445行目: |
445行目: |
| |- | | |- |
| | 慈悲(Compassionate) | | | 慈悲(Compassionate) |
− | | kick from court, disinherit, denounce, break up with lover, dismiss concubine, fabricate hook, imprison, move to dungeon, execution, start murder, start abduct | + | | 評議会(court)から追い出す、廃嫡する(disinherit)、非難する(denounce)、恋人(lover)と別れる、側室(concubine)を解雇する、フック(hook)を捏造する、投獄する、地下牢に移す、処刑する(execution)、暗殺(murder)を開始する、誘拐(abduct)を開始する |
| |- | | |- |
| | 満足(Content) | | | 満足(Content) |
− | | claim throne, force onto council | + | | 玉座の要求をする(claim throne)、評議会に無理強いをする |
| |- | | |- |
| | 臆病(Craven) | | | 臆病(Craven) |
− | | join war | + | | 戦争に参加する |
| |- | | |- |
| | 冷笑的(Cynical) | | | 冷笑的(Cynical) |
− | | temporal condemnation, host honored guest, literalist debate | + | | 世俗主義(temporal)を避難する、名誉ある賓客としてもてなす、教典に関する議論 |
| |- | | |- |
| | 寛容(Forgiving) | | | 寛容(Forgiving) |
− | | disinherit, denounce, imprison (w/reason), move to dungeon, execution devour, execution (w/ reason) | + | | 廃嫡する、非難する、投獄する(w/reason)、地下牢に移す、処刑し、それを食らう<ref>訳者注:execution devour 自信なし</ref>、処刑する(w/ reason) |
| |- | | |- |
| | 寛大(Generous) | | | 寛大(Generous) |
− | | revoke leased title, liege modify vassal contract (w/ tyranny), demand payment | + | | 貸与(leased)していた称号を取り消す、主君が封臣契約(vassal contract)を修正する (w/ tyranny)、返済を求める |
| |- | | |- |
| | 強欲(Greedy) | | | 強欲(Greedy) |
− | | grant independence, gift, grant titles (at/below domain limit), invite agent to scheme (w/ gift), grant vassal | + | | 独立を与える, 贈り物をする(gift)、称号を与える(直轄領の保持が限界以下だった時に)、スパイ(agent)を計画に招待する(w/ gift)、封臣を与える |
| |- | | |- |
| | 社交的(Gregarious) | | | 社交的(Gregarious) |
− | | kick from court | + | | 評議会から追い出す |
| |- | | |- |
| | 正直(Honest) | | | 正直(Honest) |
− | | invite agent to scheme, elope, fabricate hook, start murder, start abduct | + | | スパイを計画に招待する、駆け落ちする(elope)、フックを捏造する、暗殺を開始する、誘拐を開始する |
| |- | | |- |
| | 公正(Just) | | | 公正(Just) |
− | | elope, liege modify vassal contract (w/ tyranny), claim throne, fabricate hook, buy claim, imprison (w/out reason), execution (w/out reason), start murder, start abduct, retract vassal (from dejure liege), join independence faction (against dejure liege) | + | | 駆け落ちする、主君が封臣契約を修正する(w/ tyranny)、玉座の要求をする、フックを捏造する、請求権の購入(buy claim)をする、投獄する(w/out reason)、 処刑する(w/out reason)、暗殺を開始する、誘拐を開始する、封臣の引き抜き(retract vassal)(デジュリの主君から)、 独立派の派閥(independence faction)に参加する(デジュリの主君に対して) |
| |- | | |- |
| | 好色(Lustful) | | | 好色(Lustful) |
− | | break up with lover | + | | 恋人と別れる |
| |- | | |- |
| | 疑心暗鬼(Paranoid) | | | 疑心暗鬼(Paranoid) |
− | | recruit guest, invite agent to scheme | + | | 客人(guest)を雇用する、スパイを計画に招待する |
| |- | | |- |
| | 嗜虐的(Sadistic) | | | 嗜虐的(Sadistic) |
− | | move to house arrest, release from prison (w/out demands) | + | | 軟禁する、牢獄から開放する(w/out demands) |
| |- | | |- |
| | 内向的(Shy) | | | 内向的(Shy) |
− | | negotiate alliance, perk alliance, join war, recruit guest, invite to court, host honored guest, befriend, court, sway | + | | 同盟(alliance)を交渉する、perk alliance、戦争に参加する、客人を雇用する、評議会に招待する、名誉ある賓客としてもてなす、親善(befriend)、評議会、 懐柔(sway)する |
| |- | | |- |
| | 頑固(Stubborn) | | | 頑固(Stubborn) |
− | | restore inheritance, forgive | + | | 継承権の復元(restore inheritance)をする、許す(forgive) |
| |- | | |- |
| | 執念深い(Vengeful) | | | 執念深い(Vengeful) |
− | | restore inheritance, forgive, move to house arrest | + | | 継承権の復元をする、許す、軟禁する |
| |- | | |- |
| | 狂信的(Zealous) | | | 狂信的(Zealous) |
− | | revoke leased title | + | | 貸与していた称号を取り消す |
| |} | | |} |
| + | |
| === 精神崩壊 === | | === 精神崩壊 === |
| A character breaching the threshold of 100, 200, or 300 stress for the first time will immediately suffer a Mental Break. Mental breaks range in severity from level 1 to 3 and grant the option to either {{icon|Stress loss}} lose some stress with a choice of gaining one of two traits (a [[Traits#Coping_mechanisms|Coping Mechanism]] or worse, see table below) or {{icon|Stress gain}} gain additional stress. A level 3 mental break event can sometimes {{icon|Wounded}} injure or {{icon|death}} kill the character, cause them to kill another character in their court (including their own heir) gaining the {{iconify|Murderer}} trait, or force them to [[Abdication|abdicate]]. If a character reaches 400 Stress, it will trigger a level 3 mental break event and they will lose 100 Stress. | | A character breaching the threshold of 100, 200, or 300 stress for the first time will immediately suffer a Mental Break. Mental breaks range in severity from level 1 to 3 and grant the option to either {{icon|Stress loss}} lose some stress with a choice of gaining one of two traits (a [[Traits#Coping_mechanisms|Coping Mechanism]] or worse, see table below) or {{icon|Stress gain}} gain additional stress. A level 3 mental break event can sometimes {{icon|Wounded}} injure or {{icon|death}} kill the character, cause them to kill another character in their court (including their own heir) gaining the {{iconify|Murderer}} trait, or force them to [[Abdication|abdicate]]. If a character reaches 400 Stress, it will trigger a level 3 mental break event and they will lose 100 Stress. |