A character will gain {{iconify|Stress}} if a parent or sibling dies before the age of 65.
A character will gain {{iconify|Stress}} if a parent or sibling dies before the age of 65.
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== Opinion modifiers ==
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== 評価補正 ==
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Characters within the same dynasty and especially close family have an {{iconify|Opinion}} bonus with each other. However the bonus is only given to public connections, secret family relations do not give any bonuses. In scenarios where a character has multiple relations to another all relevant modifiers are applied.