic. You can be from any faith except Orthodox or Iconoclast.
This achievement is easiest obtained by starting as Jarl Haesteinn in 867. He can convert to French culture right from the start, which conveniently also gives access to siege weapons. Conquer the County of Napoli to be within range of Byzantium and prepare to invade them. If Byzantium allies with West Francia, swearing fealty to the French will prevent them from defending their Byzantine allies when you declare war. Then use the Conquer Kingdom (Thessalonika) Casus Belli. It is possible to do this achievement by starting as the Byzantine Empire, obtaining a second Empire title, and destroying the Byzantine Empire title. Then send your heir to be educated as French Catholic and wait until you play as them. |
1.0 | M
| |||
Is playing Count Hæsteinn of Montaigu in 867 and is still alive. | Own a Kingdom title or higher. | Simply declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Move your capital to Cornwall, convert to the local culture, then use the special decision to restore the Cornish Kingdom. | 1.0 | M
| ||
A child has the Inbred trait | In 1066 King Alfonso VI of León and Infanta Urraca Fernandez of León are both full siblings and lovers. | 1.0 | M
| |||
Win a civil war. | A Peasant Rabble revolt will not count for this achievement. | 1.0 | M
| |||
Is playing Duke Rurik Rurikid of Novgorod in 867 | Owns the Empire of Russia | The Kingdom of Novgorod can be created right from the start.
You can start multiple murder plots to stress suicide Rurik, allowing you to play as his only heir, a 17 year old who also uses the martial tree. This allows a fairly easy compleation of the achievement in one lifetime so sucession isn't a problem. |
1.0 | M
| ||
Has a directly owned province with a fully upgraded duchy building. | A Tax Office duchy capital building allows for easier cost recovery. | 1.0 | M
| |||
Create a holy order. | King Louis II of Italy in 867 comes closest to meeting the creation requirements. | 1.0 | M
| |||
Is playing Duke William the Bastard of Normandy in 1066 | Win the Norman Conquest Is English |
Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. A strategy you can use to get this fast is to apply the "North Korea" strategy, where you imprison and revoke all land from all your vassals until none are left anymore, in which the achievement will be triggered and earned. A bit simpler approach is to revoke all the duchies of non-English vassals and transfer non-English counts to English dukes if you have at least one in the realm - the achievement checks direct vassals only. If you have an Anglo-Saxon child as a duke vassal, you can educate them and convert culture. | 1.0 | M
| ||
Is playing Duke Vratislav Přemyslid of Bohemia in 1066 | Owns the Kingdom of Bohemia Owns the Holy Roman Empire |
The de jure territory of Kingdom of Bohemia starts controlled entirely but more Gold and another Duchy title is needed to create it. | 1.0 | M
| ||
Have max piety level. | In 867 King Louis II of Italy starts with the Faithful level of fame. | 1.0 | M
| |||
Is Hindu Owns or is liege of the owner of the Counties of: |
In 867 Maharaja Bhoja of Pratihara starts in control of all but one of the Holy Sites and needs only to gain a casus belli against a Duke Ruler. | 1.0 | M
| |||
Own an Empire title. Is naked. |
The easiest way to obtain the achievement is by using the ruler designer to replace an emperor (such as the Holy Roman Emperor) with an Adamite character. | 1.0 | M
| |||
Has 3 strong hooks on vassals. | Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it—Björn Ironside in 867 is a safe option—then wait a few years for vassals to start their criminal love affairs for you to find. Also, with the Truth is Relative perk, your spymaster can fabricate Strong Hooks with the Find Secrets task. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Hooks on your own courtiers and then land them. | 1.0 | M
| |||
Have max splendor level for the dynasty. | In 1066, members of the Pugyel Dynasty in Tibet start with Famous Level of Splendor. | 1.0 | H
| |||
Is Castilian, Basque, Portuguese, Catalan, Andalusian, Visigothic or Suebi[1] Is a Muslim Capital is in Iberia[2]. |
Taken the Avenge the Battle of Tours decision. Completely controls Iberia. |
Any Muslim starting with the right culture and their capital in Iberia can do this achievement. Note: This is not possible to achieve currently with most Iberian Muslims in 867 start as they're Bedouin culture. You can, however, use the character creator to make a Muslim ruler who is, e.g. Visigoth, and start as the Umayyad caliphate in 867. That will allow you to satisfy the achievement. | 1.0 | H
| ||
Have all Innovations for a culture. | Indian cultures in 1066 offer the best start. | 1.0 | H
| |||
In 867 is playing as either:
|
Completely control the Empire of Britannia (Only need to hold the region of Britannia, do not need to hold the empire title) | Children of Ragnarr Lothbrok are present in 867:
|
1.0 | H
| ||
Date is 1453.1.1 | Starting in 1066 reduces the necessary time. Playing a game for this long makes most of the milestone achievements, such as Saint, Monumental or Prolific, rather easy to get, so consider combining all of them in a single playthrough. | 1.0 | H
| |||
Highest ranked title is a County. | Own an Empire title. | The easiest way to obtain the achievement is by starting as the heir of Seljuk in 1066. | 1.0 | H
| ||
Is playing Count Eudes Robertine of Anjou in 867 | Owns the Kingdom of France | Start by obtaining the Duchy of Anjou. Use the Abduct Scheme in the Intrigue branch to Abduct whoever is king of France right after you declare a Claim Throne war using the Stewardship Branch. Once your war enemy is your prisoner, you get 100% war score. (Note: this may not be possible after the patch that made it much more difficult to abduct a war target) | 1.0 | H
| ||
Is Playing Duke Nuño Mendez of Portucale in 1066 and is still alive. | Owns the Kingdom of Portugal
Is Playing Duke Nuño Mendez of Portucale. |
Sometimes the character starts with the Meritocracy perk, allowing the Claim Throne scheme to be used from the start with adequate success chance. Note that you will still have to defeat several Muslim neighbors in order to form Portugal. | 1.0 | H
| ||
Have 3 virtuous traits. | Use the character creator to create a new ruler and give them the virtuous traits of their faith. | 1.2 | H
| |||
Have 100 living members of the dynasty. | The Seljuk dynasty in 1066 offers both the best start and the fastest progression. | 1.0 | H
| |||
Is either from the Iberian culture group or has Andalusian culture. Is Christian |
Completely controls the Iberia region All counties in the Iberia region is Christian |
This achievement does not require being Catholic, only Christian. It can be faster to complete this by converting to or creating a new Christian faith that has faster conversion tenets and doctrines and higher fervor.
The Theologian tree in the Learning lifestyle offers 20% faster conversion and the ability to ignore fervor when converting. Landing learning lifestyle characters can make the process of conversion faster as well, if they take those perks. Don't forget about the islands (e.g., Ibiza) east of the Iberian Peninsula. |
1.0 | H
| ||
In 1066, is playing either:
|
Owns the Empire of Hispania | The achievement does not require total control of Spain, only enough to create the Empire of Hispania title. Alfonso of León is a high Intrigue character—with some luck and preparation you can kill your two brothers within two years to get their kingdoms (you might need to wait a few months after starting the game before agents are willing to join your murder plots). Then, press your claim on the Kingdom of Navarra. At this point, you can use the Unite the Spanish Thrones decision to unite León, Galicia, Castille and Navarra, giving you a strong core from which you can expand into the rest of the Iberian peninsula.
It is not necessary to complete this achievement in one character's lifetime. |
1.0 | H
| ||
Is playing Duke Robert de Hauteville of Apulia in 1066 | Owns the Kingdom of Sicily One of the following: |
Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.
The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal. |
1.0 | H
| ||
Is playing Duchess Matilda di Lucca of Tuscany in 1066 | Any dynasty member owns the Kingdom of Italy Have 50 living members of the dynasty. |
Start by obtaining the Duchy of Lombardy. | 1.0 | H
| ||
Missing unique ancestors is 50 or more. | Does not require two distinct grandparents or great-grandparents. Requires having no more than 12 unique characters among the player's parents through great-great-great-grandparents (the maximum possible is 62; 62 − 50 = 12). If there is no recorded parent, as for lowborn, it's counted as a whole tree of unrelated ancestors.
Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith with the Divine Blood trait, then inbreed siblings for three generations. The greatest threat to this achievement is cuckoldry. Playing a female ruler (easy as Messalianism is gender-equal) together with the predominant Homosexuality or Asexuality rules can alleviate this. |
1.0 | VH
| |||
Is playing Countess Daurama Daura of Kano in 867 | Has reformed and converted all African Counties to one of the following religions: | Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers, Reincarnation and Sanctioned False Conversions tenets will increase the realm's conversion speed and resistance. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak. Also, ensure that all of the vassals in your realm (at every level) are converted to the proper faith. Moving your capital to Cairo and converting to Egyptian culture lets you feudalize early and obtain an advantage that may be necessary to expel the Abbasids or Byzantines from Africa. Note: you do not require to convert provinces with your heretic religion (old <religion name>) to get the achievement. (Tested on Version Argent 1.2.2) You can still get the achievement if some of your provinces are heretic. All heathen provinces must be converted. | 1.0 | VH
| ||
Own the Roman Empire. | Must either be the Byzantine Emperor or Emperor of Italia and have taken the Unify Italy Major Decision. Must be feudal, a republic or a clan government. Must be an independent capable adult. Must not be imprisioned. Must have 5000 prestige, completely control the duchies of Latium, Venice, Romagna, Sicily, Genoa, Capua, Apulia, Thrace, Antioch, Palestine, Athens, Tunis, Croatia and Thessalonika. Must either be Christian or Hellenic faith or Roman culture.
The easiest start is 1066 Byzantium - after surrendering to the Seljuks, you can declare De Jure wars for Croatia, the Sicilian counties and Venice; Holy wars for the African/Middle East ones. Claim Latium manually - wait for the Duchy claim event and be swift before the Pope hires too many mercs. Rush Divine Right to get both Genoa and Romagna (they need to be claimed manually as well) in a single war with the HRE. |
1.0 | VH
| |||
At least 10 dynasty members are independent and own a Kingdom title or higher. | The Karling dynasty in 867 offers the best feudal start. This is probably easier to do while tribal, though, because it grants you extra CBs and the confederate partition is no problem. | 1.0 | VH
|
Very easy | - |
Easy | - |
Medium | - |
Hard | - |
Very hard | Mother of Us All |
Insane | - |