伯爵領

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2021年1月17日 (日) 00:42時点におけるGnagaoka (トーク | 投稿記録)による版 (→‎County Culture and Faith)
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伯爵(Count)は、少なくとも1つの伯爵領(County)を支配するキャラクターです。利用可能な第2の称号階位(rank)で、プレイ可能な最下位の階位です[1]。地図上では、1つの伯爵領の領土(territory)に複数の男爵領が含まれ、これは改変できません。それぞれの伯爵領は慣習的領土(De Jure)の公爵領(Duchy)に属していて、それも変更することはできません。それぞれの伯爵領にも文化(Culture)と宗派(Faith)があります。

伯爵領の文化と宗派

それぞれの伯爵領には、領民(general populace)の宗教(religion)と文化を表す文化(Culture)宗派(Faith)があります。平民(peasants)は外国人(foreigner)や異端者/異教徒(heretic/heathen)に支配されることを快く思わないので、他の文化や宗派の伯爵領を地盤とするキャラクターは、その伯爵領では領民の反乱(popular revolts)に悩まされることでしょう。伯爵領の文化と宗派は、関連する評議員の任務(Councilor Task)を割り当てることによって、自分の文化や宗教に変換できます。変換は一度に完了する必要があることに注意してください。変換任務に割り当てられた評議員が別の任務または伯爵領に再割り当てされると、進行状況は失われます。

Control

Control represents the power a landed Count has over their County and ranges from 0 to 100. It is decreased during sieges and when Baronies are forcefully seized. Control increases at a rate of 0.1 per month and can be increased faster with the Marshal Task Increase Control in County. Every point of Control below 100 reduces a County's Taxes by -1% and Levies by -0.5%. Thus, monitoring the realm's Control is one way of ensuring a good supply of Taxes and Levies. In addition, keeping high Control in the player character's own Domain counties should be a priority, before increasing the Control of vassal counties.

Counties with 100 Control provide +10% additional Levies and Taxes if the title holder has the Absolute Control perk.

Development

Development is the measurement of technological advancement and general infrastructure in a county and ranges from 0 to 100. In short, higher development provinces are desirable as they increase taxes and levies, contribute to faster innovation growth, and allow larger armies to move through the area without using their supplies.

Each point of development increases a county's supply limit by +150. If the county is ruled by a feudal or clan ruler, each point of development also provides +0.5% taxes and levies; counties under tribal government are not affected by development, except for supply limit calculations.

Development radiates outwards from high-development counties to all other counties connected by land route at 0.1 per difference in development level between these two counties. Development growth can be increased via a steward's Increase Development task or specific buildings, but it is still a fairly slow process.

Based on its culture, each county will have a development cap after which growth from Increase Development task will slow down. The cap starts at 10 development, but each era has an innovation that will raise it. The average development of counties following a culture will affect that culture's adoption rate of innovations by 0.02 per average level.

Popular Opinion

Popular Opinion represents the sentiment of the populace towards the County's Ruler. It is decreased by -10 when the Ruler belongs to a different Culture Group and by a varying amount if the Ruler adheres to a different Faith, encouraging the use of Vassals of the local Culture Group and Faith (or conversions). If Popular Opinion is negative, Populist or Peasant Factions can form in the County. Offensive wars also give gradual malus.

Corruption

Corruption includes various negative modifiers that can appear for 10 years in a County if Control falls below 35% or the title holder is in Debt for more than 3 months. They can also be added for 5 years by the Collect Taxes councilor action if the Steward has low skill (Stewardship). A county can have up to 3 Corruption modifiers at the same time. Corruption modifiers can be removed by the Marshal task "Increase Control"; one Corruption modifier can be removed by this task immediately if Control is at 100, at the cost of -25 Control.

Modifier Effects Description
Modifier outdoors negative.png Bandits Running Rampant
  • -20% Holding Taxes
  • -50% Monthly Development Growth
Bandits roam freely in the County
Modifier martial negative.png Deserting Levies -30% Levy Size Levies are deserting in great numbers in this County
Modifier county opinion negative.png Distrust of Courts -25 Popular Opinion There are not enough courts to sit in judgement in peasant cases in this County
Modifier economy negative.png Incompetent Tax Collection -40% Holding Taxes Tax collection efforts are failing in this County
Modifier letter negative.png Inefficient Census
  • -20% Holding Taxes
  • -30% Garrison Size
We have no idea who or how many people live in this County
Modifier county corruption negative.png Lack of Sheriffs
  • -20% Holding Taxes
  • -30% Monthly Development Growth
  • -10 Popular Opinion
There are not enough sheriffs to handle all the territory in this County
Modifier county control negative.png Lackluster Administration
  • -50% Levy Reinforcement Rate
  • -1 Monthly Control
We can no longer fund the proper administration of the County
Modifier family negative.png Smuggling Rings
  • -30% Supply Limit
  • -30% Monthly Development Growth
Smugglers are running rampant throughout the County
Modifier county development negative.png Thieves Guild
  • -10% Holding Taxes
  • -80% Monthly Development Growth
A thieves' guild is operating freely in this County
Modifier stewardship negative.png Uncooperative Guilds
  • +25% Building Construction Time
  • +25% Building Construction Cost
The local guilds are reluctant to cooperate with us
Modifier county opinion negative.png Unsafe Highways
  • -20% Monthly Development Growth
  • -10 Popular Opinion
The highways of this County are less safe than wandering through the forest at night

See also

  1. 訳者注:CK3では男爵としてプレイできなくなりました