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57,458 バイト追加 、 2023年6月26日 (月) 15:28
ひとまず最新版の19:29, 23 June 2023に更新
1行目: 1行目: −
{{Version|1.1}}
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{{Version|1.9}}
Crusader Kings IIIには56種類の異なった'''実績'''があります。これらはすべてSteamの実績システムを使用しています。実績を達成してもゲーム内で意味があるわけではありませんが、ゲーム内で確認できてプレーヤーのSteamのプロフィールに追加されます。
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Crusader Kings IIIには117種類の異なった'''実績'''があります。これらはすべてSteamの実績システムを使用しています。実績を達成してもゲーム内で意味があるわけではありませんが、ゲーム内で確認でき、翌日にはプレーヤーのSteamのプロフィールに追加されます。
   −
それぞれの達成の難しさは様々で達成が容易なもの(他のキャラクターと結婚するなど)もあれば、もっと難しいもの(古のローマ帝国の領土を回収するなど)もあります。以下のリストは英wikiの編集者によってレベル付された様々な実績をグループ化したものです。
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それぞれの達成の難しさは様々で達成が容易なもの(他のキャラクターと結婚するなど)もあれば、もっと難しいもの(ローマ帝国を再興するなど)もあります。
   −
実績が得られるのはシングルプレイヤーのアイアンマンモードのゲームのときだけです。過去のバージョンでゲームをする場合は、そのバージョンにその実績があった場合のみ、取得可能です。オフラインモード(ゲームを一度でもオフラインで保存する)でゲームをプレイすると、そのセーブデータでは実績の達成は不可能になります。特定のゲームルールは一般的にゲームが簡単になるので、セーブデータの実績取得が無効になります。
+
実績が得られるのはシングルプレイのときだけです。過去のバージョンでゲームをする場合は、そのバージョンにそDLCがあった場合のみ、取得可能です。[[ルーラーデザイナー]]を使用していた場合、AI用のカスタムキャラクターを作成しておらず、人物作成に400ポイント以上使用していない場合は実績を取得できます(一部実績を除く、詳細は後述)。手動で操作する人物を切り替えたりコンソールコマンドを使用したりした場合、そのプレイでの実績獲得は出来なくなります。バージョン1.9以降、実績の有効化にはアイアンモードも未修整のチェックサムも必要ありません<ref>訳者注:そのため、非公式日本語化MODなどのMODを併用したプレイでも実績の獲得が可能です</ref>。
 
  −
チェックサムが変更されているような場合、ゲームファイルを改ざんしたり、ゲームプレイの仕組みに影響する変更(グラフィカルな変更はチェックサムに影響しない)を使用してゲームを実行したり、インストールが壊れたり(アイアンマンモードのアイコンが変わります)している場合は、実績を達成することはできません。
      
== 実績の一覧 ==
 
== 実績の一覧 ==
<!-- It is fine to re-order these achievements based on perceived difficulty as long as a justification is included in the edit summary. -->
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<!-- Current consensus is to keep the difficulties assigned by Paradox. If you'd like to change this, please start a discussion in [[Talk:Achievement]] -->
* この記事は、現在のゲームのバージョン「1.0」では検証されていないはずです。
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* The descriptions on this page are taken from the in-game achievement list; the descriptions on Steam are slightly different.
* 「注意事項」列には役立つヒントや戦略が記載されています。
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* The Starting conditions column may denotes the requirements for the starting characters, preventing the use of certain tricks or custom rulers.
* 「開始条件」列は、達成条件を満たす前にプレイヤーキャラクターに必要な条件を示しています。
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* The "DI" column is for difficulty as assigned by Paradox, using the abbreviations VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard. It should be noted that this difficulty may not accord with player experience. For example, Saga in Stone is classified as Easy despite being generally considered one of the most challenging and time-consuming achievements without use of exploits; conversely, Carolingian Consolidation is relatively straightforward from the 1066 start.
* {{icon|ck3|21px}}列はDLCの機能が無いと達成できない実績を表しています。(現在は56個中0個)
  −
* 「バージョン」列にはその実績が追加されたバージョンが表示されます。実績は追加されたバージョンよりも前には獲得することはできません。
  −
* 「難易度」列は、英Wikiの編集者による困難さを表しています。VE(very easy)=非常に簡単、E(easy)=簡単、M(medium)=普通、H(hard)=難しい、VH(very hard)=非常に難しい、I(Insame)=狂気的、UC(Uncategorized)=未分類
      +
=== Base game ===
 
{| class="mildtable sortable" width=100%
 
{| class="mildtable sortable" width=100%
! width=20% | 実績名
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! width=20% | Achievement
! width=18% | 開始条件
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! width=18% | Starting conditions
! class="unsortable" width=22%" | 要求事項
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! class="unsortable" width=22%" | Requirements
! class="unsortable" width=37% | 注意事項
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! class="unsortable" | Hints & strategies
! width=1% | {{icon|ck3|width=21px}}
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! width=1% | DI
! width=1% | バージョン
  −
! width=1% | 難易度
     −
|- id="死が二人を分かつ"
+
|- id="Death Did Us Part"
| {{Iconbox|死が二人を分かつ|配偶者を暗殺する|image=Death did us part achievement.png}}
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| {{Iconbox|Death Did Us Part|Murder your Spouse|image=Death did us part achievement.png}}
|
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         |{{icon|yes}} Spouse has been murdered by player in a [[Schemes#Hostile_schemes|scheme]].
|{{icon|yes}} 配偶者は[[計画#敵対的な計画|計画]]によってプレイヤーに暗殺された。
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| Create a married ruler with the {{iconify|Impatient}} and {{iconify|Schemer}} traits and start a murder scheme against the spouse.
| 策略ライフスタイルと欺瞞フォーカスがとても役に立つ。
  −
|  
  −
| data-sort-value="1" | 1.0
   
| {{DI|VE}}
 
| {{DI|VE}}
   −
|- id="カルトじゃない!!"
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|- id="It's not a Cult!"
| {{Iconbox|カルトじゃない!!|宗派を作成する|image=Its not a cult achievement.png}}
+
| {{Iconbox|It's not a Cult!|Create a Faith|image=Its not a cult achievement.png}}
 
|
 
|
|{{icon|yes}} 創設した[[new faith|宗派]]がある
+
|{{icon|yes}} Has created a [[Faith#New_faiths|faith]].
| 献身レベルと、カトリックが最も情熱が上がりにくいことから、イタリア王ルイス二世 (King Louis II) が一番有利。
+
| Create a Catholic ruler with a theology education trait and at least 27 years old. It will start with enough lifestyle points to take the Prophet lifestyle perk.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|VE}}
 
| {{DI|VE}}
   −
|- id="死がふたりを分かつまで"
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|- id="Until Death Do Us Part"
| {{Iconbox|死がふたりを分かつまで|他のキャラクターと婚姻する|image=Until death do us part achievement.png}}
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| {{Iconbox|Until Death Do Us Part|Marry another Character|image=Until death do us part achievement.png}}
 
|
 
|
|{{icon|yes}} 婚姻している
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|{{icon|yes}} Has married.
| 未婚の統治者で開始する。
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| Play the Iberia in Pieces scenario as King Antso IV of Navarra. He is unmarried and has a lover he can marry from the start.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|VE}}
 
| {{DI|VE}}
   −
|- id="自身の家系"
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|- id="A House of My Own"
| {{Iconbox|自身の家系|あなたの王朝の分家を創設する|image=A house of my own achievement.png}}
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| {{Iconbox|A House of My Own|Create a Cadet Branch of your Dynasty|image=A house of my own achievement.png}}
 
|
 
|
|{{icon|yes}} [[分家]]がある
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|{{icon|yes}} Has created a [[cadet branch]].
| 1066年のケント (Kent) 公爵レオヴウィネ・ゴドウィンソン (Leofwine Godwineson) は即座に分家を創設可能。
+
| Play the Iberia in Pieces scenario as King Antso IV of Navarra. He can create a Cadet Branch from the start.
|
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| {{DI|E}}
| data-sort-value="1" | 1.0
  −
| {{DI|VE}}
     −
|- id="エメラルドの島"
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|- id="Above God"
| {{Iconbox|エメラルドの島|アイルランドの君主として開始し、アイルランド王国を保有する|image=The emerald isle achievement.png}}
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| {{Iconbox|Above God|Have a Strong Hook on your Head of Faith|image=Above god achievement.png}}
|{{icon|yes}} 文化が[[文化#ゴイデル|アイルランド]]<br/>
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|
{{icon|yes}} アイルランド地方(Ireland)に首都がある
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|{{icon|yes}} Has a strong hook on the [[Head_of_faith|Head of Faith]]
|{{icon|yes}} {{icon|Kingdom}} [[王国の一覧#アイルランド|アイルランド]]の[[王国|王国]]を有する
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| Create a Catholic ruler with intrigue education and get the 'Truth is Relative' perk. Begin fabricating a hook on the Pope, delaying the scheme's completion until a strong hook is offered.  
| 867年の大族長 (High Chieftain) イー・マク・ゴルムフラス (Áed mac Gormlaith) が最も有利で、他の伯爵領を征服する大義名分も持っている。
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| {{DI|E}}
|
  −
| data-sort-value="1" | 1.0
  −
| {{DI|VE}}
     −
|- id="Above God"
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|- id="Álmost There"
| {{Iconbox|神よりも上に|あなたは宗教指導者に対して強いフックを持つ|image=Above god achievement.png}}
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| {{Iconbox|Álmost There|As Álmos Árpád, form Hungary and convert to Christianity|image=Almost there achievement.png}}
 +
|{{icon|yes}} Playing as [[Álmos Árpád]] of the Mogyër Confederation in 867
 
|
 
|
|{{icon|yes}} 宗教指導者に対して強いフック得る
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{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Hungary|Hungary]]<br>
| 人物検索(ショートカットキー: C)を人物選択画面で使うことで策略家の特性を持っている人物を探すことができる。これはその人物が同名のパークツリーを全て解禁していることを意味している。あるいは、世俗的宗教指導者は強いフック付きで人物に称号を与えることができる。
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{{icon|yes}} Is [[Christian]]<br>
|  
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{{icon|yes}} Is playing as Álmos Árpád
| data-sort-value="1" | 1.0
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| Declaring war using the Migrate to Pannonia casus belli will create two powerful armies in the realm capital and outnumber the Bulgarian armies two to one.
 
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Dreadful Ruler"
 
|- id="Dreadful Ruler"
| {{Iconbox|恐るべき支配者|恐怖の量の量が最大である|image=Dreadful ruler achievement.png}}
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| {{Iconbox|Dreadful Ruler|Have the maximum amount of Dread|image=Dreadful ruler achievement.png}}
 
|
 
|
|{{icon|yes}} 100の{{icon|dread}} [[属性値#恐怖|恐怖]]をもつ
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|{{icon|yes}} Has 100 {{icon|dread}} [[Attributes#Dread|Dread]]
| 策略ライフスタイルと拷問者フォーカスがとても役に立つ。
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| Create a custom ruler with the {{iconify|Arbitrary}}, {{iconify|Sadistic}} and {{iconify|Wrathful}} traits and pick the Intimidation lifestyle focus.
|  
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Fine Print"
 
|- id="Fine Print"
| {{Iconbox|素晴らしい契約文書|封建契約の修正にフックを使用する|image=Fine print achievement.png}}
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| {{Iconbox|Fine Print|Use a hook to modify a Feudal Contract|image=Fine print achievement.png}}
 
|
 
|
 
|{{icon|yes}} Modified a vassal contract with a hook.
 
|{{icon|yes}} Modified a vassal contract with a hook.
| 1066年のイングランド王ハロルド二世ゴドウィンソン (King Harold II Godwineson of England) は封臣に対する強いフックを持っている。
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| Play the The Fate of England scenario as King Harold of England. He starts with a Strong Hook on a Vassal.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Moving up in the World"
 
|- id="Moving up in the World"
| {{Iconbox|栄進|階位を上昇させる|image=Moving up in the world achievement.png}}
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| {{Iconbox|Moving up in the World|Increase your Rank|image=Moving up in the world achievement.png}}
 
|
 
|
|{{icon|yes}} 以前の称号よりも高い階位の[[称号#Title_Rank|称号]]を得る。
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|{{icon|yes}} Gain a [[Titles#Title_rank|title]] that is a higher rank than previous title.
| | 867年のノブゴロド首領、始祖リューリク (Jarl Rurik Rurikid of Novgorod) はノブゴロド王国の作成に必要な土地と金を持った状態でスタートする。
+
| Play the The Great Adventurers scenario as Rurik Rurikid of Novgorod. He starts with the land and gold required to create the Kingdom of Novgorod.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Not So Feudal System"
 
|- id="Not So Feudal System"
| {{Iconbox|それほどでもない封建制|玉座要求策謀の計画を成功させる|image=Not so feudal system achievement.png}}
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| {{Iconbox|Not So Feudal System|Use the Claim Throne Scheme successfully|image=Not so feudal system achievement.png}}
 
|
 
|
|{{icon|yes}} Gain a {{icon|Pressed Claim}} [[claim]] on a title with a [[Schemes#Hostile_Schemes|scheme]].
+
|{{icon|yes}} Gain a {{icon|Pressed Claim}} [[claim]] on a title with a [[Schemes#Hostile_schemes|scheme]].
| 「王座の要求 (Claim Throne)」の計画は能力主義 (Meritocracy) のパークが必要となり、つまるところ管理ライフスタイルを選択しなければならない。
+
| Replace any duke vassal character with a custom ruler with the {{iconify|Midas Touched}}, {{iconify|Impatient}} and {{iconify|Schemer}} traits and put the remaining points into {{iconify|Stewardship}}. Take the Domain lifestyle focus and use your free perk to pick the "Meritocracy" perk. Use the Claim Throne scheme against your liege.
|  
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Seductive"
 
|- id="Seductive"
| {{Iconbox|魅惑的だ|任意のキャラクターで十人を誘惑することに成功する|image=Seductive achievement.png}}
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| {{Iconbox|Seductive|As any one Character, successfully seduce ten people|image=Seductive achievement.png}}
 
|
 
|
|{{icon|yes}} 10人のキャラクターの誘惑に成功する
+
|{{icon|yes}} Successfully seduce 10 characters.
| 人物検索(ショートカットキー: C)を人物選択画面で使うことで色魔の特性を持っている人物を探すことができる。これはその人物が同名のパークツリーを全て解禁していることを意味している。
+
| Create a custom ruler with intrigue education and traits that grant personal scheme power.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Stressful Situation"
 
|- id="Stressful Situation"
| {{Iconbox|ストレスのかかる状況|精神崩壊に苦しむ|image=Stressful situation achievement.png}}
+
| {{Iconbox|Stressful Situation|Suffer from a Mental Break|image=Stressful situation achievement.png}}
 
|
 
|
|{{icon|yes}} {{icon|Stress}} [[ストレスレベルl]]が上がる
+
|{{icon|yes}} Gain a {{icon|Stress}} [[Stress]] level.
| ライフスタイルのパークをリセットすることでゲーム開始直後に精神崩壊を引き起こすことが可能。
+
| Play the Wrath of the Northmen scenario as Björn Ironside of Uppland. He starts with the {{iconify|Honest}} trait and can immediately reach the first Stress level by starting a few Murder Schemes.
|  
+
| {{DI|E}}
| data-sort-value="1" | 1.0
+
 
 +
|- id="The Emerald Isle"
 +
| {{Iconbox|The Emerald Isle|Starting as an Irish ruler, hold the Kingdom of Ireland|image=The emerald isle achievement.png}}
 +
|{{icon|culture}} [[Culture#Goidelic|Irish]] culture<br/>
 +
{{icon|yes}} Capital is in Ireland region
 +
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Ireland|Ireland]]
 +
| Play the Rags to Riches scenario as Petty King Murchad of Munster. Fabricating claims is sufficient for this, as most of Ireland is divided among independent counts.
 
| {{DI|E}}
 
| {{DI|E}}
    
|- id="The Succession is Safe"
 
|- id="The Succession is Safe"
| {{Iconbox|継承は確実です。|10人の生存している子供を持つ。|image=The succession is safe achievement.png}}
+
| {{Iconbox|The Succession is Safe|Have ten living children. May not be available for characters created in the Ruler Designer.|image=The succession is safe achievement.png}}
|
+
|{{icon|no}} Has 10 children
|{{icon|yes}}{{icon|Fertility}} [[属性値#生殖力|10人の生存している子供]]を持つ
+
|{{icon|yes}} Has 10 children
| 1066年のデンマーク王スヴェン (King Svend of Denmark) は14人の子供を持って開始する。
+
| Create a married ruler with 9 children and the {{iconify|Lustful}}, {{iconify|Fecund}} and {{iconify|Seducer}} traits. Use the Seduce scheme on the wife. Very easy if your faith allows concubines or polygamy.
|  
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="The Things Love Does for Us"
 
|- id="The Things Love Does for Us"
| {{Iconbox|我らの愛のためにしたこと|恋人が暗殺者からあなたを救ってくれる|image=The things love does for us achievement.png}}
+
| {{Iconbox|The Things Love Does for Us|Have a Lover save you from a Murder attempt|image=The things love does for us achievement.png}}
 
|
 
|
|{{icon|yes}} [[恋人]]がプレイヤーを暗殺者の計画から救った
+
|{{icon|yes}} A [[lover]] saved the player from a murder attempt.
| 条件を満たすには少なくとも一人、統治者ではない (所領持ちであるかどうかにかかわらず) 恋人が必要。「究極の崇拝」のパークは必須ではないが、発生確率を大幅に上昇させる。1066年のアルフォンソ六世 (King Alfonso VI) には後継者であるサンチョ二世 (King Sancho II) がライバルとなっていて、サンチョ二世は称号を狙って暗殺を仕掛けてくる。アルフォンソの恋人で高い策略を持つウラカ (Urraca) を密偵頭に任命し、必要なパークと他の恋人を得るまで王を守らせる。そして、ウラカと別れ彼女を怒らせる。彼女はサンチョの計画に加わる可能性が高く、それによって暗殺計画の成功率は非常に高くなる。サンチョがアルフォンソの後継者でなくなり暗殺計画を試みなくなる可能性があるため、嫡子を得るために結婚したり、私生児を認知したりしないこと。
+
| You will need at least one lover, who is not a ruler (landed or otherwise), for this to trigger. The Mortal Adoration perk is not necessary but greatly increases the odds.
|
+
 
| data-sort-value="1" | 1.0
+
Start in 1066 and play as Count Otger of Spreewald. He starts with a rival who has high Intrigue and a wife who is his soulmate. Wait for your rival to attempt to murder you and restart until your soulmate saves you.  
 
| {{DI|E}}
 
| {{DI|E}}
    
|- id="The Things We Do for Love"
 
|- id="The Things We Do for Love"
| {{Iconbox|我らが愛のためにしなければならないこと|あなたの恋人の配偶者を暗殺する|image=The things we do for love achievement.png}}
+
| {{Iconbox|The Things We Do for Love|Murder your Lover's Spouse|image=The things we do for love achievement.png}}
 
|
 
|
|{{icon|yes}} [[恋人]]の配偶者を[[Murder (scheme)|暗殺]]した
+
|{{icon|yes}} [[Murder (scheme)|Murder]] a [[lover]]'s spouse.
| 誘惑のパークツリーは既婚者を誘惑する際に大いに役に立つ。
+
| Play the Iberia in Pieces scenario as King Antso IV of Navarra. He starts with a lover. Marry her to someone with low intrigue and start a murder scheme against her spouse.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="Turning to Diamonds"
 
|- id="Turning to Diamonds"
| {{Iconbox|黒鉛がダイアモンドへ!|ストレスレベルが最高レベルに到達する|image=Turning to diamonds achievement.png}}
+
| {{Iconbox|Turning to Diamonds|Reach the highest possible Stress Level|image=Turning to diamonds achievement.png}}
 
|
 
|
|{{icon|yes}} {{icon|stress}} [[属性値#ストレス]]が最高値になる
+
|{{icon|yes}} Has max {{icon|stress}} [[Attributes#Stress|stress]].
| 867年のウップランド首領ビヨルンは「正直」の性格特性を所持した状態でスタートし、10個の暗殺計画を開始することで、獲得可能な最大ストレスまで即座に達する。
+
| Play the Wrath of the Northmen scenario as Björn Ironside of Uppland. He starts with the {{iconify|Honest}} trait and can immediately reach the highest possible Stress level by starting 10 Murder Schemes.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
  −
|- id="Carolingian Consolidation"
  −
| {{Iconbox|カロリング朝の統一|任意のカロリング朝の人物として開始し、所領持ち称号を保持する独立したカロリング朝の人物が自分だけになる|image=Carolingian consolidation achievement.png}}
  −
|{{icon|yes}} カロリング王朝のいずれかのキャラクターでプレイしている
  −
|{{icon|yes}} 独立している
  −
{{icon|yes}} プレイヤーを除くすべての王朝のメンバーが所領無し、もしくは独立していない支配者
  −
| 1066年のフランスの封臣であるヴェルマンドワ伯エルベールは、カロリング朝でただ一人の所領持ちである。この人物でのプレイにおける当座の目標は、誘拐のパークを取得し、己が首領であるフランス王を誘拐すること。その前に、誘拐の準備として、フックの捏造を用いて密偵頭になっておくと良い。潤沢な陰謀力が手に入る。フランス王を捕えたら、独立派閥を立ち上げ、すぐさま最後通牒を突きつける。彼の虜囚の王は、それを飲まざるを得ない。こうして、カロリング朝の独立伯となること、すなわち、実績解除条件であるカロリング朝の統合は果たされることとなる。
  −
|
  −
| data-sort-value="1" | 1.0
  −
| {{DI|VH}}
      
|- id="Way of Life"
 
|- id="Way of Life"
| {{Iconbox|生き方|ライフスタイルのひとつを全て完了する(3つのツリーすべて)|image=Way of life achievement.png}}
+
| {{Iconbox|Way of Life|Obtain ''every'' perk in a Lifestyle|image=Way of life achievement.png}}
|{{icon|no}} ツリーの[[ライフスタイル#パークツリー|ライフスタイル特性]]のフルセットを所有していない:
+
|{{icon|no}} Has a full set of [[Lifestyle#Perk_trees|lifestyle traits perks]] in a tree:
 
<!-- Transclusion section outside of collapse template, otherwise cannot be included properly. -->
 
<!-- Transclusion section outside of collapse template, otherwise cannot be included properly. -->
 
<includeonly>
 
<includeonly>
 
<section begin=WayOfLifeTraitRequirements />
 
<section begin=WayOfLifeTraitRequirements />
* {{icon|diplomat}} [[ライフスタイル#外交官|外交官]]{{icon|August}} [[ライフスタイル#尊厳者|尊厳者]]{{icon|Patriarch}} [[ライフスタイル#家父長|家父長/ 家母長]]
+
* {{icon|diplomat}} [[Lifestyle#Diplomat|Diplomat]], {{icon|August}} [[Lifestyle#August|August]] and {{icon|Patriarch}} [[Lifestyle#Family Hierarch|Patriarch / Matriarch]]
* {{icon|schemer}} [[ライフスタイル#策略家|策略家]]{{icon|seducer}} [[ライフスタイル#色魔|色魔]]{{icon|torturer}} [[ライフスタイル#拷問者|拷問者]]
+
* {{icon|schemer}} [[Lifestyle#Schemer|Schemer]], {{icon|seducer}} [[Lifestyle#Seducer|Seducer]] and {{icon|torturer}} [[Lifestyle#Torturer|Torturer]]
* {{icon|whole of body}} [[完全なる肉体]]{{icon|scholar}} [[学者]]{{icon|theologian}} [[神学者]]
+
* {{icon|whole of body}} [[Lifestyle#Whole_of_Body|Whole of Body]], {{icon|scholar}} [[Lifestyle#Scholar|Scholar]] and {{icon|theologian}} [[Lifestyle#Theologian|Theologian]]
* {{icon|strategist}} [[戦略家]]{{icon|overseer}} [[監督官]]{{icon|gallant}} [[勇士]]
+
* {{icon|strategist}} [[Lifestyle#Strategist|Strategist]], {{icon|overseer}} [[Lifestyle#Overseer|Overseer]] and {{icon|gallant}} [[Lifestyle#Gallant|Gallant]]
* {{icon|avaricious}} [[強欲者]]{{icon|architect}} [[建築家]]{{icon|Administrator}} [[行政官]]
+
* {{icon|avaricious}} [[Lifestyle#Avaricious|Avaricious]], {{icon|architect}} [[Lifestyle#Architect|Architect]] and {{icon|Administrator}} [[Lifestyle#Administrator|Administrator]]
 
<section end=WayOfLifeTraitRequirements />
 
<section end=WayOfLifeTraitRequirements />
 
</includeonly>
 
</includeonly>
 
{{Collapse|
 
{{Collapse|
いずれも無し:
+
Has neither:
{{#lst:実績|WayOfLifeTraitRequirements}}
+
{{#lst:Achievement|WayOfLifeTraitRequirements}}
 
}}
 
}}
|{{icon|yes}} ツリーの[[ライフスタイル#パークツリー|ライフスタイル特性]]のフルセットを所有している
+
|{{icon|yes}} Has a full set of [[Lifestyle#Perk_trees|lifestyle traits perks]] in a tree:
 
{{Collapse|
 
{{Collapse|
{{#lst:実績|WayOfLifeTraitRequirements}}
+
{{#lst:Achievement|WayOfLifeTraitRequirements}}
 
}}
 
}}
| ルーラーデザイナーを使用して、最高の教育特性と天才特性を持つ18歳のキャラクターを作成します。これにより、3つのツリーを完成させるための十分な時間を確保しながら、パークの獲得を大幅にスピードアップできます。終盤までのプレイで他のことをするつもりがなければ、健康増進のために学識教育とそのパークツリーをお勧めします。
+
| Start in 1066 as king of England. Create 75 year old custom ruler with Coptic faith, Syriac culture (of Byzantine Heritage), mastermind philosopher, genius and strong traits. With all these you get 56 experience per month. Take medicine focus then invest all perks in health and opinion. When duke of Normandy declares war on you immediately surrender. You'll get last 7 perks in 10-11 years.
|
+
Note that having lifestyle traits is not enough. You need to unlock required lifestyle perks in a tree.
| data-sort-value="1" | 1.0
   
| {{DI|E}}
 
| {{DI|E}}
    
|- id="A Legacy to Last the Ages"
 
|- id="A Legacy to Last the Ages"
| {{Iconbox|時代を超えた遺産|王朝の遺産のひとつを全て完了する|image=A legacy to last the ages achievement.png}}
+
| {{Iconbox|A Legacy to Last the Ages|Complete an entire Dynasty Legacy path|image=A legacy to last the ages achievement.png}}
|{{icon|no}} 王朝は[[王朝#王朝の遺産|王朝の遺産]]を持っていない
+
|{{icon|no}} Dynasty has a complete [[Dynasty#Dynasty_legacies|legacy]] track
|{{icon|yes}} 王朝は[[王朝#王朝の遺産|王朝の遺産]]をもっている
+
|{{icon|yes}} Dynasty has a complete [[Dynasty#Dynasty_legacies|legacy]] track
| AIキャラクターが王朝の当主になると、現在開放されているレーンの遺産を完成させようとします。
+
| Play the The Carolingians scenario as Charles the Bald of West Francia. He has enough Renown to unlock two legacy levels from the start and the Karlings dynasty also has the fastest progression. Don't worry if an AI character becomes Dynasty Head, it will always try to complete the legacy tree with the most current progress.
|
  −
| data-sort-value="1" | 1.0
  −
| {{DI|M}}
  −
 
  −
|- id="Álmost There"
  −
| {{Iconbox|ほとんど(Álmost)がそこに|アールモシュ=アールパード(Álmos Árpád)として、ハンガリーを形成しキリスト教へ改宗する|image=Almost there achievement.png}}
  −
|{{icon|yes}} 867年開始で、マジャール連合の[[アールモシュ=アールパード]]としてプレイしている。
  −
|
  −
{{icon|yes}} [[王国一覧#ハンガリー|ハンガリー]]{{icon|Kingdom}} [[王国|王国]]を所有している<br>
  −
{{icon|yes}} [[キリスト教]]である<br>
  −
{{icon|yes}} アールモシュ=アールパードとしてプレイしている
  −
| 「パンノニアへの移住」のCBを使用して宣戦布告することで、領国首都で2つの強力な軍勢を作成できます。(実績はアールモシュ=アールパードだけが関係し、彼の息子などは不要)
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="An Unfortunate Accident"
 
|- id="An Unfortunate Accident"
| {{Iconbox|不運な事故|自分が暗殺した誰かから称号を継承する|image=An unfortunate accident achievement.png}}
+
| {{Iconbox|An Unfortunate Accident|Inherit a Title from someone you Murdered|image=An unfortunate accident achievement.png}}
 
|
 
|
|{{icon|yes}} 後継者がプレイヤーであるキャラクターを[[計画#敵対的な計画|暗殺]]する
+
|{{icon|yes}} [[Schemes#Hostile_schemes|Murder]] a character whose heir is the player.
| 後継者かつ封臣として開始し、嫌いな親(例を上げれば、アッバース、ブルガリア、ハンガリーの後継者)を殺害することが、最も簡単な達成方法です。
+
| In 867 start as Prince Ibrahim ibn Ahmad, Duke of Gabes. Start a murder scheme against your liege brother and it will always succeed.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Bad Blood"
 
|- id="Bad Blood"
| {{Iconbox|不仲な血縁者|請求権によって兄弟の一人に戦争を仕掛ける|image=Bad blood achievement.png}}
+
| {{Iconbox|Bad Blood|Go to War with one of your siblings over a Claim|image=Bad blood achievement.png}}
 
|  
 
|  
|{{icon|yes}} {{icon|Pressed Claim}} [[開戦事由#一般的なCB|確固たる請求権]]をもって、兄弟姉妹に対して宣戦布告する
+
|{{icon|yes}} Declare war against a sibling with the {{icon|Pressed Claim}} [[Casus_belli#Claims_CB|Claim Casus Belli]]
| 867年開始のカロリング王朝の支配者たちは、ゲーム開始後すぐにこういった戦争を仕掛ける事ができます
+
| Play the The Carolingians scenario as any character. All of them can declare such a war as soon as the game starts.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Celebrity"
 
|- id="Celebrity"
| {{Iconbox|セレブリティ|威信レベルが最高レベルに到達する|image=Celebrity achievement.png}}
+
| {{Iconbox|Celebrity|Reach the highest possible Level of Fame|image=Celebrity achievement.png}}
 
|
 
|
|{{icon|yes}} [[file:Icon_prestige_05.png|20px]] [[リソース#威信|最高威信レベル]]となる。
+
|{{icon|yes}} Has [[file:Icon_prestige_05.png|20px]] Exalted Among Men level of fame.
| 867年のモンテギュ(Montaigu)のハスティン(Hæsteinn)伯爵は、名声レベルが「雲上人」で始まります。
+
| Play the The Great Adventurers scenario as Jarl Hæsteinn of Montaigu. He starts with the Illustrious level of fame.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Followed by Shadows"
 
|- id="Followed by Shadows"
| {{Iconbox|影に連なりしもの|同時に十個の秘密を知る|image=Followed by shadows achievement.png}}
+
| {{Iconbox|Followed by Shadows|Know ten Secrets simultaneously|image=Followed by shadows achievement.png}}
 
|
 
|
|{{icon|yes}} [[計画#秘密|秘密]]を10個知る
+
|{{icon|yes}} Know 10 [[Schemes#Secrets|secrets]].
| 誘惑された各キャラクターは秘密を教えてくれます。「魅惑的だ」の実績ヒントを参照してください。
+
| Each seduced character will grant a secret. See the Seductive achievement for tips.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="For the Faith!"
 
|- id="For the Faith!"
| {{Iconbox|信仰のために!|どちらの側かを問わず、成功した大聖戦に参戦する|image=For the faith achievement.png}}
+
| {{Iconbox|For the Faith!|Take part in a successful Great Holy War, on either side|image=For the faith achievement.png}}
 
|
 
|
|{{icon|yes}} 攻撃側もしくは防御側のどちらかで[[戦争#大聖戦|大聖戦]]を勝つ
+
|{{icon|yes}} Win a defensive or offensive [[Warfare#Great_holy_wars|Great Holy War.]]
| 世俗的な宗教指導者になることで、自分で大聖戦を宣言することが可能となります。
+
| Under the usual starting conditions of 1066, only Catholicism and Ash'arism satisfy the conditions for declaring Great Holy Wars, and the Pope will unlock this ability in 1095, before the Caliph. Thus starting as a Catholic in 1066 and participating in the first Crusade is the quickest way to get this achievement.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Frankokratia"
 
|- id="Frankokratia"
| {{Iconbox|フランコクラティア<ref>訳者注:Frankokratia</ref>|フランスのカトリック教徒として、ビザンツ帝国を保持したり、ビザンツ帝国に臣従したりせずに、テッサロニカの王国を保持し支配する|image=Frankokratia achievement.png}}
+
| {{Iconbox|Frankokratia|As a French Catholic, hold and Completely Control the Kingdom of Thessalonika without holding or being vassalized to the Byzantine Empire|image=Frankokratia achievement.png}}
 
|
 
|
|{{icon|yes}} {{icon|Kingdom}} テッサロニカ[[王国|王国]]を完全に掌握する<br/>
+
|{{icon|yes}} Completely controls the {{iconify|Kingdom}} of [[List of kingdoms#Thessalonika|Thessalonika]]<br/>
{{icon|yes}} [[文化#フランク|フランス]]文化である<br/>
+
{{icon|yes}} Is [[Culture#Frankish|French]]<br/>
{{icon|No}} {{icon|orthodox}} [[正教会]]ではない<br/>
+
{{icon|yes}} Is {{icon|catholic}} [[Catholic]]<br/>
{{icon|No}} {{icon|iconoclast}} [[聖像破壊派]]ではない<br/>
+
{{icon|no}} Owns the {{icon|empire}} [[Byzantine Empire]]<br/>
{{icon|No}} {{icon|empire}} [[ビザンツ帝国]]を所有していない<br/>
+
{{icon|no}} Owns the {{icon|empire}} [[List of empires#Roman Empire|Roman Empire]]<br/>
{{icon|No}} {{icon|empire}} [[ローマ帝国]]を所有していない<br/>
+
{{icon|no}} A liege owns the {{icon|empire}} [[Byzantine Empire]]<br/>
{{icon|No}} 主君は{{icon|empire}} [[ビザンツ帝国]]を所有していない<br/>
+
{{icon|no}} A liege owns the {{icon|empire}} [[List of empires#Roman Empire|Roman Empire]]
{{icon|No}} 主君は{{icon|empire}} [[ローマ帝国]]を所有していない
+
| Note that you don't need to hold the Kingdom of Thessalonika title, only all its counties. Replace the Byzantine emperor from 1066 with a custom character of French culture and Catholic faith and traits that will offset the Opinion loss. Find a way to conquer enough territory from Hungary and Pechenegs to create the Empire of Carpathia. Then destroy the Byzantine Empire title.
| 独立している必要はなく、テッサロニカ王国の称号を持っている必要もありませんし、説明と違ってカトリックである必要もありません。正教会または聖像破壊派を除くすべての宗派から達成することができます。
  −
 
  −
867年にヤールのハスタイン(Haesteinn)として開始すれば、この実績を一番簡単に手に入れられます。彼はフランス文化に最初から転換することができ、好都合なことに攻城兵器を利用することもできます。ビザンティウム(Byzantium)を射程内に収められるようにナポリ伯爵領を征服し、侵攻に備えましょう。もしビザンティウムが西フランク(West Francia)と同盟するなら、フランス人に忠誠を誓うことで、彼らはあなたが宣戦布告する時にビザンチンの同盟国を守ることができなくなります。それから「王国の征服(テッサロニカ)」の開戦事由を使いましょう。
  −
 
  −
この実績は、ビザンツ帝国として開始し、第二の帝国の称号を手に入れ、ビザンチン帝国の称号を破壊することによっても達成可能です。まずあなたの後継者をフランス文化のカトリックとして教育を受けるようにされるように取り計らって、彼らでプレイ可能になるまで待ちます。
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Going Places"
 
|- id="Going Places"
| {{Iconbox|行く先|As Haesteinn of Montaigu in 867, hold any Kingdom tier title|image=Going places achievement.png}}
+
| {{Iconbox|Going Places|As Hæsteinn of Montaigu in 867, hold any Kingdom Tier Title|image=Going places achievement.png}}
|{{icon|yes}} Is playing Count Hæsteinn of Montaigu in 867 and is still alive.
+
|{{icon|yes}} Playing as Jarl Hæsteinn of Montaigu in 867
|{{icon|yes}} Own a {{icon|kingdom}} [[Kingdom]] title or higher.
+
|{{icon|yes}} Owns a {{iconify|Kingdom}} title or higher<br>
| Simply declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Move your capital to Cornwall, convert to the local culture, then use the special decision to restore the Cornish Kingdom.
+
{{icon|yes}} Is playing as as Jarl Hæsteinn of Montaigu
|
+
| Declare war on Cornwall using the Conquer Duchy Casus Belli. You should have no problem winning the war unless the Cornish get a strong ally (just restart if that happens). Move capital to Cornwall, convert to the local culture, recreate the Duchy and then use the Restore the Kingdom of Cornwall decision.
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Keeping it in the Family"
 
|- id="Keeping it in the Family"
| {{Iconbox|家を維持する|Have a child with the Inbred trait|image=Keeping it in the family achievement.png}}
+
| {{Iconbox|Keeping it in the Family|Have a child with the Inbred Trait. May not be available for characters created in the Ruler Designer.|image=Keeping it in the family achievement.png}}
|
+
|{{icon|no}} A child has the {{iconify|Inbred}} trait
|{{icon|yes}} A child has the [[file:Trait_inbred.png|20px]][[Traits#Health_traits|Inbred trait]]
+
|{{icon|yes}} A child has the {{iconify|Inbred}} trait
| In 1066 King Alfonso VI of León and Infanta Urraca Fernandez of León are both full siblings and lovers.
+
| Allows custom characters. Easily combined with A Perfect Circle. Play the Iberia in Pieces scenario as King Alfonso VI of León. He starts as lovers with his full sister Infanta Urraca Fernandez of León.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Know Your Place"
 
|- id="Know Your Place"
| {{Iconbox|身の程を知れ|Defeat a faction in war|image=Know your place achievement.png}}
+
| {{Iconbox|Know Your Place|Defeat a Faction in a War|image=Know your place achievement.png}}
 
|
 
|
 
|{{icon|yes}} Win a [[Vassals#Factions|civil war.]]
 
|{{icon|yes}} Win a [[Vassals#Factions|civil war.]]
|A Peasant Rabble revolt will not count for this achievement.
+
| A Peasant Rabble revolt will not count for this achievement. In 867 Umayyad starts on the brink of civil war, especially if you surrender in the starting wars. But winning might be difficult in that situation.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Land of the Rus"
 
|- id="Land of the Rus"
| {{Iconbox|ルーシの地|Starting as Rurik the Troublemaker in 867, lead your dynasty to rule the Empire of Russia|image=Land of the rus achievement.png}}
+
| {{Iconbox|Land of the Rus|Starting as Rurik the Troublemaker in 867, lead your Dynasty to rule the Empire of Russia|image=Land of the rus achievement.png}}
|{{icon|yes}} Is playing Duke Rurik Rurikid of Novgorod in 867
+
|{{icon|yes}} Playing as Duke Rurik Rurikid of Novgorod in 867
 
|{{icon|yes}} Owns the {{icon|empire}} [[Empire|Empire]] of [[Russia]]
 
|{{icon|yes}} Owns the {{icon|empire}} [[Empire|Empire]] of [[Russia]]
| The Kingdom of Novgorod can be created right from the start.
+
| The Kingdom of Novgorod can be created right from the start. Then, to form the Empire of Russia within Rurik's lifetime, you need to do as the Varangians did and convert to the local culture and religion. Your neighbors will be happy and accept vassalage if you are de jure their liege (some gifts might be required). Use your once-per-lifetime Subjugation casus belli to conquer Minsk, then continue to use the Conquer Duchy casus belli.
You can start multiple murder plots to stress suicide Rurik, allowing you to play as his only heir, a 17 year old who also uses the martial tree. This allows a fairly easy compleation of the achievement in one lifetime so sucession isn't a problem.
+
 
|
+
Alternatively, you can start multiple murder plots to stress suicide Rurik, allowing you to play as his only heir, a 17-year-old who also uses the martial tree. His stats are worse than Rurik's, but you have much longer to form Russia before succession issues. May be combined with Vladimir's Second Choice achievement.
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Monumental"
 
|- id="Monumental"
| {{Iconbox|不朽の|Fully upgrade a duchy capital building anywhere in your personal domain|image=Monumental achievement.png}}
+
| {{Iconbox|Monumental|Fully upgrade a Duchy Building anywhere in your personal Domain|image=Monumental achievement.png}}
 
|
 
|
|{{icon|yes}} Has a directly owned province with a [[Barony#Duchy_buildings|fully upgraded duchy building]].
+
|{{icon|yes}} Has a directly owned province with a [[Building#Duchy buildings|fully upgraded duchy building]].
| A Tax Office duchy capital building allows for easier cost recovery.
+
| Create a faith with the Megalithic Constructions tenet. Great Megalith does not have any upgrades and will trigger the achievement when first build. Otherwise, requires late-game technology.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Non Nobis Domine"
 
|- id="Non Nobis Domine"
| {{Iconbox|神の御名に栄光あれ|Found a Holy Order|image=Non nobis domine achievement.png}}
+
| {{Iconbox|Non Nobis Domine|Found a Holy Order|image=Non nobis domine achievement.png}}
 
|
 
|
 
|{{icon|yes}} Create a [[Hired_forces#Holy_orders|holy order]].
 
|{{icon|yes}} Create a [[Hired_forces#Holy_orders|holy order]].
| King Louis II of Italy in 867 comes closest to meeting the creation requirements.
+
| Play the The Carolingians scenario as King Louis II of Italy. He starts the closest to meeting the creation requirements.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Norman Yoke"
 
|- id="Norman Yoke"
| {{Iconbox|ノルマンのヨーク|Starting as William in 1066, win the Invasion, become English, and have only English vassals|image=Norman yoke achievement.png}}
+
| {{Iconbox|Norman Yoke|Starting as William the Bastard in 1066, win the Norman Invasion, become English, and have only English Vassals below you in the Kingdom of England|image=Norman yoke achievement.png}}
|{{icon|yes}} Is playing Duke William the Bastard of Normandy in 1066
+
|{{icon|yes}} Playing as Duke William the Bastard of Normandy in 1066
 
|{{icon|yes}} Win the Norman Conquest<br/>
 
|{{icon|yes}} Win the Norman Conquest<br/>
 
{{icon|yes}} Is [[Culture#West Germanic|English]]<br/>
 
{{icon|yes}} Is [[Culture#West Germanic|English]]<br/>
{{icon|yes}} Owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#England|England]] <br/>
+
{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#England|England]] <br/>
{{icon|yes}} Any de jure vassal is [[Culture#West Germanic|English]]
+
{{icon|yes}} Any direct vassals who hold a county or duchy in De Jure England is [[Culture#List of cultures|English]]
| Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. A strategy you can use to get this fast is to apply the "North Korea" strategy, where you imprison  and revoke all land from all your vassals until none are left anymore, in which the achievement will be triggered and earned. A bit simpler approach is to revoke all the duchies of non-English vassals and transfer non-English counts to English dukes if you have at least one in the realm - the achievement checks direct vassals only. If you have an Anglo-Saxon child as a duke vassal, you can educate them and convert culture.
+
| Moving the Realm Capital within the de jure territory of Kingdom of England enables the Embrace English Culture decision. The achievement checks direct vassals only so revoke all the duchies of non-English vassals and transfer non-English counts to English dukes if you have at least one in the realm.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Royal Dignity"
 
|- id="Royal Dignity"
| {{Iconbox|王家の尊厳|Starting as Vratislav Přemyslid in 1066, lead your Dynasty to rule Bohemia and the Holy Roman Empire|image=Royal dignity achievement.png}}
+
| {{Iconbox|Royal Dignity|Starting as Vratislav Přemyslid in 1066, lead your Dynasty to rule the Kingdom of Bohemia and the Holy Roman Empire simultaneously|image=Royal dignity achievement.png}}
|{{icon|yes}} Is playing Duke Vratislav Přemyslid of Bohemia in 1066
+
|{{icon|yes}} Playing as Duke Vratislav Přemyslid of Bohemia in 1066
|{{icon|yes}} Owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Bohemia|Bohemia]] <br/>
+
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Bohemia|Bohemia]] <br/>
 
{{icon|yes}} Owns the {{icon|empire}} [[Holy Roman Empire]]
 
{{icon|yes}} Owns the {{icon|empire}} [[Holy Roman Empire]]
| The de jure territory of Kingdom of Bohemia starts controlled entirely but more Gold and another Duchy title is needed to create it.
+
| Wait a few months and you will have enough gold to create the Duchy of Moravia. Then make no expenses for a few years and you'll be able to create the Kingdom of Bohemia.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Saint"
 
|- id="Saint"
| {{Iconbox|聖人|Reach the highest possible Piety Level|image=Saint achievement.png}}
+
| {{Iconbox|Saint|Reach the highest possible Level of Devotion|image=Saint achievement.png}}
 
|
 
|
|{{icon|yes}} Have [[file:Icon_piety_christian_05.png|20px]] [[Resources#Piety|max piety level]].
+
|{{icon|yes}} Has [[file:Icon_piety_christian_05.png|20px]] Religious Icon level of devotion
| In 867 King Louis II of Italy starts with the Faithful level of fame.
+
| Create a custom ruler with traits that grant monthly piety. Doubly so if they are considered virtues.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Seven Holy Cities"
 
|- id="Seven Holy Cities"
| {{Iconbox|七つの聖なる都市|As a Hindu ruler, hold all seven Hindu Holy Sites at the same time|image=Seven holy cities achievement.png}}
+
| {{Iconbox|Seven Holy Cities|As a Hindu ruler, hold all seven Hindu Holy Sites at the same time|image=Seven holy cities achievement.png}}
 
|
 
|
 
|{{icon|yes}} Is [[Faith#Hinduism|Hindu]]<br/>
 
|{{icon|yes}} Is [[Faith#Hinduism|Hindu]]<br/>
 
{{icon|yes}} Owns or is liege of the owner of the {{icon|County}} [[County|Counties]] of:
 
{{icon|yes}} Owns or is liege of the owner of the {{icon|County}} [[County|Counties]] of:
 
{{collapse|  
 
{{collapse|  
*[[List of counties#Varnasi|Varnasi]]
+
*[[List of counties#Varanasi|Varanasi]]
*[[List of counties#Ayodha|Ayodha]]
+
*[[List of counties#Ayodhyā|Ayodhyā]]
 
*[[List of counties#Mathura|Mathura]]
 
*[[List of counties#Mathura|Mathura]]
*[[List of counties#Hardiwar|Hardiwar]]
+
*[[List of counties#Sthanisvara|Sthanisvara]]
 
*[[List of counties#Kanchipuram|Kanchipuram]]
 
*[[List of counties#Kanchipuram|Kanchipuram]]
 
*[[List of counties#Ujjayini|Ujjayini]]
 
*[[List of counties#Ujjayini|Ujjayini]]
 
*[[List of counties#Dwarka|Dwarka]]
 
*[[List of counties#Dwarka|Dwarka]]
 
}}
 
}}
| In 867 Maharaja Bhoja of Pratihara starts in control of all but one of the Holy Sites and needs only to gain a casus belli against a Duke Ruler.
+
| In 867 Maharaja Bhoja of Pratihara starts in control of all but one of the Holy Sites and needs only to gain a casus belli against a Duke ruler.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="The Emperor's New Clothes"
 
|- id="The Emperor's New Clothes"
| {{Iconbox|皇帝の新たなる衣装|While holding any empire title, be naked|image=The emperors new clothes achievement.png}}
+
| {{Iconbox|The Emperor's New Clothes|While holding any Empire Title, be naked. May not be available for characters created in the Ruler Designer.|image=The emperors new clothes achievement.png}}
|
+
|{{icon|no}} Owns an {{icon|Empire}} [[Empire]] title and is naked
|{{icon|yes}} Own an {{icon|Empire}} [[Empire]] title.<br/>
+
|{{icon|yes}} Owns an {{icon|Empire}} [[Empire]] title<br/>
{{icon|yes}} Is naked.
+
{{icon|yes}} Is naked
| The easiest way to obtain the achievement is by using the ruler designer to replace an emperor (such as the Holy Roman Emperor) with an Adamite character.
+
| Allows custom characters. Replace the Byzantine or Holy Roman emperor with a custom character with the {{iconify|Cynical}} trait as well as traits that grant piety, especially if they are considered virtues. Pick the Theology lifestyle focus and use the associated lifestyle tree. After enough Piety has been obtained convert to Adamitism. Optionally pick the Lunatic trait, there is a very small chance to trigger an event that will make the character naked.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="Trapped in the Web"
 
|- id="Trapped in the Web"
| {{Iconbox|罠に捕らえる|Have strong hooks on three direct vassals|image=Trapped in the web achievement.png}}
+
| {{Iconbox|Trapped in the Web|Have Strong Hooks on three Direct Vassals|image=Trapped in the web achievement.png}}
 
|
 
|
 
|{{icon|yes}} Has 3 {{icon|Strong Hook}} [[Schemes#Hooks|strong hooks]] on vassals.
 
|{{icon|yes}} Has 3 {{icon|Strong Hook}} [[Schemes#Hooks|strong hooks]] on vassals.
 
| Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it—Björn Ironside in 867 is a safe option—then wait a few years for vassals to start their criminal love affairs for you to find. Also, with the Truth is Relative perk, your spymaster can fabricate Strong Hooks with the Find Secrets task. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Hooks on your own courtiers and then land them.
 
| Using the predominant Homosexuality game rule, choose a ruler under a faith which criminalizes it—Björn Ironside in 867 is a safe option—then wait a few years for vassals to start their criminal love affairs for you to find. Also, with the Truth is Relative perk, your spymaster can fabricate Strong Hooks with the Find Secrets task. The task typically fabricates Hooks on courtiers, not rulers, but you can use it to get Hooks on your own courtiers and then land them.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|M}}
 
| {{DI|M}}
    
|- id="A Name Known Throughout the World"
 
|- id="A Name Known Throughout the World"
| {{Iconbox|世界中に知られた姓|Have your dynasty reach the highest possible Level of Splendor|image=A name known throughout the world achievement.png}}
+
| {{Iconbox|A Name Known Throughout the World|Have your Dynasty reach the highest possible Level of Splendor|image=A name known throughout the world achievement.png}}
 
|
 
|
|{{icon|yes}} Have [[file:Icon_dynasty_prestige_05.png|20px]] [[Dynasty#Level_of_Splendor|max splendor level]] for the dynasty.
+
|{{icon|yes}} Dynasty has [[file:Icon_dynasty_prestige_05.png|20px]] Legendary level of splendor
| In 1066, members of the Pugyel Dynasty in Tibet start with Famous Level of Splendor.
+
| In 1066 the Pugyel dynasty in Tibet starts with Famous level of splendor. When possible marry your kids to 3rd generation heirs to kings so their kids become part of your house and murder until they become the king.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Al-Andalus"
 
|- id="Al-Andalus"
| {{Iconbox|アル=アンダルス|Starting as an Iberian Muslim, control Iberia and take the Avenge the Battle of Tours decision|image=Al andalus achievement.png}}
+
| {{Iconbox|Al-Andalus|Starting as an Iberian Muslim, control all of Iberia and take the Avenge the Battle of Tours Decision|image=Al andalus achievement.png}}
|{{icon|yes}} Is [[Culture#Iberian|Castilian]], [[Culture#Iberian|Basque]], [[Culture#Iberian|Portuguese]], [[Culture#Iberian|Catalan]], [[Culture#Arabic|Andalusian]], [[Culture#Iberian|Visigothic]] or [[Culture#Iberian|Suebi]]<ref>{{cite file|common\on_action\game_start.txt}}, <code>started_al_andalus_achievement</code></ref><br/>{{icon|yes}} Is a [[Faith#Islam|Muslim]]<br/>
+
|{{icon|culture}} [[Culture#Iberian|Castilian]], [[Culture#Iberian|Basque]], [[Culture#Iberian|Portuguese]], [[Culture#Iberian|Catalan]], [[Culture#Arabic|Andalusian]], [[Culture#Iberian|Visigothic]] or [[Culture#Iberian|Suebi]] culture<br>{{icon|piety muslim}} [[Faith#Islam|Muslim]] faith<br>
{{icon|yes}} Capital is in Iberia<ref>{{cite file|common\on_action\game_start.txt}}, <code>started_al_andalus_achievement</code>, <code>capital_province = { geographical_region = world_europe_west_iberia }</code></ref>.
+
{{icon|yes}} Capital is in Iberia
|{{icon|decision}} Taken the [[Avenge the Battle of Tours]] decision.<br>
+
|{{icon|decision}} Taken the [[Avenge the Battle of Tours]] decision
{{icon|yes}} Completely controls Iberia.<br />
+
{{icon|yes}} Completely controls the Iberia region
| Any Muslim starting with the right culture and their capital in Iberia can do this achievement. Note: This is not possible to achieve currently with most Iberian Muslims in 867 start as they're Bedouin culture. You can, however, use the character creator to make a Muslim ruler who is, e.g. Visigoth, and start as the Umayyad caliphate in 867. That will allow you to satisfy the achievement.  
+
| In 867 replace the Umayyad Sultan with a custom character of Andalusian culture and Muwalladism faith. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Conquer the independent counties before Asturias gets the chance. Then get the three island counties to the east, followed by Navarra and Asturias. When ready attack Francia.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Beacon of Progress"
 
|- id="Beacon of Progress"
| {{Iconbox|進歩の篝火|Have your culture unlock all innovations, excluding regional and culture-specific innovations|image=Beacon of progress achievement.png}}
+
| {{Iconbox|Beacon of Progress|Have your Culture unlock all Innovations, excluding regional and culture-specific Innovations|image=Beacon of progress achievement.png}}
 
|
 
|
|{{icon|yes}} Have all [[Innovations|Innovations]] for a culture.
+
|{{icon|yes}} Culture has all [[Innovations|Innovations]]
| Indian cultures in 1066 offer the best start.
+
| Indian cultures in 1066 offer the best start. Change the Divergent and Hybrid Culture Cooldowns game rule to Faster and create hybrid cultures to speed up the process.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Blood Eagle"
 
|- id="Blood Eagle"
| {{Iconbox|血色の鷲|Starting as any child of Ragnarr Lothbrok, conquer all of the British Isles|image=Blood eagle achievement.png}}
+
| {{Iconbox|Blood Eagle|Starting as any child of Ragnarr Loðbrók, conquer all of the British Isles|image=Blood eagle achievement.png}}
 
|{{icon|yes}} In 867 is playing as either:
 
|{{icon|yes}} In 867 is playing as either:
 
{{collapse|
 
{{collapse|
454行目: 357行目:  
*Duke [[Halfdan Whiteshirt]] of Jorvik
 
*Duke [[Halfdan Whiteshirt]] of Jorvik
 
*Duke [[Sigurdr Snake-in-the-Eye]] of Sjælland
 
*Duke [[Sigurdr Snake-in-the-Eye]] of Sjælland
*Ubbe Ragnarrsson
   
}}
 
}}
 
|{{icon|yes}} Completely control the {{icon|empire}} [[Empire|Empire]] of [[List of empires#Britannia|Britannia]] (Only need to hold the region of Britannia, do not need to hold the empire title)
 
|{{icon|yes}} Completely control the {{icon|empire}} [[Empire|Empire]] of [[List of empires#Britannia|Britannia]] (Only need to hold the region of Britannia, do not need to hold the empire title)
| Children of Ragnarr Lothbrok are present in 867:
+
| Aside from Earl Alfred of Wessex, all characters from the Wrath of the Northmen scenario are children of Ragnarr Loðbrók. Ivar the Boneless and Halfdan Whiteshirt offer the best starts.
* Jarl Ivar 'the Boneless' of the Isles, Scotland
  −
* Jarl Björn 'Ironside' of Uppland, Sweden
  −
* Ubbe Ragnarrson Ubbing (unlanded; court of Halfdan)
  −
* Jarl Halfdan 'Whiteshirt' of Jórvík, England
  −
* Jarl Sigurd 'Snake-in-the-Eye' of Sjealland, Denmark
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="End of an Era"
 
|- id="End of an Era"
| {{Iconbox|一つの時代の終わり|Play until 1453|image=End of an era achievement.png}}
+
| {{Iconbox|End of an Era|Play until 1453|image=End of an era achievement.png}}
 
|
 
|
|{{icon|time}} Date is 1453.1.1
+
|{{icon|time}} Date is 1452.12.1
| Starting in 1066 reduces the necessary time. Playing a game for this long makes most of the milestone achievements, such as Saint, Monumental or Prolific, rather easy to get, so consider combining all of them in a single playthrough.
+
| To minimize chance of a game over, consider starting in 1066 as Heinrich IV of the Holy Roman Empire and focusing on having as many landed dynasty members as possible. The predominant homosexuality or asexuality rules can alleviate performance lag in the late game by reducing the number of children thanks to fewer seduction schemes.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="From Rags to Riches"
 
|- id="From Rags to Riches"
| {{Iconbox|貧民から貴族へ|Starting as a Count, lead your line to rule an Empire|image=From rags to riches achievement.png}}
+
| {{Iconbox|From Rags to Riches|Starting as a Count, lead your line to rule an Empire|image=From rags to riches achievement.png}}
|{{icon|yes}} Highest ranked title is a {{icon|County}} [[County]].
+
|{{icon|count}} Highest ranked title is a County
|{{icon|yes}} Own an {{icon|Empire}} [[Empire]] title.
+
|{{icon|yes}} Owns an {{icon|Empire}} [[Empire]] title
| The easiest way to obtain the achievement is by starting as the heir of Seljuk in 1066.
+
| Start as the heir of Seljuk in 1066, Ayaz Alp Arslanonlu of West-Tokharestan. Wait for the emperor to die.
|  
+
| {{DI|H}}
| data-sort-value="1" | 1.0
+
 
 +
|- id="Give a Dog a Bone"
 +
| {{Iconbox|Give a Dog a Bone|Starting as Matilda di Canossa in 1066, lead your Dynasty to rule the Kingdom of Italy, have at least fifty living Dynasty members, and found a Holy Order|image=Give a dog a bone achievement.png}}
 +
|{{icon|yes}} Playing as [[Duchess Matilda]] of Tuscany in 1066
 +
|{{icon|yes}} Any dynasty member owns the {{iconify|Kingdom}} of [[List of kingdoms#Italy|Italy]]<br/>
 +
{{icon|yes}} [[Dynasty]] has 50 living members<br/>
 +
{{icon|yes}} Created a [[Hired_forces#Holy_orders|holy order]]
 +
| Fabricate claims to conquer all the independent counties in Italy (restart if your Realm Priest has poor Learning). Meanwhile, try to request a claim on the Duchy of Lombardy, either by befriending the Pope or fabricating a hook on him (requiring perks in the Family Hierarch or Schemer perk trees, respectively). You should then have enough land to form the Kingdom of Italy.
 +
 
 +
To accelerate the siring of dynasty members, land all your sons and matrilineal sons-in-law. Rulers and their spouses receive a fertility bonus.
 
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Kings to the Seventh Generation"
 
|- id="Kings to the Seventh Generation"
| {{Iconbox|王から第七世代へ|Starting as Eudes Capet in 867, lead your Dynasty to rule the Kingdom of France|image=Kings to the seventh generation achievement.png}}
+
| {{Iconbox|[[Kings to the Seventh Generation]]|Starting as Count Eudes Capet of Anjou in 867, lead your Dynasty to rule the Kingdom of France|image=Kings to the seventh generation achievement.png}}
|{{icon|yes}} Is playing Count [[Eudes Robertine]] of Anjou in 867
+
|{{icon|yes}} Playing as Count [[Eudes Robertine]] of Anjou in 867
|{{icon|yes}} Owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#France|France]]
+
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#France|France]]
| Start by obtaining the Duchy of Anjou. Use the Abduct Scheme in the Intrigue branch to Abduct whoever is king of France right after you declare a Claim Throne war using the Stewardship Branch. Once your war enemy is your prisoner, you get 100% war score. (Note: this may not be possible after the patch that made it much more difficult to abduct a war target)
+
| Build up your power among your fellow vassals, focusing on getting the Duchy of Anjou first. To do so with relative safety within France, modify your feudal contract, offering your liege high levies in exchange for Protected Title Revocation and, when available, high taxes for March. When ready to face the king, use the Claim Throne scheme (requires Meritocracy perk).
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Last Count, First King"
 
|- id="Last Count, First King"
| {{Iconbox|最後の伯、最初の王|Starting as Duke Nuño of Portucale in 1066, form Portugal|image=Last count first king achievement.png}}
+
| {{Iconbox|Last Count, First King|Starting as Duke Nuño of Portucale, form Portugal|image=Last count first king achievement.png}}
|{{icon|yes}} Is Playing Duke Nuño Mendez of Portucale in 1066 and is still alive.
+
|{{icon|yes}} Playing as Duke Nuño Mendez of Portucale in 1066
|{{icon|yes}} Owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Portugal|Portugal]]
+
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Portugal|Portugal]]
{{icon|yes}} The Player Character is Duke Nuño Mendez of Portucale.
+
{{icon|yes}} Is Playing Duke Nuño Mendez of Portucale.
| Sometimes the character starts with the Meritocracy perk, allowing the Claim Throne scheme to be used from the start with adequate success chance. Note that you will still have to defeat several Muslim neighbors in order to form Portugal.  
+
| Sometimes the character starts with the Meritocracy perk, allowing the Claim Throne scheme to be used from the start with adequate success chance. Note that you will still have to defeat several Muslim neighbors in order to form Portugal.<br/>Alternatively, try allying France on day 1 and immediately declaring an independence war on your liege, then using your French ally for the two back-to-back wars you'll need to take the south. Divorcing Duke Nuño’s first wife can help secure a useful alliance. You can also align with William the Conqueror early, but his special troops will be preoccupied with England for a while.
|
+
With the Fate of Iberia DLC you can Found Portugal without being independent as long as it's the Opportunity Phase (which the game begins in).
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Paragon of Virtue"
 
|- id="Paragon of Virtue"
| {{Iconbox|美徳の規範|Have three or more virtuous traits|image=Paragon of virtue achievement.png}}
+
| {{Iconbox|Paragon of Virtue|Have three or more Virtuous Traits. May not be available for characters created in the Ruler Designer.|image=Paragon of virtue achievement.png}}
|
+
|{{icon|no}} Has 3 [[Religion#Virtues_and_sins|virtuous traits]]
|{{icon|yes}} Have 3 [[Religion#Virtues_and_sins|virtuous traits.]]
+
| {{icon|yes}} Has 3 [[Religion#Virtues_and_sins|virtuous traits]]
| Use the character creator to create a new ruler and give them the virtuous traits of their faith.  
+
| Allows custom characters. Start as Bayajidda of Kano in 867. He starts with two virtues and can instantly (if lucky) get {{iconify|Possessed}} through the Seek Aid of the Spirits decision. If the decision doesn't result in Possessed reset and try again.
| data-sort-value="1" |
  −
| 1.2
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Prolific"
 
|- id="Prolific"
| {{Iconbox|多産|Have one hundred living dynasty members|image=Prolific achievement.png}}
+
| {{Iconbox|Prolific|Have one hundred living Dynasty members|image=Prolific achievement.png}}
 
|
 
|
|{{icon|yes}} Have 100 living members of the [[dynasty]].
+
|{{icon|yes}} [[Dynasty]] has 100 living members
| The Seljuk dynasty in 1066 offers both the best start and the fastest progression.
+
| The Salian dynasty in 1066 offers both the best start and the fastest progression.
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Reconquista"
 
|- id="Reconquista"
| {{Iconbox|レコンキスタ|Starting as an Iberian Christian, convert all of Iberia to Christianity|image=Reconquista achievement.png}}
+
| {{Iconbox|Reconquista|Starting as an Iberian Christian, convert all of Iberia to Christianity|image=Reconquista achievement.png}}
|{{icon|yes}} Is either from the [[culture|Iberian]] culture group or has [[culture#Arabic|Andalusian]] culture.<br/>
+
|{{icon|culture}} Iberian heritage culture
{{icon|yes}} Is [[Faith#Christianity|Christian]]
+
{{icon|piety}} Christian faith
 
|{{icon|yes}} Completely controls the Iberia region<br/>
 
|{{icon|yes}} Completely controls the Iberia region<br/>
 
{{icon|yes}} All counties in the Iberia region is [[Faith#Christianity|Christian]]<br/>
 
{{icon|yes}} All counties in the Iberia region is [[Faith#Christianity|Christian]]<br/>
{{icon|yes}} Is from the [[culture|Iberian]] culture group or [[culture#Arabic|Andalusian]]<br/>
+
{{icon|yes}} Is from an Iberian heritage culture<br/>
 
{{icon|yes}} Is [[Faith#Christianity|Christian]]
 
{{icon|yes}} Is [[Faith#Christianity|Christian]]
| This achievement does not require being Catholic, only Christian. It can be faster to complete this by converting to or creating a new Christian faith that has faster conversion tenets and doctrines and higher fervor.
+
| In 867 replace the Umayyad Sultan with a custom character of Andalusian culture, Apostolic faith, learning education and pick traits that will offset the Opinion loss. This will also cancel the starting wars against him. Focus on the Theologian lifestyle tree and conquer the independent counties before Asturias gets the chance. Then get the three island counties to the east, followed by Navarra and finally Asturias. If the Fate of Iberia DLC is installed keep the Iberian Struggle in the Opportunity phase as long as possible.
 
  −
The Theologian tree in the Learning lifestyle offers 20% faster conversion and the ability to ignore fervor when converting. Landing learning lifestyle characters can make the process of conversion faster as well, if they take those perks.
  −
 
  −
Don't forget about the islands (e.g., Ibiza) east of the Iberian Peninsula.
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Sibling Rivalry"
 
|- id="Sibling Rivalry"
| {{Iconbox|兄弟の敵対|Starting as any of the Jimena siblings in 1066, become Emperor of Spain|image=Sibling rivalry achievement.png}}
+
| {{Iconbox|Sibling Rivalry|Starting as any of the Jimena siblings in 1066, become Emperor of Spain|image=Sibling rivalry achievement.png}}
|{{icon|yes}} In 1066, is playing either:
+
|{{icon|yes}} In 1066, is playing as either:
 
{{collapse|
 
{{collapse|
 
*[[King Alfonso VI]] of León
 
*[[King Alfonso VI]] of León
550行目: 439行目:  
}}
 
}}
 
|{{icon|yes}} Owns the {{icon|empire}} [[Empire|Empire]] of [[Empire|Hispania]]
 
|{{icon|yes}} Owns the {{icon|empire}} [[Empire|Empire]] of [[Empire|Hispania]]
| The achievement does not require total control of Spain, only enough to create the Empire of Hispania title. Alfonso of León is a high Intrigue character—with some luck and preparation you can kill your two brothers within two years to get their kingdoms (you might need to wait a few months after starting the game before agents are willing to join your murder plots). Then, press your claim on the Kingdom of Navarra. At this point, you can use the Unite the Spanish Thrones decision to unite León, Galicia, Castille and Navarra, giving you a strong core from which you can expand into the rest of the Iberian peninsula.
+
| If the Fate of Iberia DLC is installed disable it so you don't have to end the Iberian Struggle too in order to create the Empire of Hispania title. Start as Alfonso, he is a high Intrigue character—with some luck and preparation you can kill your two brothers within two years to get their kingdoms (you might need to wait a few months after starting the game before agents are willing to join your murder plots). Then, press your claim on the Kingdom of Navarra. At this point, you can use the Unite the Spanish Thrones decision to unite León, Galicia, Castille and Navarra, giving you a strong core from which you can expand into the rest of the Iberian peninsula until you can create the Empire of Hispania. It is not necessary to complete this achievement in one character's lifetime.
 
  −
It is not necessary to complete this achievement in one character's lifetime.
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="Wily as the Fox"
 
|- id="Wily as the Fox"
| {{Iconbox|狐のような狡猾さ|Starting as Robert the Fox in 1066, rule Sicily, hold a Greek Kingdom, and convert it to Catholicism|image=Wily as the fox achievement.png}}
+
| {{Iconbox|Wily as the Fox|Starting as Robert the Fox in 1066, rule the Kingdom of Sicily, hold either the Kingdom of Epirus, Hellas, or Thessalonika, and have converted all of its original Counties to Catholicism|image=Wily as the fox achievement.png}}
|{{icon|yes}} Is playing [[Duke Robert the Fox|Duke Robert de Hauteville of Apulia]] in 1066
+
|{{icon|yes}} Playing as [[Duke Robert the Fox|Duke Robert de Hauteville of Apulia]] in 1066
|{{icon|yes}} Owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Sicily|Sicily]]<br/>
+
|{{icon|yes}} One of the following:
 +
{{collapse|
 +
*Owns the {{iconify|Kingdom}} of [[List of kingdoms#Sicily|Sicily]]
 +
*Owns the {{iconify|Kingdom}} of [[List of kingdoms#Naples|Naples]]
 +
*Owns the {{iconify|Kingdom}} of [[List of kingdoms#Trinacria|Trinacria]]
 +
}}<br/>
 
{{icon|yes}} One of the following:
 
{{icon|yes}} One of the following:
 
{{collapse|
 
{{collapse|
*Completely Controls the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Epirus|Epirus]]
+
*Completely Controls the {{iconify|Kingdom}} of [[List of kingdoms#Epirus|Epirus]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
*Completely Controls the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Thessalonika|Thessalonika]]
+
*Completely Controls the {{iconify|Kingdom}} of [[List of kingdoms#Thessalonika|Thessalonika]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
*Completely Controls the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Hellas|Hellas]]
+
*Completely Controls the {{iconify|Kingdom}} of [[List of kingdoms#Hellas|Hellas]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
 
**All {{icon|County}} [[County|Counties]] are {{icon|catholic}} [[Catholic]]
 
}}
 
}}
 
| Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.
 
| Start by obtaining enough gold to create the Duchy of Calabria and then the Kingdom of Sicily, then focus on Kingdom of Epirus.
The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal.
+
The achievement does not require you to be independent, so it is possible to swear fealty to the Byzantine Empire, obtain the Religious Rights feudal contract via hook, and conquer and convert the required provinces as a vassal. Alternatively, educate your heir as Greek and Orthodox, claim the emperor's throne with him, and then convert back to Catholic with your vassals, taking care not to lose the Kingdom of Sicily, Naples or Trinacria.
|
  −
| data-sort-value="1" | 1.0
  −
| {{DI|H}}
  −
 
  −
|- id="Give a Dog a Bone"
  −
| {{Iconbox|犬に骨を与える|Starting as Matilda di Canossa in 1066, rule Italy, have 50 Dynasty members, and found a Holy Order|image=Give a dog a bone achievement.png}}
  −
|{{icon|yes}} Is playing [[Duchess Matilda]] di Lucca of Tuscany in 1066
  −
|{{icon|yes}} Any dynasty member owns the {{icon|Kingdom}} [[Kingdom|Kingdom]] of [[List of kingdoms#Italy|Italy]]<br/>
  −
{{icon|yes}} Have 50 living members of the [[dynasty]].<br/>
  −
{{icon|yes}} Create a [[Hired_forces#Holy_orders|holy order]].
  −
| Start by obtaining the Duchy of Lombardy.
  −
|
  −
| data-sort-value="1" | 1.0
   
| {{DI|H}}
 
| {{DI|H}}
    
|- id="A Perfect Circle"
 
|- id="A Perfect Circle"
| {{Iconbox|完全なサークル|Have only two distinct parents, grandparents, and great grandparents|image=A perfect circle achievement.png}}
+
| {{Iconbox|A Perfect Circle|Have only two distinct parents, grandparents, and great grandparents, counting absent ancestors as individual Characters|image=A perfect circle achievement.png}}
 
|
 
|
 
|{{icon|yes}} Missing unique ancestors is 50 or more.  
 
|{{icon|yes}} Missing unique ancestors is 50 or more.  
 
|Does not require two distinct grandparents or great-grandparents. Requires having no more than 12 unique characters among the player's parents through great-great-great-grandparents (the maximum possible is 62; 62 &minus; 50 = 12). If there is no recorded parent, as for lowborn, it's counted as a whole tree of unrelated ancestors.
 
|Does not require two distinct grandparents or great-grandparents. Requires having no more than 12 unique characters among the player's parents through great-great-great-grandparents (the maximum possible is 62; 62 &minus; 50 = 12). If there is no recorded parent, as for lowborn, it's counted as a whole tree of unrelated ancestors.
   −
Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith with the Divine Blood trait, then inbreed siblings for three generations. The greatest threat to this achievement is cuckoldry. Playing a female ruler (easy as Messalianism is gender-equal) together with the predominant Homosexuality or Asexuality rules can alleviate this.  
+
Start in Iceland with the restricted diplomatic range rule, where you're rather isolated and can be left alone. Use the Ruler Designer to create a character of the Messalianism faith with the Pure-blooded trait, then inbreed siblings for three generations. The greatest threat to this achievement is cuckoldry. Playing a female ruler (easy as Messalianism is gender-equal) together with the predominant Homosexuality or Asexuality rules can alleviate this.
|  
+
 
| data-sort-value="1" | 1.0
+
Alternatively, play as a Zoroastrian ruler somewhere in India. Since it is an Eastern Religion, you won't have to worry about Holy Wars.
 +
| {{DI|VH}}
 +
 
 +
|- id="Carolingian Consolidation"
 +
| {{Iconbox|Carolingian Consolidation|Starting as a Karling, be the only independent Karling to hold a Landed Title|image=Carolingian consolidation achievement.png}}
 +
|{{icon|yes}} Playing as someone in the Karling Dynasty
 +
|{{icon|yes}} Is independent
 +
{{icon|yes}} All dynasty members except the player is not landed or an independent ruler
 +
| In 1066 Count Herbert of Vermandois, a vassal of France, is the only landed Karling. Playing as him, focus on getting the Kidnapper perk and then kidnapping the French king, your liege. Before that, you can fabricate a Hook on the king to become his spymaster when you're ready to abduct him, for greater Scheme Power. Form an independence faction before the abduction scheme completes, as you won't be able to form a faction once your liege is imprisoned. Once he's in jail, immediately send an ultimatum—the king won't be able to refuse, as he's your prisoner. This makes you an independent Karling count, which technically counts as consolidation.
 
| {{DI|VH}}
 
| {{DI|VH}}
    
|- id="Mother of Us All"
 
|- id="Mother of Us All"
| {{Iconbox|[[我々すべての母]]|Starting as Daurama Daura, have your line reform an African faith, and convert all of Africa to it|image=Mother of us all achievement.png}}
+
| {{Iconbox|[[Mother of Us All|Mother of us All]]|Starting as Magajiva Daura, reform an African pagan faith, and convert all Counties in Africa to it|image=Mother of us all achievement.png}}
 
|{{icon|yes}} Is playing Countess [[Daurama Daura]] of Kano in 867
 
|{{icon|yes}} Is playing Countess [[Daurama Daura]] of Kano in 867
 
|{{icon|yes}} Has reformed and converted all African {{icon|County}} [[County|Counties]] to one of the following religions:
 
|{{icon|yes}} Has reformed and converted all African {{icon|County}} [[County|Counties]] to one of the following religions:
 
{{collapse|
 
{{collapse|
* {{icon|siguism}} [[Siguism]]
+
* {{icon|Siguism}}/{{icon|Bidaism}} [[Religion#Mandé|Mandé]]
* {{icon|Bidaism}} [[Bidaism]]
+
* {{icon|Orisa}} [[Religion#Yoruba|Yoruba]]
* {{icon|Orisa}} [[Faith#Single faith religions|Orisa]]
+
* {{icon|Bori}} [[Religion#Hausa|Hausan]]
* {{icon|Bori}} [[Faith#Single faith religions|Bori]]
+
* {{icon|Roog Sene}} [[Religion#Senegambian|Senegambian]]
* {{icon|Roog Sene}} [[Faith#Single faith religions|Roog Sene]]
+
* {{icon|Akom}} [[Religion#Akan|Akan]]
* {{icon|Akom}} [[Faith#Single faith religions|Akom]]
+
* {{icon|Kushitism}} [[Religion#Kordofan|Kordofanian]]
* {{icon|Kushitism}} [[Faith#Single faith religions|Kushitism]]
+
* {{icon|Waaqism}} [[Religion#Oromo-Somali|Oromo-Somali]]
* {{icon|Waaqism}} [[Faith#Single faith religions|Waaqism]]
+
* {{icon|Achamanism}} [[Religion#North-African|North-African]]}}
 +
| The Prophet lifestyle perk would reduce the price of reforming faith by 50%. Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers and Sanctioned False Conversions tenets to increase the realm's conversion speed and resistance. Warmonger or Reincarnation are good choices for the third tenet. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak (of the unreformed version of your faith). Ensure that all of the county holders in your realm within Africa are converted to the proper faith. Keep an eye on nearby cultures, especially new hybrids, and hybridize with one that gets you closer to feudalizing.
 +
 
 +
Remember: all of Africa has to follow your ''religion'', not your ''faith''. Those who follow the unreformed version of your faith are still following your religion.
 +
| {{DI|VH}}
 +
 
 +
|- id="Rise from the Ashes"
 +
| {{Iconbox|Rise from the Ashes|Restore the Roman Empire|image=Rise from the ashes achievement.png}}
 +
|
 +
|{{icon|yes}} Owns the {{icon|empire}} [[Roman Empire]]
 +
| In 1066, replace the Byzantine emperor with a custom ruler. This way you won't start at war with the Seljuk. Declare De Jure wars for Croatia, the Sicilian counties and Venice; Holy wars for the African/Middle East ones. Claim Latium manually - wait for the Duchy claim event and be swift before the Pope hires too many mercs. Rush Divine Right to get both Genoa and Romagna (they need to be claimed manually as well) in a single war with the HRE.
 +
| {{DI|VH}}
 +
 
 +
|- id="What Nepotism?"
 +
| {{Iconbox|What Nepotism?|Have your Dynasty rule ten independent realms of at least Kingdom tier simultaneously|image=What nepotism achievement.png}}
 +
|
 +
|{{icon|yes}} At least 10 dynasty members are independent and own a {{iconify|Kingdom}} title or higher.
 +
| In 867 replace the khagan of Kirghiz with a custom ruler with 9 sons and whatever traits are beneficial. You start completely controlling the de jure territory of 3 kingdoms and half of two more. The Kirghiz Khanate does not have any de jure territory so you can grant independence to any kingdom. Create the kingdoms you already control and conquer more, then give them to your sons and grant them independence all together.
 +
| {{DI|VH}}
 +
 
 +
|}
 +
 
 +
=== Northern Lords ===
 +
{| class="mildtable sortable" width=100%
 +
! width=20% | Achievement
 +
! width=18% | Starting conditions
 +
! class="unsortable" width=22%" | Requirements
 +
! class="unsortable" | Hints & strategies
 +
! width=1% | DI
 +
 
 +
|- id="First of the Crusader Kings"
 +
| {{Iconbox|First of the Crusader Kings|Starting as a North Germanic of any kind, participate immediately as an attacker in the first Catholic crusade|image=First of the Crusader Kings achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture
 +
|{{icon|yes}} Is [[file:Religion_catholicism.png|32px|link=Faith#Catholicism|Catholic]][[Faith#Catholicism|Catholic]]
 +
{{icon|yes}} Joined the First [[Warfare#Great_holy_wars|Crusade]]
 +
| Simply start in 1066 and wait. The Pope should call the first Crusade around 1100, give or take.
 +
| {{DI|VE}}
 +
 
 +
|- id="Völva"
 +
| {{Iconbox|Völva|Starting and staying as a North Germanic Ásatrúan of any kind, take the Found Witch Coven Decision|image=Völva achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith
 +
|{{icon|yes}} Has North Germanic heritage or Norman culture
 +
{{icon|yes}} Is [[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Ásatrú]]<br/>
 +
{{icon|decision}} Has taken the "Found Witch Coven" [[Decisions|decision]].
 +
| Replace a Count with a 34 years old custom character with the correct culture and Ásatrú faith and give them the {{iconify|Witch}} trait, 6 children and other traits that grant personal scheme power. Use the Convert to Witchcraft scheme on 3 of them to give them the Witch secret and then use the Found Witch Coven decision.
 +
| {{DI|VE}}
 +
 
 +
|- id="A Dangerous Business"
 +
| {{Iconbox|A Dangerous Business|As a dwarf, win a Varangian Adventurer War anywhere outside of Europe|image=A Dangerous Business achievement.png}}
 +
|
 +
|{{icon|yes}} Won a [[Casus belli|Varangian Adventurer Conquest]] war outside of Europe.
 +
{{icon|yes}} Is a [[file:Trait dwarf.png|32px|link=Traits#Dwarf|dwarf]] [[Traits#Dwarf|dwarf]]
 +
| In 867 create a Norse culture character with the {{iconify|Dwarf}} trait. Win a war with the Varangian Adventure casus belli.
 +
| {{DI|E}}
 +
 
 +
|- id="Saga in Stone"
 +
| {{Iconbox|Saga in Stone|Have your Dynasty erect a hundred runestones|image=Saga in Stone achievement.png}}
 +
|
 +
|{{icon|decision}} Has taken the "Raise Runestone" [[Decisions|decision]] 100 times.
 +
| In 867 replace a norse ruler with a custom character with no skills, 90 years and 40 children. Wait to die, raise a runestone as the player heir, repeat and have as many heirs as possible when nearing the end of the succession line.
 +
 
 +
The most fastest way is having only one childless son, when you and your son is heir to each other. First, you need to earn 5000 gold, 3 counties and 1 duchy. Grant one county to a random people and your heir, and imprison that people. Surrender when he rebels, you will be playing as your heir. And since your heir becomes a duchy from a count, he can raise a runestone. Grant one county to your heir again(you can't raise a runestone if you becomes a duchy from a civilian), imprison that random people and surrender, you can raise a runestone again with no cooldown time. Repeat this until you get the achievement. If you have some money problem, you can get Subject Extortion skill, its cooldown time also resets when you're deposed.
 +
 
 +
For example, Replace Byzantine emperor with a custom 46 year-old ruler, give him Stewardship education trait, Norse culture and a son. Start by maxing out wealth tree. In the first few years, your vassals won't start a faction against you, take this time and save up 5000 gold. When your vassals rebel, you'll be deposed, become a Thrace duke, and lost Constantinopole to new emperor. This is good, because the cost of raising a runestone depends on your monthly income, now that your income is so low, the cost would be minimum which is 50, your gold reserve is enough to cover them. Now you can start being deposed, in about 15 years you can get this achievement.
 +
| {{DI|E}}
 +
 
 +
|- id="Far From Home"
 +
| {{Iconbox|Far From Home|Starting and staying as a North Germanic Ásatrúan of any kind, have your Realm Capital on any of the Islands in the Indian Ocean Region. May not be available for characters created in the Ruler Designer.|image=Far from Home achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith<br/>
 +
{{icon|no}} Custom character
 +
|{{icon|yes}} Has North Germanic heritage or Norman culture<br/>
 +
{{icon|yes}} Is [[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Ásatrú]]<br/>
 +
{{icon|yes}} Capital is on an island in the Indian Ocean:
 +
{{Collapse|
 +
*One of the following {{icon|duchy}} [[Duchy|Duchies]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Lanka|Lanka]]:
 +
***[[List of duchies#Dakhina Desa|Dakhina Desa]]
 +
***[[List of duchies#Ruhunu|Ruhunu]]
 +
***[[List of duchies#Sinhala|Sinhala]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Yemen|Yemen]]:
 +
***[[List of duchies#Socotra|Socotra]]
 +
*One of the following {{icon|County}} [[County|Counties]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Tamilakam|Tamilakam]]:
 +
***[[List of counties#Maldives|Maldives]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Gujarat|Gujarat]]:
 +
***[[List of counties#Kutch|Kutch]]
 +
[[File:Far From Home map.png|thumb]]
 
}}
 
}}
| Reforming the Faith with the Fundamentalist doctrine and the Mendicant Preachers, Reincarnation and Sanctioned False Conversions tenets will increase the realm's conversion speed and resistance. Revocable Clergy appointment doctrine allows you to select a priest with higher learning to speed up manual conversion. Try not to overuse Holy Wars, for they decrease fervor and at 40% or less there can be a heresy outbreak. Also, ensure that all of the vassals in your realm (at every level) are converted to the proper faith. Moving your capital to Cairo and converting to Egyptian culture lets you feudalize early and obtain an advantage that may be necessary to expel the Abbasids or Byzantines from Africa. Note: you do not require to convert provinces with your heretic religion (old <religion name>) to get the achievement. (Tested on Version Argent 1.2.2) You can still get the achievement if some of your provinces are heretic. All heathen provinces must be converted.
+
| Play the The Great Adventurers scenario as Jarl Hæsteinn of Montaigu. Start of by taking counties from the North Africans, Tulunids, the East Africans, and finally use the Varangian Adventure casus belli on the island of Socotra. This is the easiest path to take.
 +
| {{DI|M}}
 +
 
 +
|- id="Vladimir's Second Choice"
 +
| {{Iconbox|Vladimir's Second Choice|Starting as a North Germanic Ásatrúan of any kind, convert to any Islamic Faith & convert all of the Russian Region to any Islamic Faith|image=Vladimir's Second Choice achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman or Russian culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith
 +
|{{icon|yes}} Has North Germanic heritage or Norman or Russian culture
 +
{{icon|yes}} Is [[Faith#Islam|Muslim]]<br/>
 +
{{icon|yes}} All counties in the Russian Region are [[Faith#Islam|Muslim]]
 +
| Play the The Great Adventurers scenario as Rurik Rurikid of Novgorod. He starts with the land and gold required to create the Kingdom of Novgorod. Consider lowering the frequency of Scandinavian Adventurers in game rules if converting to Islam while still weak. The [[file:Religion_qarmatian.png|24px|link=Faith#Islam|Qarmatian]] Qarmatian faith is a good choice for this achievement, as it combines the Fundamentalist doctrine with the Mendicant Preachers tenet for a +53% county conversion speed.
 +
NOTE: The Russian Region required for this achievement requires the de jure Empire of Russia AND the de jure Kingdom of Galicia-Volhynia
 +
| {{DI|M}}
 +
 
 +
|- id="Canute the Greater"
 +
| {{Iconbox|Canute the Greater|As an unreformed Tribal, take the Secure the High Kingdom of the North Sea Decision|image=Canute the Greater achievement.png}}
 +
|
 +
|{{icon|yes}} Government is [[Government#Tribal|Tribal]]
 +
{{icon|yes}} Religion is [[Religion#Faith_organization|Unreformed]]<br/>
 +
{{icon|decision}} Has taken the "Secure the High Kingdom of the North Sea" [[Decisions|decision]]
 +
| Any of the tribal sons of Ragnar (Ivar the Boneless, Sigurdr Snake in the Eye, or Bjorn Ironside) can quickly snowball and conquer all the required territory in one or two lifetimes. However, the decision requires holding the three kingdom titles (England, Denmark, and Norway) for 30 years within one ruler's lifetime. Use Scandinavian Elective succession to choose a young heir and Learning lifestyle's health increasing perks to ensure your ruler lives long enough to meet the condition.
 +
| {{DI|H}}
 +
 
 +
|- id="Faster than the Fox"
 +
| {{Iconbox|Faster than the Fox|As a Norse tribal, control the entirety of Sicily|image=Faster than the Fox achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith<br/>
 +
{{icon|no}} Custom character
 +
 
 +
{{icon|yes}}Tribal Government
 +
|{{icon|yes}} Has North Germanic heritage or Norman culture
 +
{{icon|yes}} Is [[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]][[Faith#Norse|Asatru]]<br/>
 +
{{icon|yes}} Completely controls the {{iconify|Kingdom}} of [[List of empires#Sicily|Sicily]]<br/>
 +
{{icon|yes}} Is Independent<br/>
 +
{{icon|time}} Date is before 1047.1.1
 +
| Starting as Jarl Haesteinn in 867 use the Duchy conquest casus belli to seize Sicily while they are at war with the Byzantines. Move your capital to Palermo and start conquering small independants Counts and Dukes. For Byzantine territories, wait for a weakness or make allies to match their strength and use the Kingdom conquest casus belli to take all of the land in one war, since it could be a costly war keep it for the end.
 +
 
 +
Another approach would be to swear fealty to the Byzantine Emperor after you have seized Sicily, start by conquering the smaller independent realms and vassals of the Byzantine empire. Take note that if you follow this approach you will feudalize upon becoming a vassal of the emperor and should modify your feudal contract to protect yourself from title revocation, you can always add religious rights to your contract later. You will then have to break away from the empire eventually and can do this via an independence faction, use your spy master to find hooks on the various dukes in the empire so you can force them to join. A few assassinations can also destabilize the empire. Once you are independent the achievement should fire.
 +
| {{DI|H}}
 +
 
 +
|- id="Miklagarðaríki"
 +
| {{Iconbox|Miklagarðaríki|Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control the Kingdom of Thessalonika & hold any Empire without holding Byzantine Empire. May not be available for characters created in the Ruler Designer.|image=Miklagarðaríki achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith<br/>
 +
{{icon|no}} Custom character
 +
|{{icon|yes}} Has North Germanic heritage or Norman culture
 +
{{icon|yes}} Is [[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]][[Faith#Norse|Asatru]]<br/>
 +
{{icon|yes}} Completely controls the {{iconify|Kingdom}} of [[List of kingdoms#Thessalonika|Thessalonika]]<br/>
 +
{{icon|yes}} Owns an {{icon|Empire}} [[Empire|Empire]]<br/>
 +
{{icon|no}} Owns the {{icon|Empire}} [[Empire|Empire]] of [[List_of_empires#Byzantine Empire|Byzantium]]
 +
| Starting as Count Hæsteinn of Montaigu in 867, declare a conquest war on Count Gregorios of Napoli to reach the Diplomatic Range needed to declare on The Byzantine Empire. Hire mercenaries to fight for you to not waste your special soldiers, hire one company for the county war and save your money for later. If you capture any important couriers, make sure to ransom them for some extra money, which means extra soldiers.
 +
When you are ready, declare war on The Byzantine Empire with the Invade Kingdom casus belli and select Thessalonika. Preferably wait until The Byzantine Emprie is at war or deals with rebellions.
 +
Priortize sieging down counties close to the objective and preferably inside the objective. Eventually you will have to face the armies of The Byzantine Empire, defending will most times just about make you win, but getting them to cross a strait (for example between Kalliopolis and Lampsakos) will greatly increase your chances of winning.
 +
If you reset your perks at the start, you can chose to go the Gallant path. This will help with overal combat and decrese the war-score needed to win the war.
 +
 
 +
You can now go on and create any empire you want. The Empire of Ajuraan only needs 18 counties and you can reach High Chiefdom of Naqis to not deal with The Tulunid Sultanate and The Abbasid Empire.<br/>
 +
Accept any Peasent Rabble's as it is way less trouble to have the lowered controll than dealing with the rebels, as you won't gain a lot of money from tax.<br/>
 +
Allying some big kingdoms with lots of men will help discourage The Byzantine Empire to retake provinces. Fortunately, most times they will implode.
 +
| {{DI|H}}
 +
 
 +
|- id="King of all the Isles"
 +
| {{Iconbox|King of all the Isles|Starting and staying as a North Germanic Ásatrúan of any kind, Completely Control everything in the Islands in the Atlantic and Mediterranean Region without ''ever'' having over 80 Realm Size|image=King of all the Isles achievement.png}}
 +
|{{icon|culture}} North Germanic heritage or Norman culture<br/>
 +
[[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]] [[Faith#Norse|Asatru]] faith<br/>
 +
|{{icon|yes}} Is [[Culture|North Germanic]] culture group or [[Culture|Norman]]
 +
{{icon|yes}} Is [[file:Religion_germanic.png|32px|link=Faith#Norse|Asatru]][[Faith#Norse|Asatru]]<br/>
 +
{{icon|no}} [[Realm|Realm Size]] above 80 provinces<br/>
 +
{{icon|yes}} Completely controls the following:
 +
{{Collapse|
 +
*The following {{icon|duchy}} [[Duchy|Duchies]]:
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Norway|Norway]]:
 +
***[[List of duchies#Iceland|Iceland]]
 +
***[[List of duchies#the_Northern_Isles|Northern Isles]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Denmark|Denmark]]:
 +
***[[List of duchies#Sjælland|Sjælland]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Sweden|Sweden]]:
 +
***[[List of duchies#Visby|Visby]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Scotland|Scotland]]:
 +
***[[List of duchies#the_Isles|the Isles]]
 +
***[[List of duchies#Mann|Mann]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Maghreb|Maghreb]]:
 +
***[[List of duchies#Canarias|Canarias]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Valencia|Valencia]]:
 +
***[[List of duchies#Mallorca|Mallorca]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Sardinia|Sardinia]]:
 +
***[[List of duchies#Sardinia|Sardinia]]
 +
***[[List of duchies#Corsica|Corsica]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Sicily|Sicily]]:
 +
***[[List of duchies#Sicily|Sicily]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Venice|Venice]]:
 +
***[[List of duchies#Venice|Venice]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Epirus|Epirus]]:
 +
***[[List of duchies#Cephalonia|Cephalonia]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Krete|Krete]]:
 +
***[[List of duchies#Krete|Krete]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Cyprus|Cyprus]]:
 +
***[[List of duchies#Cyprus|Cyprus]]
 +
*The following {{icon|County}} [[County|Counties]]:
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Denmark|Denmark]]:
 +
***[[List of counties#Bornholm|Bornholm]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Sweden|Sweden]]:
 +
***[[List of counties#Aland|Aland]]
 +
***[[List of counties#Öland|Öland]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Estonia|Estonia]]:
 +
***[[List of counties#Osel|Osel]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Wales|Wales]]:
 +
***[[List of counties#Anglesey|Anglesey]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#England|England]]:
 +
***[[List of counties#Wight|Wight]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Thessalonika|Thessalonika]]:
 +
***[[List of counties#Chios|Chios]]
 +
***[[List of counties#Lesbos|Lesbos]]
 +
***[[List of counties#Naxos|Naxos]]
 +
***[[List of counties#Rhodos|Rhodos]]
 +
[[File:All the isles.png|thumb]]
 +
}}
 +
|
 +
The most powerful island holder is the Byzantine Empire.  Try starting as Jarl Haesteinn in 867 and take a part of Sardinia to get in range of them. Then immediately invade Thessalonika with mercenaries to capture both the islands in it and to take Constantinople away from them to weaken them for future wars. Form or usurp a duchy, but don't form the kingdom of Thessalonika yet as having a kingdom will block the Elevate the Kingdom of Mann & the Isles decision.  Conquer weaker islands to build Haesteinn's fame to that of a Living Legend.  Wait for Ivar the Boneless or his event spawn troops to die and take the Isle of Mann.  Then use Elevate the Kingdom of Mann & the Isles decision to get a kingdom title and more event spawn troops.  Use these troops to battle the powerful Karlings, Wessex, Arabs, and the Byzantines for the rest of the islands.
 +
 
 +
In version 1.3.1 you can go over 80 realm size, for the achievement to unlock you will have to go under the 80 realm size and reload the save file. This is due to the game only checking if it is possible at the start of the game and does not (yet) add any flags to the game to fully disable it.
 +
 
 +
After getting this achievement consider doing the Miklagarðaríki achievement in the same playthrought : the empire of Italia only needs 42 counties (you already have Corsica and Sardinia) and if the kingdom of Italy exists you can annex it in one war.
 +
| {{DI|VH}}
 +
 
 +
|}
 +
 
 +
=== Royal Court ===
 +
{| class="mildtable sortable" width=100%
 +
! width=20% | Achievement
 +
! width=18% | Starting conditions
 +
! class="unsortable" width=22%" | Requirements
 +
! class="unsortable" | Hints & strategies
 +
! width=1% | DI
 +
 
 +
|- id="Patronage"
 +
| {{Iconbox|Patronage|Fund an Inspired Character's Project, and receive the end result|image=Patronage achievement.png}}
 +
|
 +
|{{icon|yes}} Has funded an Inspired character and completed the event chain
 +
| Take the Commission Artifact decision.
 +
| {{DI|VE}}
 +
 
 +
|- id="Changing Course"
 +
| {{Iconbox|Changing Course|Create a Divergent Culture|image=Changing Course achievement.png}}
 +
|
 +
|{{icon|yes}} Has created a divergent culture
 +
| Start as one of the Duke vassals of the Byzantine Empire. Most of them can create a divergent culture from the start if they only change ethos.
 +
| {{DI|E}}
 +
 
 +
|- id="Converging Paths"
 +
| {{Iconbox|Converging Paths|Create a Hybrid Culture|image=Converging Paths achievement.png}}
 +
|
 +
|{{icon|yes}} Has created a hybrid culture
 +
| Play the Wrath of the Northmen scenario as Ivar the Boneless of Isles. You can immediately take the decision to form a hybrid culture.
 +
| {{DI|E}}
 +
 
 +
|- id="I Made This"
 +
| {{Iconbox|I Made This|Loot an Artifact you do not have an Artifact Claim on and pass it down to your Heir|image=I Made This achievement.png}}
 +
|
 +
|{{icon|yes}} Looted an Artifact without having an Artifact Claim
 +
{{icon|yes}} Heir inherited the artifact
 +
| Once you gain any artifact gift it to a weak ruler.
 +
| {{DI|E}}
 +
 
 +
|- id="Polygot"
 +
| {{Iconbox|Polyglot|Personally know 10 Languages|image=Polygot achievement.png}}
 
|  
 
|  
| data-sort-value="1" | 1.0
+
|{{icon|yes}} Knows 10 languages
 +
| Create a 21 years old custom character with the {{iconify|Mastermind Philosopher}} trait and put the remaining points into {{iconify|Learning}}.
 +
Choose a culture with the "'''Astute Diplomats'''" tradition for the +1 foreign language limit and +25% Learn Language Scheme Power (Franconian, German, Nubian, Volhynian, Öngüd, Croatian, Bolghar) or with "'''Culture Blending'''" for the +30% Learn Language Scheme Power and +1 Max Learn Language Schemes (Mon, Gond, Kamrupi, Avar, Merya, Meshchera, Muroma).
 +
 
 +
 
 +
Use the free perks to get the Pedagogy and Open-Minded perks. Use the Learn Language scheme to learn more languages. Can also convert to a culture with a different language or hybridize with one to instantly learn its language.
 +
| {{DI|E}}
 +
 
 +
 
 +
|- id="Brave and Bold"
 +
| {{Iconbox|Brave and Bold|Starting as the Piasts in 867, rule Poland, adopt Feudalism, and own a Famed or Illustrious-rarity regalia, crown, weapon, and armor.|image=Brave and Bold achievement.png}}
 +
|{{icon|yes}} Playing as [[Siemowit]] of Greater Poland in 867
 +
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Poland|Poland]]<br/>
 +
{{icon|yes}} Government is [[Government#Feudal|Feudal]]<br/>
 +
{{icon|yes}} Owns a famed or illustrious armor<br/>
 +
{{icon|yes}} Owns a famed or illustrious crown<br/>
 +
{{icon|yes}} Owns a famed or illustrious regalia<br/>
 +
{{icon|yes}} Owns a famed or illustrious weapon
 +
| The fastest way to adopt Feudalism is to use the "'''Adopt Feudal Ways through Liege'''" decision. Conquer land in Poland until you are stronger than the ruler of Great Moravia. Then border Great Moravia and convert to Catholicism so the leader will want to take you as a vassal. Swear fealty to Great Moravia and take the decision to become feudal. At this point either fight for independence to be able to form Poland or take over Great Moravia from within. Either way, make sure you own and keep the Kingdom of Poland.
 +
 
 +
The artifacts can be acquired by sponsoring their creation yourself, and by taking them from others. To get more Inspired characters, raise court grandeur, switch to a Scholarly court, and get the first Erudition dynasty legacy. Periodically use the character finder to search for characters with inventory artifacts, sorting by rank, and focusing on emperors and kings. With the [[Lifestyle#Diplomat|Accomplished Forger perk]], buy claims on their artifacts, then demand the artifacts, steal them or go to war for them.
 +
| {{DI|M}}
 +
 
 +
|- id="Crème de la Crème"
 +
| {{Iconbox|Crème de la Crème|Reach the maximum level of Court Grandeur|image=Creme de la Creme achievement.png}}
 +
|
 +
|{{icon|yes}} Has Court Grandeur level 10
 +
| Start as the Holy Roman Empire in 1066. Display all court artifacts and gradually increase amenities.
 +
| {{DI|M}}
 +
 
 +
|- id="Hoarder"
 +
| {{Iconbox|Hoarder|Have an Artifact in every slot in the Inventory and Royal Court|image=Hoarder achievement.png}}
 +
|
 +
|{{icon|yes}} All Inventory artifact slots are used
 +
{{icon|yes}} All Royal Court artifact slots are used
 +
| Make use of the Commission Artifact decision. It will be the main source of artifacts.
 +
| {{DI|M}}
 +
 
 +
|- id="One of a Kind"
 +
| {{Iconbox|One of a Kind|Obtain an epic Artifact from an adventurer inspiration|image=One of a Kind achievement.png}}
 +
|
 +
|{{icon|yes}} Obtained a historical artifact
 +
|
 +
| {{DI|M}}
 +
 
 +
|- id="The True Royal Court"
 +
| {{Iconbox|The True Royal Court|As a Vassal to an Emperor, have a higher Court Grandeur than they do|image=The True Royal Court achievement.png}}
 +
|
 +
|{{icon|yes}} Owns a {{icon|kingdom}} [[Kingdom]] title<br/>
 +
{{icon|yes}} Is a vassal<br/>
 +
{{icon|yes}} Has higher Court Grandeur than the liege
 +
| Start as Qocho in the 867 start date and swear fealty to the Kirghiz Khanate, unpause to instantly unlock the achievement
 +
| {{DI|M}}
 +
 
 +
|- id="They Belong in a Museum"
 +
| {{Iconbox|They Belong in a Museum!|Appoint a Character with a completed Adventure Inspiration as your Antiquarian|image=They Belong in a Museum achievement.png}}
 +
|
 +
|{{icon|yes}} Employs an Antiquarian
 +
{{icon|yes}} Antiquarian completed an adventure inspiration
 +
|
 +
| {{DI|M}}
 +
 
 +
|- id="Beta Israel"
 +
| {{Iconbox|Beta Israel|As a Jewish King in East Africa, diverge your Culture. May not be available for characters created in the Ruler Designer.|image=Beta Israel achievement.png}}
 +
|{{icon|no}} Custom character
 +
|{{icon|yes}} Is Jewish<br/>
 +
{{icon|yes}} Owns a {{iconify|Kingdom}} title or higher<br/>
 +
{{icon|yes}} Has created a divergent culture
 +
 
 +
{{icon|yes}} Capital province is in east Africa
 +
| The cost of creating a divergent culture increases with Realm size, so keeping the realm small will make this easier to achieve. If the Realm is large, you can grant titles and transfer vassals to one of your vassals who isn't in your De Jure territory and grant them independence to drastically reduce the Realm size.
 +
| {{DI|H}}
 +
 
 +
|- id="Bod Chen Po"
 +
| {{Iconbox|Bod Chen Po|As a member of the Pugyel Dynasty, re-create the Empire of Tibet|image=Bod Chen Po achievement.png}}
 +
|{{icon|yes}} Playing as a member of the Pugyel dynasty
 +
|{{icon|yes}} Owns the {{iconify|Empire}} of [[List of empires#Tibet|Tibet]]
 +
| Achievable in a couple of decades as Chéchentsa Tsédé of Gugé in 1066. Restart until you get a Diplomacy education and respec perks to get True Ruler. Almost everything in the empire of Tibet can be diplomatically vassalized besides the kingdoms of Maryül and Mjinjaa. Claim Maryül as the dynasty head. To allow for more vassalization, sway the targets, and create the kingdoms that are de jure above them. Focus on wealth for faster title creation. Mjinjaa is not necessary to create the empire, but can be subjugated with a high enough level of fame; if this is the goal, prioritize prestige & fame instead of gold.
 +
 
 +
Namdé Ösung of Gugé in 867 is also viable. Be reminded that the faith Namdé Ösung follows does have the tenet "Dharmic Pacifism" which disallows you to fight holy wars. Creating a new faith with "Warmonger" instead will allow you conquests and holy wars for easier blobbing.
 +
| {{DI|H}}
 +
 
 +
|- id="Delusions of Grandeur"
 +
| {{Iconbox|Delusions of Grandeur|Be at least 6 levels above your Court Grandeur Expectations|image=Delusions of Grandeur achievement.png}}
 +
|
 +
|{{icon|yes}} Is 6 levels above expected Court Grandeur level
 +
| Expected court grandeur is directly based on the number of counties in your subrealm, so it's necessary to be small. Play the Iberia in Pieces scenario as any king character and do not expand. All their courts have a grandeur expectation of 1. Display artifacts and increase court amenities.
 +
| {{DI|H}}
 +
 
 +
|- id="Inspirational"
 +
| {{Iconbox|Inspirational|Sponsor 30 successful Inspirations in one game|image=Inspirational achievement.png}}
 +
|
 +
|{{icon|yes}} Has sponsored 30 successful Inspirations
 +
| The Seljuk dynasty in 1066 offers the fastest progression.
 +
| {{DI|H}}
 +
 
 +
|- id="Rise of the Ghurids"
 +
| {{Iconbox|Rise of the Ghurids|Starting as the Duke of Ghur in 867 or 1066, conquer the Region of the Historical Ghurid Empire|image=Rise of the Ghurids achievement.png}}
 +
|{{icon|yes}} Playing as Firuzkuhshah Zahhak of Ghurid in 867 or Muhammad Abbaszde of Ghurid in 1066
 +
|{{icon|yes}} Completely controls the Historical Ghurid Empire region:
 +
{{Collapse|
 +
*The following {{icon|duchy}} [[Duchy|Duchies]]:
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Bengal|Bengal]]:
 +
***[[List of duchies#Gauda|Gauda]]
 +
***[[List of duchies#Varendra|Varendra]]
 +
***[[List of duchies#Vanga|Vanga]]
 +
***[[List of duchies#Nadia|Nadia]]
 +
***[[List of duchies#Suhma|Suhma]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Bihar|Bihar]]:
 +
***[[List of duchies#Magadha|Magadha]]
 +
***[[List of duchies#Tirabhukti|Tirabhukti]]
 +
***[[List of duchies#Kasi|Kasi]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Kosala|Kosala]]:
 +
***[[List of duchies#Kanyakubja|Kanyakubja]]
 +
***[[List of duchies#Saryupara|Saryupara]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Delhi|Delhi]]:
 +
***[[List of duchies#Kuru|Kuru]]
 +
***[[List of duchies#Haritanaka|Haritanaka]]
 +
***[[List of duchies#Mathura|Mathura]]
 +
***[[List of duchies#Vodamayutja|Vodamayutja]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Punjab|Punjab]]:
 +
***[[List of duchies#Multan|Multan]]
 +
***[[List of duchies#Lahore|Lahore]]
 +
***[[List of duchies#Gandhara|Gandhara]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Rajputana|Rajputana]]:
 +
***[[List of duchies#Maru|Maru]]
 +
***[[List of duchies#Jangladesh|Jangladesh]]
 +
***[[List of duchies#Stravani|Stravani]]
 +
***[[List of duchies#Ajmer|Ajmer]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Sindh|Sindh]]:
 +
***[[List of duchies#Sauvira|Sauvira]]
 +
***[[List of duchies#Bhakkar|Bhakkar]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Makran|Makran]]:
 +
***[[List of duchies#Makran|Makran]]
 +
***[[List of duchies#Jabal_Kufs|Jabal Kufs]]
 +
***[[List of duchies#Sistan|Sistan]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Kabulistan|Kabulistan]]:
 +
***[[List of duchies#Kabulistan|Kabulistan]]
 +
***[[List of duchies#Zabulistan|Zabulistan]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Persia|Persia]]:
 +
***[[List of duchies#Kirman|Kirman]]
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Khorsan|Khorsan]]:
 +
***[[List of duchies#Merv|Merv]]
 +
***[[List of duchies#Ghur|Ghur]]
 +
***[[List of duchies#Herat|Herat]]
 +
***[[List of duchies#Balkh|Balkh]]
 +
*The following {{icon|County}} [[County|Counties]]:
 +
**Within the {{iconify|Kingdom}} of [[List_of_kingdoms#Khorsan|Khorsan]]:
 +
***[[List of counties#Nishapur|Nishapur]]
 +
***[[List of counties#Tus|Tus]]
 +
}}
 +
[[File:Ghurid map.png|thumb]]
 +
| Muhammad Abbaszde (in 1066) is on the line of succession to his liege's title once his liege's son is murdered. Alternatively just use the claim throne scheme. Conquer some Indian land, probably convert to Ashari, and build up a good domain (convert culture or hybridize as well). When powerful enough, swear fealty to the Seljuks and claim their throne too. Vassalization with True Ruler perk could be useful in India, and also in Persia if the Seljuks have collapsed. Bengal and Rajputana are usually good targets for kingdom holy wars.
 +
| {{DI|H}}
 +
 
 +
|- id="True Tolerance"
 +
| {{Iconbox|True Tolerance|Rule a Realm containing at least 10 Cultures with 95% or more Cultural Acceptance|image=True Tolerance achievement.png}}
 +
|
 +
|{{icon|yes}} Has at least 10 cultures in the realm with 95% or more cultural acceptance
 +
| Your culture doesn't count. Start in 867 as High Chieftain Radomil of Lusatia. Slavic cultures start with very high acceptance towards each other in 867 and Polabian culture offers the best start while also lacking the Staunch Traditionalists tradition. If you get a royal court use the Administrative court type.
 +
| {{DI|H}}
 +
 
 +
|- id="Turkish Eagle"
 +
| {{Iconbox|Turkish Eagle|As the Seljuk Count in Samosata, [[Decisions#Form_the_Sultanate_of_Rum|form Rum]] and create a Hybrid Culture between Oghuz and Greek|image=Turkish Eagle achievement.png}}
 +
|{{icon|yes}} Playing as Suleyman Qutalmishoglu of Samosata in 1066
 +
|{{icon|yes}} Owns the {{iconify|Kingdom}} of [[List of kingdoms#Rum|Rum]]<br/>
 +
{{icon|yes}} Culture is a hybrid culture<br/>
 +
{{icon|yes}} Oghuz is a parent or ancestor of this culture<br/>
 +
{{icon|yes}} Greek is a parent or ancestor of this culture
 +
| Start by forming a cadet branch, going to war for independence, fabricating a claim on Edessa, pressing it, and usurping the duchy. Conserve the special troops & conquer some more territory to build up power for fighting the Byznatines. Alliances are important & murdering the Byzantine emperor can be useful. It is not necessary to complete the achievement within Suleyman's lifetime. If you're still a vassal of the empire with a lot of wrong-religion land, and a large enough peasant faction presses its demands while the emperor is weak, your land may be lost and have to be reconquered. A kingdom holy war for Anatolia would be nice if you can get the devotion for it. Pay attention to the exact requirements for [[Decisions#Form_the_Sultanate_of_Rum|the decision to form Rum]]. It's OK if the target hybrid culture's two parent cultures have been themselves diverged or hybridized from Greek & Oghuz.
 +
| {{DI|H}}
 +
 
 +
|- id="Lingua Franca"
 +
| {{Iconbox|Lingua Franca|Have all Royal Courts in the world speak your Court Language. May not be available for characters created in the Ruler Designer.|image=Lingua Franca achievement.png}}
 +
|{{icon|no}} Custom character
 +
|{{icon|yes}} Has a Royal Court<br/>
 +
{{icon|yes}} All Royal Courts have the same court language
 +
| No custom characters allowed. The most straight forward way to accomplish this is to destroy all royal courts in the game other than your own. Fast kingdom conquest can be done with the By The Sword tradition, which removes the once per lifetime restriction on kingdom level holy wars.
 +
 
 +
AI Adoption of another court's language is weighted down by being a different religious group and their court capital being outside of the same geographic region, and against the number of counties with the AI's current court language. This means that an AI whose religious group is different from yours or whose capital is outside of your capital's region will not adopt your court's language.
 +
 
 +
To keep a vassal king from changing culture to the local culture, or change an existing vassal king's culture, you can convert the culture of their capital county. The AI will switch culture to their liege's if their capital county is the same culture as their liege's. However, the AI is biased towards keeping their current court language. If after sometime the AI doesn't switch their court language to yours, revoke the kingdom title and give it to a character of your culture.
 +
 
 
| {{DI|VH}}
 
| {{DI|VH}}
   −
|- id="Rise from the Ashes"
+
|- id="Nobody Comes to Fika"
| {{Iconbox|灰の中から|Restore the Roman Empire|image=Rise from the ashes achievement.png}}
+
| {{Iconbox|Nobody Comes to Fika|With the County of Fika as your Primary Title, diverge your Culture and spread it to 30 Counties held by you or your Vassals|image=Nobody Comes to Fika achievement.png}}
 +
|
 +
|{{icon|yes}} Has created a divergent culture
 +
{{icon|yes}} At least 30 counties in the realm have the same culture
 +
| Note: The County of Fika has to be your primary title at the time you diverge your culture. After that you do not need to have the County of Fika as your primary title anymore to get the achievement. Disable AI culture hybridization and divergence in the game rules to prevent fracture of your culture by your vassals.
 +
 
 +
Pick on your weaker neighbors and diverge your culture as soon as you have the prestige, then form a duchy and just play a regular game, converting enough counties to get the achievement. Consider swearing fealty to the Duke of Kanem right away for safety and ease of expansion, since he'll create a kingdom soon after, allowing you to create a duchy yourself. Converting to the Coptic faith lets you promote your culture 50% faster in converted counties thanks to the Communal Identity tenet. Or simply reform Bori to have that tenet.
 +
 
 +
Alternatively, start as Jarl Haesteinn in 867. Immediately assign your steward to convert the County of Montaigu to Norse culture and your Godi (Realm Priest) to fabricate a claim on the County of Fika. In the mean time, use the "Conquer County" Casus Belli for the County of Melilla to secure a foothold in Africa. Next, use the "Conquer County" Casus Belli to take the County of Zammour, which grants the diplomatic range to declare war on coastal Sub-Saharan holdings. Declare another "Conquer County" war for any Sub-Saharan coastal holding of your choosing, but be careful not to lose Haesteinn's special event troops to attrition. You may now enforce your claim on the County of Fika. After taking the County of Fika and converting the County of Montaigu to Norse culture, select the title "County of Fika," and make it your primary title. Diverge the Norse culture. Once diverged, Varangian Adventure for a title of your choosing or continue as you are and complete the achievement by converting 30 counties to your culture.
 +
| {{DI|VH}}
 +
 
 +
|}
 +
 
 +
=== Fate of Iberia ===
 +
{| class="mildtable sortable" width=100%
 +
! width=20% | Achievement
 +
! width=18% | Starting conditions
 +
! class="unsortable" width=22%" | Requirements
 +
! class="unsortable" | Hints & strategies
 +
! width=1% | DI
 +
 
 +
|- id="Basque In My Glory"
 +
| {{Iconbox|Basque In My Glory|Embrace the Euskal Erlijioa Faith during the Iberian Struggle.|image=Basque in my glory achievement.png}}
 +
|
 +
|{{icon|no}}Year is 1200 or later
 +
{{icon|decision}} Has taken the "Champion the Faith of the Country Basques" decision.
 +
| Trivial as a custom king of France in 867, as they already hold enough counties. Take Basque culture, Cynical, Virtuous and Prestigious traits, go on Pilgrimage and take prestige decisions. Once enough Prestige and Piety is stored (1000 each), take the major decision 'Champion the Faith of the Country Basques'.
 +
| {{DI|E}}
 +
 
 +
|- id="Friendship Is Magic"
 +
| {{Iconbox|Friendship Is Magic|Use a friendship Hook on a different-Faith Ruler Involved in the Iberian Struggle.|image=Friendship is magic achievement.png}}
 +
| {{icon|yes}} Involved in the Iberian Struggle
 +
| {{icon|yes}} Involved in the Iberian Struggle
 +
{{icon|yes}} Used a Best Friend hook on a different-Faith Ruler Involved in the Iberian Struggle
 +
| Both characters must be Involved, not Interlopers. In 867 start as King Alfonsu III of Asturias. He starts as friends with Sheikh Lubb Muzez of Najera, who will usually agree to an Oath of True Friendship. Then use the hook.
 +
| {{DI|E}}
 +
 
 +
|- id="History's Best Friends"
 +
| {{Iconbox|History's Best Friends|Sleep with your best friend while having the Ritualized Friendship Cultural Tradition.|image=Historys best friends achievement.png}}
 +
|
 +
| {{icon|yes}} Culture has the Ritualized Friendship tradition
 +
{{icon|yes}} Slept with a Best Friend
 +
| Change the Sexuality Distribution game rule to Homosexuality. Play the The Struggle for Iberia scenario as Ibn-Marwan of Badajoz. He starts as friends with Emir Sa'dun ibn Fath of Burtughal, who will usually agree to an Oath of True Friendship. Then use the Seduce scheme on him.
 +
| {{DI|E}}
 +
 
 +
|- id="High Stakes"
 +
| {{Iconbox|High Stakes|Bet a Title on a strategy game match against another Ruler and complete the match.|image=High stakes achievement.png}}
 +
|
 +
| {{icon|yes}} Completed a board game for Land
 +
| Play the Iberia in Pieces scenario as either King Alfonso VI of León or King Sancho II of Castille. Both of them can do a board game against each other for land from the start.
 +
| {{DI|M}}
 +
 
 +
|- id="Iberia or Iberia"
 +
| {{Iconbox|Iberia or Iberia?|As an Iberian character, control all of the Caucasian Iberia region. May not be available for characters created in the Ruler Designer.|image=Iberia or iberia achievement.png}}
 +
| {{icon|no}} Custom character
 +
| {{icon|yes}} Has Iberian Heritage
 +
{{icon|yes}} Control the following {{icon|county}} counties:
 +
{{Collapse|
 +
* Hayk
 +
* Hereti
 +
* Kakheti
 +
* Kartli
 +
* Klarjeti
 +
* Lori
 +
* Tao
 +
* Tbilisi
 +
* Vanand
 +
}}
 +
|The required area comprises the duchy of Georgia, the duchy of Tao-Klarjeti except for Acampse, and the counties of Hayk and Vanand. In 867, play as the Abbasid to start with half of the required counties. Conquer the remaining ones, then the islands in the Mediterranean to advance towards the county of Mayurqa. Move the realm capital there and convert to local culture.
 +
| {{DI|M}}
 +
 
 +
|- id="Iberian Compromise"
 +
| {{Iconbox|Iberian Compromise|End the Iberian Struggle through compromise.|image=Iberian compromise achievement.png}}
 +
|
 +
| {{icon|yes}} Achieved the Status Quo ending for the Iberian Struggle
 +
| Requires being Involved in the struggle (not Interloper). Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation, then do the same in castle holdings to reach the Compromise phase. Then grant independence to vassals until you control less than 50% of Iberia.
 +
 
 +
Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having 60 opinion or strong hooks on all independent involved rulers
 +
| {{DI|M}}
 +
 
 +
|- id="Iberian Hostilities"
 +
| {{Iconbox|Iberian Hostilities|End the Iberian Struggle through means of force.|image=Iberian hostilities achievement.png}}
 +
|
 +
| {{icon|yes}} Achieved the Dominance ending for the Iberian Struggle
 +
| Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad Sultan with a custom character of Andalusian culture and Muwalladism faith. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Convert the counties in your capital's kingdom and create a second kingdom title before a vassal gets the chance to do it. Then keep constructing buildings that provide taxes in castle holdings to push the struggle phase towards Hostility.
 +
| {{DI|M}}
 +
 
 +
|- id="Holidaying in Iberia"
 +
| {{Iconbox|Holidaying in Iberia|Start as an Uninvolved character, become Involved and end the Iberian Struggle.|image=Holidaying in iberia achievement.png}}
 +
| {{icon|yes}} Uninvolved in the Iberian Struggle
 +
| {{icon|yes}} Achieved any of the three main endings for the Iberian Struggle
 +
| The ending based on the "Iberian Foothold" decision for Uninvolved characters does not count for this achievement; at some point you must meet the conditions to become Involved (not Interloper). In 1066 France offers the best start but Almoravid offers a safer one. In 867, Haesteinn can easily carve out a realm in Iberia and become a major power in the struggle.
 +
| {{DI|H}}
 +
 
 +
|- id="Iberian Conciliation"
 +
| {{Iconbox|Iberian Conciliation|End the Iberian Struggle by setting your differences aside.|image=Iberian conciliation achievement.png}}
 +
|
 +
| {{icon|yes}} Achieved the Détente ending for the Iberian Struggle
 +
| Requires being Involved in the struggle (not Interloper). In 867 replace the Umayyad Sultan with a custom character of Andalusian culture, Muwalladism faith, traits that grant prestige and a number of daughters. This both solves his initial Popular Opinion problems and cancels the starting wars against him. Keep constructing buildings that provide taxes in city holdings to push the struggle phase towards Conciliation. After you've made enough progress grant independence to vassals until you control less than 50% of Iberia.
 +
 
 +
Make sure that you keep all holdings in your primary kingdom title when releasing vassals, as that is one of the requirements. Releasing one or two large vassals to go under the 50% limit will make it easier to meet the requirement of having alliances with all independent involved rulers.
 +
| {{DI|H}}
 +
 
 +
|- id="The Andalusian Inquisition"
 +
| {{Iconbox|The Andalusian Inquisition|Convert all of Iberia to Mozarabism.|image=The andalusian inquisition achievement.png}}
 +
|
 +
| {{icon|yes}} All counties in the Iberia region follow Mozarabism
 +
| In 867 replace the Umayyad Sultan with a custom character of Andalusian culture, Mozarabism faith, learning education and pick traits that will offset the Opinion loss. This will also cancel the starting wars against him. Focus on the Theologian lifestyle tree and convert all your counties. Keep the Iberian Struggle in the Opportunity phase as long as possible. May be combined with Reconquista achievement.
 +
| {{DI|H}}
 +
 
 +
|- id="Legacy of The Champeadores"
 +
| {{Iconbox|Legacy of The Campeadores|Create and rule Valencia as an heir to El Cid. May not be available for characters created in the Ruler Designer.|image=Legacy of the champeadores achievement.png}}
 +
| {{icon|time}} Year is 1066
 +
{{icon|no}} Custom character
 +
| {{icon|yes}} Owns the Kingdom of Valencia
 +
{{icon|yes}} Related to Rodrigo de Vivar
 +
| No custom characters allowed. Play the Iberia in Pieces scenario as King Sancho II of Castille. Rodrigo de Vivar (El Cid) is his friend and top knight. Invite your sister Elvira Jimena to your court and marry her to El Cid in a matrilineal marriage. While waiting for them to have at least one son find a way to get rid of your brothers so that El Cid's son becomes your player heir. Alternatively, marry him to any woman with sufficient fertility, and then marry his daughter to your son.
 +
Starting as Infanta Urraca, the Jimena countess in the Iberia in Pieces start, becoming friends with King Sancho II of Castille will allow you to marry El Cid matrilinearally. As she has claims on all the counties of the Kingdom of Leon and the Duchy of Castille, Urraca can quickly amass power as a vassal under Sancho, who usually wins the war for his claim on Leon. Remember to break up with her initial lover, the King of Leon, to ensure that your children are El Cid's.
 +
 
 +
Alternatively, starting as Infanta Urraca, murder Sancho II which causes Alfonso to inherit Castille. El Cid is now Alfonso's knight, and because Alfonso is Urraca's lover, he will agree to a matrilineal marriage between her and El Cid. Murder the remaining siblings to inherit all of the kingdoms, and start expanding. Make sure El Cid's real children inherits.
 +
| {{DI|VH}}
 +
 
 +
|}
 +
 
 +
=== Tours and Tournaments ===
 +
{| class="mildtable sortable" width=100%
 +
! width=20% | Achievement
 +
! width=18% | Starting conditions
 +
! class="unsortable" width=22%" | Requirements
 +
! class="unsortable" | Hints & strategies
 +
! width=1% | DI
 +
 
 +
|- id="Hunting Accident"
 +
| {{Iconbox|Hunting Accident|Succeed with the Murder intent while on a Hunt.|image=Hunting accident achievement.png}}
 +
|
 +
|{{icon|yes}} Succeeded with the Murder intent while on a Hunt
 +
| Start a hunt and once you arrive change the intent to murder a low-intrigue participant. Create a character in the Göttingen county due to high income, aim for high intrigue and prowess.
 +
| {{DI|E}}
 +
 
 +
|- id="A Thousand & One Nights"
 +
| {{Iconbox|A Thousand & One Nights|Orchestrate a Grand Wedding where the Spouses become Soulmates|image=A thousand and one nights achievement.png}}
 +
|
 +
|{{icon|yes}} Orchestrated a Grand Wedding where the Spouses become Soulmates
 +
| Be one of the spouses, and set your event Intent to Seduce your betrothed.
 +
| {{DI|M}}
 +
 
 +
|- id="Black Dinner"
 +
| {{Iconbox|Black Dinner|Successfully host a Murder Feast or a Bloody Wedding|image=Black dinner achievement.png}}
 +
|
 +
|{{icon|yes}} Completed a a Murder Feast or a Bloody Wedding
 +
| Create an intrigue character in Göttingen who has Elusive Shadow education with age at least 37, to have the perks to unlock the required 'Forever Infamous' perk. Start a murder feast.
 +
| {{DI|M}}
 +
 
 +
|- id="Fly, My Pretty!"
 +
| {{Iconbox|Fly, My Pretty!|Finish the Falconer Track in the Hunter Trait|image=Fly my pretty achievement.png}}
 +
|
 +
|{{icon|yes}} Finished the Falconer Track in the Hunter Trait
 +
| The fourth Activities legacy increases experience gain. Cultures with the Prolific Hunters or Avid Falconers traditions (Bedouins, some Mongolics, and some Turkics) can use the Hunt activity twice as often. You gain more experience from successful hunts, but favor experience gain options over success chance gain options. If your hunts take a long time to start, don't invite far-away people. In Grand Tournaments, there's a Tourney Grounds event that can give a little Falconer experience.
 +
| {{DI|M}}
 +
 
 +
|- id="Imperial March"
 +
| {{Iconbox|Imperial March|As an Emperor, go on an Intimidation Tour visiting all of your Powerful Vassals|image=Imperial march achievement.png}}
 +
|
 +
|{{iconify|Emperor}} title rank
 +
{{icon|yes}} Visited all powerful vassals on an Intimidation Tour
 +
| Play as Kaiser Heinrich IV of the Holy Roman Empire or Basileus Konstantinos X of The Byzantine Empire. They can do the tours from the start.
 +
| {{DI|M}}
 +
 
 +
|- id="Lions & Tigers & Bears, Oh My!"
 +
| {{Iconbox|Lions & Tigers & Bears, Oh My!|Capture a large wild animal while on a hunt|image=Lions and tigers and bears oh my achievement.png}}
 +
|
 +
|{{icon|yes}} Captured a large wild animal while on a hunt
 +
| Once a (non-legendary) hunt starts, choose to target the lynx, bear, leopard, lion, or tiger, then choose to corner it (not ambush with bow, etc.), then choose to capture it. Without going into great detail, big cats are easier to find in African desert or Indian jungle; lynxes and bears in Europe, the steppe and Tibet. While targeting any animal, it's also possible to randomly encounter a wolf, hyena, or any of the aforesaid five animals, and with very high diplomacy, choose to befriend the animal, which will capture it if successful. Wolves and hyenas count for the achievement in the random event, but there is no option to capture them when they are intentionally targeted. The Slay Beast intent does not prevent capture opportunities.
 +
| {{DI|M}}
 +
 
 +
|- id="Pathway to Heaven"
 +
| {{Iconbox|Pathway to Heaven|With any one Character, go to Pilgrimages to all of your Holy Sites|image=Pathway to heaven achievement.png}}
 +
|
 +
|{{icon|yes}} Went on pilgrimage to all of the faith's holy sites with the same character
 +
| Achievable with any character. The second Activities legacy reduces pilgrimage cost. Or, create a custom character in central Africa that follows one of the pagan religions there to have all holy sites close by. Give the character Martial Education, the {{iconify|Forder}}, {{iconify|Pilgrim}} and {{iconify|Hajji}} traits, Hausa culture, at least 21 years old and put all the remaining points into {{iconify|Stewardship}} to have the most travel speed. Take the Organized March lifestyle perk.
 +
| {{DI|M}}
 +
 
 +
|- id="Sir Lance-a-Lot"
 +
| {{Iconbox|Sir Lance-a-Lot|Participate in a Joust with a maxed-out Horse Hastiluder track|image=Sir lance a lot achievement.png}}
 +
|
 +
|{{icon|yes}} Participated in a Joust after maxing-out the Horse Hastiluder track
 +
| The Joust event requires the Horseshoes and Arched Saddle innovations and either a capital in the Europe region, the Chivalry tradition, or the Chanson de Geste tradition. Perks in the Strategist and Gallant trees give Hastiluder experience gain. The fifth Activities legacy increases Hastiluder experience gain. Traveling gives a little Horse experience based on distance traveled. You can't have a Joust in mountains or wetlands. Your character has to be the one with the Horse track; a champion won't count.
 +
| {{DI|M}}
 +
 
 +
|- id="The Grandest Tour"
 +
| {{Iconbox|The Grandest Tour|Visit ten Kingdom-tier Vassals on a Tour|image=The grandest tour achievement.png}}
 +
|
 +
|{{icon|yes}} Visited ten Kingdom-tier Vassals on a Tour
 +
| Very easy to do alongside "Bod Chen Po" after you create your empire title, vassalize as much as possible in India and should allow for 10 kingdom-tier vassals for a tour.
 +
| {{DI|M}}
 +
 
 +
|- id="The Very Best"
 +
| {{Iconbox|The Very Best|Finish any track in the Hastiluder Trait|image=The very best achievement.png}}
 +
|
 +
|{{icon|yes}} Finish any track in the Hastiluder Trait
 +
| Perks in the Strategist and Gallant trees give Hastiluder experience gain. The fifth Activities legacy increases Hastiluder experience gain.
 +
| {{DI|M}}
 +
 
 +
|- id="A.E.I.O.U. & Me"
 +
| {{Iconbox|A.E.I.O.U. & Me|Starting as the Habsburgs, rule the Archduchy of Austria, arrange 5+ Grand Weddings, and don’t wage War|image=A e i o u and me achievement.png}}
 +
| {{icon|yes}} Playing as [[Werner]] of Aargau in 1066
 +
|{{icon|yes}} Rules the Archduchy of Austria<br>{{icon|yes}} Arranged at least 5 Grand Weddings<br>{{icon|no}} Declared any war
 +
| Diplomacy Path: With diplomacy and piety, you can get duchy claims from the pope, petition your liege for the titles (keep liege opinion high), and rely on allies to win wars to revoke counties for a better domain. You can't petition for titles if your liege has the lowest crown authority. Alternately, become emperor and revoke or create the duchies, and ensure none are lost on succession while you lose the empire. Make sure no one from the Etichonen dynasty is elected emperor.
 +
 
 +
Intrigue Path: Start as Werner in Aargau, marry your son into the duchy of austria, and become an intrigue focused character, murder the two sons who would inherit instead, then as you receive the duchy with your grandchildren, use your bishop to constantly get claims on the Steyermark duchy and petition for it from your liege, or try to marry into the family and once again get your heir to inherit both titles.
 +
 
 +
Grand Weddings have a chance to give you a strong hook on your liege, which you need for the [[Decisions#Form_Archduchy_of_Austria|Archduchy of Austria decision]], and the first Dynasty legacy of 'Activities' increases that chance (make sure the emperor isn't busy and will attend when planning the weddings). Alternatively you can get the "Ritualized Friendship" tradition for your culture, and Swear Oath of True Friendship with the Emperor. Strong hooks can also sometimes be fabricated.
 +
 
 +
All wars where you are not the primary aggressor (the character who declared the war) are allowed, including tyranny wars from imprisoning or revoking, factions against you, crusades, or ally's wars.
 +
| {{DI|H}}
 +
 
 +
|- id="A Knight's Tale"
 +
| {{Iconbox|A Knight's Tale|Have one of your Lowborn Knights win a Joust, then land them|image=A knights tale achievement.png}}
 +
|
 +
|{{icon|yes}} Have one of your Lowborn Knights win a Joust, then land them.
 +
| During the downtime before the Joust event, select "Your Knights" at the bottom right, and allow only your lowborn knights to participate, while disallowing everyone else.
 +
| {{DI|H}}
 +
 
 +
|- id="A True and Perfect Knight"
 +
| {{Iconbox|A True and Perfect Knight|Have a max rank Acclaimed Knight with the Warrior of the Faith Trait|image=A true and perfect knight achievement.png}}
 +
|
 +
|{{icon|yes}} Has a max rank Acclaimed Knight with the Warrior of the Faith (Crusader, Mujahid, Valhalla Bound, etc.) Trait
 +
| Acclaimed knights gain glory per winning battle they participate in, so farming as many battles as possible through constant wars and raiding is the fastest way to reach level 6. Norse is highly recommended as they have a +20% glory bonus through cultural traditions and faith tenets, and can raid overseas to constantly fight battles without waiting to siege wargoals.
 +
 
 +
| {{DI|H}}
 +
 
 +
|- id="In My Element(s)"
 +
| {{Iconbox|In My Element(s)|Pass through every Terrain, including naval, whilst on the same Travel|image=In my element(s) achievement.png}}
 +
|
 +
|{{icon|yes}} Passed through every terrain while traveling during an activity
 +
| Create a custom character with the {{iconify|Pilgrim}} trait. When planning the activity manually add detours through each terrain type. Detours can't deviate from the optimal path too much, with a limit on additional travel time, so starting from taiga in the north or jungle in the south and ending on the opposite side of the map, while passing through Egypt for floodplains and oasis, is the easiest to plan. The two naval terrains are Sea and Coastal Sea.
 +
 
 +
Example: {{collapse|
 +
Start as the Chiefdom of Obran Osh in 867 with Vaishnavism (Hindu) as your faith and perform a pilgrimage to Ujjayini with the following stops:
 +
 
 +
# Obran Osh - Start
 +
# Theodosia
 +
# Alexandria
 +
# Ujjayini - Destination
 +
# Rajpipla
 +
# Baqirda
 +
 
 +
This route will hit the 14 terrains on land and 2 at sea, at least once at:
 +
 
 +
# Obran Osh - Taiga
 +
# Mtensk - Forest
 +
# Chally-Kala - Steppe
 +
# Or Qapi - Wetlands
 +
# Theodosia - Mountains
 +
# Black Sea - Coastal Sea
 +
# Levantine Sea - Sea
 +
# Alexandria - Oasis
 +
# Cairo - Floodplains
 +
# Quzlam - Desert
 +
# Kamboika - Plains
 +
# Ujjayini - Farmlands
 +
# Rajpipla - Jungle
 +
# Basiyan - Drylands
 +
# Baqirda - Desert Mountains
 +
# Saird - Hills
 +
}}
 +
 
 +
| {{DI|H}}
 +
 
 +
|- id="There and Back Again"
 +
| {{Iconbox|There and Back Again|Finish both Track of the Traveler Trait|image=There and back again achievement.png}}
 +
|
 +
|{{icon|yes}} Finished both tracks of the Traveler Trait
 +
| Travel until you acquire the Traveler trait. The Wanderer track is easily leveled by travelling a lot. The Seasoned track requires encountering Danger events while traveling, so ensure your Caravan Master and travel options do not make travel Safety too high, and then plan travels which make detours through provinces with appreciable Danger. It's possible to modify the route while the travel is ongoing to make further detours towards short-lived dangers like battles and sieges. Choosing the safest options in Danger events may lead to reduced or zero Seasoned experience.
 +
| {{DI|H}}
 +
 
 +
|- id="The Iron and Golden King"
 +
| {{Iconbox|The Iron and Golden King|Have a capital Barony with 60+ Income, a 500+ size stationed Heavy Cavalry unit, and a Special mine|image=The iron and golden king achievement.png}}
 +
|
 +
|{{icon|yes}} Has a capital Barony with 60+ Income, a 500+ size stationed Heavy Cavalry unit and a Special mine
 +
| There are 27 special building slots where mines can be built, but some are better than others. Mines have a unique mine icon on the Economy map mode. Considering terrain for buildings (for windmills, etc.), the best mine counties are Bambuk in Mali, Göttingen in Germany, Mudigonda in Andhra, Malaya in Lanka, and Bure in Mali. The ones with desert/dry terrain are the worst. Change the county capital to the holding with the mine if necessary.
 +
 
 +
The barony's income is indicated as "Tax" in the Holding view. "Monthly Income" modifiers like Greedy or Wealth Focus are irrelevant. Increase "Taxes" with buildings, high personal stewardship, Tax Offices in the duchy building slot (+15-30%), increasing Development, and Collecting Taxes with a skilled steward. You can get the Avaricious trait (+15%) and the Absolute Control perk (+10%), and be the Steward of your liege (+10% if emperor). A common event while traveling through another ruler's province with the Cattle Pastures building can give the Improved Pastures modifier (+20%) to your capital. The Domain Focus has many random events which may give holding tax modifiers. With a good county, this is possible with High Medieval tech, and trivial with Late Medieval tech.
 +
| {{DI|H}}
 +
 
 +
|- id="Your Eternal Reward"
 +
| {{Iconbox|Your Eternal Reward|As a Regent, successfully Coup your Liege and take their Realm without War or Schemes|image=Your eternal reward achievement.png}}
 +
|
 +
|{{icon|yes}} As a Regent, successfully Coup your Liege and take their Realm without War or Schemes
 +
| In 1066 the Fatimid Sultanate starts with a regency at 100 scales of power towards the regent. The Emir of Alexandria is the most powerful and wealthy vassal. Use the Overthrow Regent scheme on the Fatimid regent to take the regency for yourself. The Fatimid Sultanate is prone to dissolving by faction, so create or join the dissolution faction yourself so that you can prevent it from firing.
 +
 
 +
Use ruler designer to create a genius ruler with high overall stats and marry a 20+ skill wife that matches the skill of the regency mandate (Fill Coffers = Stewardship, Swell Armies = Martial, Promote Authority = Diplomacy). You will need to succeed regularly at the mandate events, in addition to using the Swings the Scales decision, to maintain Scales of Power level 6.
 +
 
 +
| {{DI|H}}
 +
 
 +
|- id="Ahab"
 +
| {{Iconbox|Ahab|Succeed a Legendary Hunt|image=Ahab achievement.png}}
 
|  
 
|  
|{{icon|yes}} Own the {{icon|empire}} [[Roman Empire]].
+
|{{icon|yes}} Succeed a Legendary Hunt
| Must either be the Byzantine Emperor or Emperor of Italia and have taken the Unify Italy Major Decision. Must be feudal, a republic or a clan government. Must be an independent capable adult. Must not be imprisioned. Must have 5000 prestige, completely control the duchies of Latium, Venice, Romagna, Sicily, Genoa, Capua, Apulia, Thrace, Antioch, Palestine, Athens, Tunis, Croatia and Thessalonika. Must either be Christian or Hellenic faith or Roman culture.
+
| Legendary sightings that let you start legendary hunts can spawn either (a) while not travelling or at an activity, or (b) during a hunt. In a given county, sightings can spawn either for its holder, or for any of his lieges; your sightings appear in the "current situation" interface while your vassals' and lieges' do not, and while you can take advantage of other characters' sightings on ordinary hunts, you cannot for a legendary hunt.
The easiest start is 1066 Byzantium - after surrendering to the Seljuks, you can declare De Jure wars for Croatia, the Sicilian counties and Venice; Holy wars for the African/Middle East ones. Claim Latium manually - wait for the Duchy claim event and be swift before the Pope hires too many mercs. Rush Divine Right to get both Genoa and Romagna (they need to be claimed manually as well) in a single war with the HRE.
+
 
 +
No sightings will spawn outside hunts for you if any county in your sub-realm has spawned a sighting for anybody in the last 10 years, so to reduce this cooldown, grant independence to counties that have spawned sightings. The more vassals you have, the more often you should check the hunt planning map to see if sightings have spawned for them. It's easier to grant independence if you hold the land for at least two titles of your tier, so you can destroy either one as needed. To maximize the chance that a sighting outside a hunt is legendary (at about 1 in 13), have a master of the hunt, unlock the fourth Activities legacy, and max the Venator track of your Hunter trait.
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To maximize the chance of getting a legendary sighting during a hunt, invite as few people to the hunt as possible (especially no lovers. no court physician helps too), don't have a dog, don't have a Learning lifestyle, Gardener, or Herbalist, be under 45 years of age, and maximize your *initial* hunt success chance.
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| {{DI|VH}}
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|- id="Like No One Ever Was"
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| {{Iconbox|Like No One Ever Was|Finish all Tracks in the Hastiluder Trait|image=Like no one ever was achievement.png}}
 
|  
 
|  
| data-sort-value="1" | 1.0
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|{{icon|yes}} Finished all Tracks in the Hastiluder Trait
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| The Activities dynasty legacy at level 5 gives a bonus to experience in the Hastiluder trait, as well as the Strategy (left branch) and Chivalry (right branch) lifestyle.
 
| {{DI|VH}}
 
| {{DI|VH}}
   −
|- id="What Nepotism?"
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|- id="Little William Marshal"
| {{Iconbox|縁故主義ってなんだ?|Have your Dynasty rule ten independent realms of at least Kingdom tier simultaneously|image=What nepotism achievement.png}}
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| {{Iconbox|Little William Marshal|Win every Contest in a Tournament with at least three contests|image=Little william marshal achievement.png}}
|
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|{{icon|yes}} At least 10 dynasty members are independent and own a {{icon|kingdom}} [[Kingdom]] title or higher.
  −
| The Karling dynasty in 867 offers the best feudal start. This is probably easier to do while tribal, though, because it grants you extra CBs and the confederate partition is no problem.
   
|  
 
|  
| data-sort-value="1" | 1.0
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|{{icon|yes}} Won every Contest in a Tournament with at least three contests
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| Currently bugged.
 
| {{DI|VH}}
 
| {{DI|VH}}
    
|}
 
|}
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 +
== References ==
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<references />
    
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