差分

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12,218 バイト追加 、 2022年4月28日 (木) 00:24
あいまい表現の修正
41行目: 41行目:  
* {{icon|martial}} {{green|+2}} 軍事(Martial)
 
* {{icon|martial}} {{green|+2}} 軍事(Martial)
 
* {{icon|prowess}} {{green|+3}} 武勇(Prowess)
 
* {{icon|prowess}} {{green|+3}} 武勇(Prowess)
* {{icon|opinion}} {{green|+5}} 封臣(Vassal)の評価
+
* {{icon|opinion}} {{green|+5}} 封臣(Vassal)からの評価
 
* {{icon|opinion}} {{green|+10}} 魅了(Attraction)の評価
 
* {{icon|opinion}} {{green|+10}} 魅了(Attraction)の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|unknown}} {{red|+100%}} 戦闘で捕縛もしくは死ぬ可能性
 
* {{icon|unknown}} {{red|+100%}} 戦闘で捕縛もしくは死ぬ可能性
* {{icon|Stress loss}} 狩り(Hunting)を通じてストレスが減少
+
* {{icon|Stress loss}} 狩り(Hunting)で追加のストレス減少
 
| +200
 
| +200
 
|  
 
|  
55行目: 55行目:  
| [[File:Trait craven.png]]<br>臆病(Craven)
 
| [[File:Trait craven.png]]<br>臆病(Craven)
 
|
 
|
* {{icon|scheme secrecy}} {{green|+10}} 計画発見確率(Scheme Secrecy)
+
* {{icon|intrigue}} {{green|+2}} 策略
 +
* {{icon|scheme success chance}} {{green|+10}} 敵対的策謀に対する抵抗力
 +
* {{icon|scheme secrecy}} {{green|+10%}} 秘密計画<ref>訳者注:敵対的計画時に秘密が保持される確率が上昇する</ref>
 
* {{icon|unknown}} {{green|-50%}} 戦闘で捕縛もしくは死ぬ可能性
 
* {{icon|unknown}} {{green|-50%}} 戦闘で捕縛もしくは死ぬ可能性
 
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
 
* {{icon|martial}} {{red|-2}} 軍事
 
* {{icon|martial}} {{red|-2}} 軍事
 
* {{icon|prowess}} {{red|-3}} 武勇
 
* {{icon|prowess}} {{red|-3}} 武勇
* {{icon|opinion}} {{red|-5}} 封臣の評価
+
* {{icon|opinion}} {{red|-5}} 封臣からの評価
 
* {{icon|opinion}} {{red|-10}} 魅了の評価
 
* {{icon|opinion}} {{red|-10}} 魅了の評価
 
| -200
 
| -200
73行目: 75行目:  
* {{icon|diplomacy}} {{green|+1}} 外交(Diplomacy)
 
* {{icon|diplomacy}} {{green|+1}} 外交(Diplomacy)
 
* {{icon|intrigue}} {{green|+1}} 策略(Intrigue)
 
* {{icon|intrigue}} {{green|+1}} 策略(Intrigue)
* {{icon|stress loss}} {{green|+10%}} ストレス現象    
+
* {{icon|stress loss}} {{green|+10%}} ストレス減少    
 
* {{icon|scheme secrecy}} {{green|+10%}} 計画発見確率
 
* {{icon|scheme secrecy}} {{green|+10%}} 計画発見確率
 
* {{icon|dread}} {{red|+50%}} 恐怖の減衰
 
* {{icon|dread}} {{red|+50%}} 恐怖の減衰
90行目: 92行目:  
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|intrigue}} {{red|-1}} 策略
 
* {{icon|intrigue}} {{red|-1}} 策略
 +
* {{icon|yes}} Punish Criminalの関係行動が使用可能
 
| +35
 
| +35
 
|  
 
|  
102行目: 105行目:  
* {{icon|learning}} {{green|+2}} 学識(Learning)
 
* {{icon|learning}} {{green|+2}} 学識(Learning)
 
* {{icon|fertility}} {{red|-25%}} 生殖力(Fertility)
 
* {{icon|fertility}} {{red|-25%}} 生殖力(Fertility)
 +
* {{icon|scheme success chance}} {{red|-25%}} 個人計画の成功率
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
133行目: 137行目:  
* {{icon|learning}} {{green|+2}} 学識
 
* {{icon|learning}} {{green|+2}} 学識
 
* {{icon|stress loss}} {{green|+10%}} ストレス減少
 
* {{icon|stress loss}} {{green|+10%}} ストレス減少
* {{icon|opinion}} {{green|+10}} 封臣の評価
+
* {{icon|opinion}} {{green|+10}} 封臣への評価
* {{icon|opinion}} {{green|+20}} 主君(Liege)の評価
+
* {{icon|opinion}} {{green|+20}} 主君(Liege)への評価
 
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
 
* {{icon|intrigue}} {{red|-1}} 策略
 
* {{icon|intrigue}} {{red|-1}} 策略
155行目: 159行目:  
* {{icon|prowess}} {{green|+1}} 武勇
 
* {{icon|prowess}} {{green|+1}} 武勇
 
* {{icon|stress gain}} {{red|+25%}} ストレス増加
 
* {{icon|stress gain}} {{red|+25%}} ストレス増加
* {{icon|opinion}} {{red|-15}} 主君の評価
+
* {{icon|opinion}} {{red|-15}} 主君への評価
 
* {{icon|opinion}} {{red|-15}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-15}} 同じ特性の評価
 
* {{icon|Stress gain}} 直轄領が保有数制限以下の場合に称号を譲ったり、封臣に独立を許したりすることでストレスを獲得
 
* {{icon|Stress gain}} 直轄領が保有数制限以下の場合に称号を譲ったり、封臣に独立を許したりすることでストレスを獲得
169行目: 173行目:  
| [[File:Trait diligent.png]]<br>勤勉(Diligent)
 
| [[File:Trait diligent.png]]<br>勤勉(Diligent)
 
|
 
|
* {{icon|diplomacy}} {{green|+1}} 外交
+
* {{icon|diplomacy}} {{green|+2}} 外交
* {{icon|martial}} {{green|+1}} 軍事
+
* {{icon|stewardship}} {{green|+3}} 管理
* {{icon|stewardship}} {{green|+1}} 管理
+
* {{icon|learning}} {{green|+3}} 学識
* {{icon|intrigue}} {{green|+1}} 策略
+
* {{icon|stress loss}} {{red|-50%}} ストレス減少
* {{icon|learning}} {{green|+1}} 学識
  −
* {{icon|stress gain}} {{red|+20%}} ストレス利得
   
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
* {{icon|Stress loss}} 狩りを通してのストレス減少
+
* {{icon|decision}} Develop Capitalの決断が使用可能
 +
* {{icon|Stress loss}} 狩りで追加のストレス減少
 
| +35
 
| +35
 
|  
 
|  
186行目: 189行目:  
| [[File:Trait lazy.png]]<br>怠惰(Lazy)
 
| [[File:Trait lazy.png]]<br>怠惰(Lazy)
 
|
 
|
* {{icon|stress loss}} {{green|+15%}} ストレス減少
+
* {{icon|stress loss}} {{green|+50%}} ストレス減少
 
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|intrigue}} {{red|-1}} 策略
 
* {{icon|intrigue}} {{red|-1}} 策略
192行目: 195行目:  
* {{icon|martial}} {{red|-1}} 軍事
 
* {{icon|martial}} {{red|-1}} 軍事
 
* {{icon|learning}} {{red|-1}} 学識
 
* {{icon|learning}} {{red|-1}} 学識
* {{icon|Stress loss}} 狩りを通してのストレス現象なし
+
* {{icon|Stress loss}} 狩りでストレスが減少しない
 
| -20
 
| -20
 
|  
 
|  
204行目: 207行目:  
| [[File:Trait fickle.png]]<br>気まぐれ(Fickle)
 
| [[File:Trait fickle.png]]<br>気まぐれ(Fickle)
 
|
 
|
* {{icon|diplomacy}} {{green|+1}} 外交
+
* {{icon|diplomacy}} {{green|+2}} 外交
 +
* {{icon|intrigue}} {{green|+1}} 策略
 
* {{icon|scheme success chance}} {{green|+20%}} 敵対的な策謀に対する抵抗力(Hostile Scheme Resistance)
 
* {{icon|scheme success chance}} {{green|+20%}} 敵対的な策謀に対する抵抗力(Hostile Scheme Resistance)
 
* {{icon|stewardship}} {{red|-2}} 管理
 
* {{icon|stewardship}} {{red|-2}} 管理
234行目: 238行目:  
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
* {{icon|Stress gain}} 恐喝(Blackmail)、暗殺(Murder)、拷問(Torture)、投獄(Imprisonment)、称号の剥奪によりストレスを獲得
+
* {{icon|yes}} Abandon Hookの関係行動が使用可能
 +
* {{icon|Stress gain}} 恐喝(Blackmail)、暗殺(Murder)、拷問(Torture)、投獄(Imprisonment)、称号の剥奪(Title Revocation)によりストレスを獲得
 
|  
 
|  
 
|  
 
|  
250行目: 255行目:  
* {{icon|scheme success chance}} {{green|+15}} ライバルに対しての敵対的な計画の成功率
 
* {{icon|scheme success chance}} {{green|+15}} ライバルに対しての敵対的な計画の成功率
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|diplomacy}} {{red|-2}} 外交
* {{icon|Stress loss}} ライバルに対する暗殺と処刑(Execution)を通じてストレスが減少
+
* {{icon|yes}} ライバルに対して捏造によるフックの敵対的計画が使用可能
 +
* {{icon|Stress loss}} ライバルに対する暗殺と処刑(Execution)でストレスが減少
 
|  
 
|  
 
|  
 
|  
274行目: 280行目:  
| [[File:Trait greedy.png]]<br>強欲(Greedy)
 
| [[File:Trait greedy.png]]<br>強欲(Greedy)
 
|
 
|
* {{icon|gold}} {{green|+15%}} 毎月の収入
+
* {{icon|gold}} {{green|+5%}} 毎月の収入
 +
* {{icon|gold}} {{green|+10%}} ストレスレベル毎に毎月の収入
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|diplomacy}} {{red|-2}} 外交
* {{icon|Stress loss}} 追加の税金を通じてストレス減少
+
* {{icon|Stress loss}} 追加の税金でストレス減少
* {{icon|Stress gain}} 「贈り物する」を通じてストレス増加
+
* {{icon|Stress gain}} 「贈り物する」でストレス増加
* {{icon|Stress gain}} 「封臣を与える」を通じてストレス増加
+
* {{icon|Stress gain}} 「封臣を与える」でストレス増加
* {{icon|Stress gain}} 直轄領保有限界数以下のときに「称号を与える」を通じてストレス増加
+
* {{icon|Stress gain}} 直轄領保有限界数以下のときに「称号を与える」でストレス増加
 
|  
 
|  
 
|  
 
|  
293行目: 300行目:  
* {{icon|scheme success chance}} {{green|+15%}} 個人計画力(Personal Scheme Power)
 
* {{icon|scheme success chance}} {{green|+15%}} 個人計画力(Personal Scheme Power)
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
* {{icon|Stress loss}} 饗宴(Feasting)を通じてストレス減少
+
* {{icon|Stress loss}} 饗宴(Feasting)で追加のストレス減少
 
| +20
 
| +20
 
|  
 
|  
302行目: 309行目:  
|
 
|
 
* {{icon|learning}} {{green|+1}} 学識
 
* {{icon|learning}} {{green|+1}} 学識
* {{icon|scheme success chance}} {{green|+15%}} 敵対的な計画への抵抗力
+
* {{icon|scheme success chance}} {{green|+20%}} 敵対的な計画への抵抗力
* {{icon|opinion}} {{green|+15}} 同じ特性の評価
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
* {{icon|scheme success chance}} {{red|-15%}} 個人計画力
+
* {{icon|scheme success chance}} {{red|-20%}} 個人計画力
* {{icon|Stress gain}} 脅迫、懐柔(swaying)、評議会への招聘などによるストレス獲得。他のキャラクターに関連するほとんどすべてのこと
   
| -20
 
| -20
 
|  
 
|  
321行目: 327行目:  
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
* {{icon|Stress gain}}「脅迫をする」通じてストレス増加
+
* {{icon|Stress gain}}「脅迫をする」でストレス増加
 
| +10
 
| +10
 
|  
 
|  
333行目: 339行目:  
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 +
* {{icon|decision}} Study the Art of Schemingの決断が使用可能
 
| -10
 
| -10
 
|  
 
|  
343行目: 350行目:  
|
 
|
 
* {{icon|piety}} {{green|+0.5}} 月毎の信仰点(Piety)
 
* {{icon|piety}} {{green|+0.5}} 月毎の信仰点(Piety)
* {{icon|opinion}} {{green|+10}} 主君の評価
+
* {{icon|opinion}} {{green|+10}} 主君への評価
* {{icon|opinion}} {{green|+10}} 封臣の評価
+
* {{icon|opinion}} {{green|+10}} 封臣への評価
 
* {{icon|opinion}} {{green|+10}} 聖職者(Clergy)の評価
 
* {{icon|opinion}} {{green|+10}} 聖職者(Clergy)の評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
358行目: 365行目:  
* {{icon|prestige}} {{green|+1}} 月毎の威信(Prestige)
 
* {{icon|prestige}} {{green|+1}} 月毎の威信(Prestige)
 
* {{icon|scheme secrecy}} {{red|-10}} 策謀の計画発見確率
 
* {{icon|scheme secrecy}} {{red|-10}} 策謀の計画発見確率
* {{icon|opinion}} {{red|-5}} 封臣の評価
+
* {{icon|opinion}} {{red|-5}} 封臣への評価
* {{icon|opinion}} {{red|-5}} 主君の評価
+
* {{icon|opinion}} {{red|-5}} 主君への評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
 
| +35
 
| +35
379行目: 386行目:  
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-10}} 反対の特性の評価
* {{icon|Stress gain}} 捕虜の処刑と脅迫を通してストレスが増加
+
* {{icon|Stress gain}} 捕虜の処刑と脅迫でストレスが増加
 
|  
 
|  
 
|  
 
|  
395行目: 402行目:  
* {{icon|learning}} {{red|-1}} 学識
 
* {{icon|learning}} {{red|-1}} 学識
 
* {{icon|opinion}} {{red|-5}} 封臣の評価
 
* {{icon|opinion}} {{red|-5}} 封臣の評価
 +
* {{icon|yes}} Dismiss Hookの関係行動が使用可能
 
| +10
 
| +10
 
|  
 
|  
416行目: 424行目:  
* -10 活力
 
* -10 活力
 
| {{red|+30}}
 
| {{red|+30}}
| [[File:Trait impatient.png]]<br>Impatient(短気)
+
| [[File:Trait impatient.png]]<br>短気(Impatient)
 
|
 
|
 
* {{icon|prestige}} {{green|+20%}} 月毎の威信
 
* {{icon|prestige}} {{green|+20%}} 月毎の威信
422行目: 430行目:  
* {{icon|learning}} {{red|-2}} 学識
 
* {{icon|learning}} {{red|-2}} 学識
 
* {{icon|opinion}} {{red|-5}} 封臣の評価
 
* {{icon|opinion}} {{red|-5}} 封臣の評価
* {{icon|opinion}} {{red|-5}} 主君の評価
+
* {{icon|opinion}} {{red|-5}} 主君への評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
 
* {{icon|opinion}} {{red|-15}} 反対の特性の評価
 +
* {{icon|decision}} Expedite Schemesの決断が使用可能
 
| +20
 
| +20
 
|  
 
|  
445行目: 454行目:  
| [[File:Trait gluttonous.png]]<br>大食(Gluttonous)
 
| [[File:Trait gluttonous.png]]<br>大食(Gluttonous)
 
|
 
|
* {{icon|stress loss}} {{green|+10%}} ストレス現象
+
* {{icon|stress loss}} {{green|+10%}} ストレス減少
 
* {{icon|stewardship}} {{red|-2}} 管理
 
* {{icon|stewardship}} {{red|-2}} 管理
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
460行目: 469行目:  
* {{icon|diplomacy}} {{green|+2}} 外交
 
* {{icon|diplomacy}} {{green|+2}} 外交
 
* {{icon|intrigue}} {{red|-2}} 策略
 
* {{icon|intrigue}} {{red|-2}} 策略
* {{icon|opinion}} {{green|+15}} 主君の評価
+
* {{icon|opinion}} {{green|+15}} 主君への評価
* {{icon|opinion}} {{green|+15}} 封臣の評価
+
* {{icon|opinion}} {{green|+15}} 封臣への評価
 
* {{icon|scheme success chance}} {{red|+15}} 敵の敵対的な計画の成功率
 
* {{icon|scheme success chance}} {{red|+15}} 敵の敵対的な計画の成功率
* {{icon|Stress gain}} 脅迫を通してストレスが増加
+
* {{icon|Stress gain}} 脅迫でストレスが増加
 
|  
 
|  
 
|  
 
|  
472行目: 481行目:  
* -20 復讐心
 
* -20 復讐心
 
| {{red|+10}}
 
| {{red|+10}}
| [[File:Trait paranoid.png]]<br>Paranoid(疑心暗鬼)
+
| [[File:Trait paranoid.png]]<br>疑心暗鬼(Paranoid)
 
|
 
|
 
* {{icon|intrigue}} {{green|+3}} 策略
 
* {{icon|intrigue}} {{green|+3}} 策略
480行目: 489行目:  
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|diplomacy}} {{red|-1}} 外交
 
* {{icon|stress gain}} {{red|+100%}} ストレス利得
 
* {{icon|stress gain}} {{red|+100%}} ストレス利得
* {{icon|opinion}} {{red|-10}} 封臣の評価
+
* {{icon|opinion}} {{red|-10}} 封臣への評価
 
* {{icon|Stress gain}} キャラクターを評議会へ招待することによってストレスを獲得
 
* {{icon|Stress gain}} キャラクターを評議会へ招待することによってストレスを獲得
 
|  
 
|  
499行目: 508行目:  
* {{icon|opinion}} {{red|-35}} 異なる宗派の評価
 
* {{icon|opinion}} {{red|-35}} 異なる宗派の評価
 
* {{icon|piety}} {{red|+20%}} 宗派の改宗コスト
 
* {{icon|piety}} {{red|+20%}} 宗派の改宗コスト
* {{icon|Stress loss}} 異なる宗派を改宗することでストレスが減少
+
* {{icon|Stress loss}} 異なる宗派の人物を処刑することでストレスが減少
 
|  
 
|  
 
|  
 
|  
530行目: 539行目:  
* {{icon|dread}} {{red|-15}} 自然な恐怖
 
* {{icon|dread}} {{red|-15}} 自然な恐怖
 
* {{icon|dread}} {{red|+100%}} 恐怖の減衰
 
* {{icon|dread}} {{red|+100%}} 恐怖の減衰
* {{icon|Stress gain}} 脅迫、処刑、称号の剥奪を通してストレスが増加
+
* {{icon|Stress gain}} 脅迫、処刑、称号の剥奪でストレスが増加
 
| rowspan=2 |  
 
| rowspan=2 |  
 
| rowspan=2 |  
 
| rowspan=2 |  
543行目: 552行目:  
* {{icon|opinion}} {{green|-20%}} 暴政(Tyranny)の利得
 
* {{icon|opinion}} {{green|-20%}} 暴政(Tyranny)の利得
 
* {{icon|dread}} {{green|+25%}} 恐怖の利得
 
* {{icon|dread}} {{green|+25%}} 恐怖の利得
* {{icon|dread}} {{green|+25%}} 恐怖の減衰
+
* {{icon|dread}} {{green|-25%}} 恐怖の減衰
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|diplomacy}} {{red|-2}} 外交
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
 
* {{icon|opinion}} {{red|-5}} 魅了の評価
563行目: 572行目:  
* {{icon|opinion}} {{red|-10}} 一般的な評価
 
* {{icon|opinion}} {{red|-10}} 一般的な評価
 
* {{icon|yes}} 自分の子に対して敵対的な計画を使用できる
 
* {{icon|yes}} 自分の子に対して敵対的な計画を使用できる
* {{icon|Stress loss}} 処刑と暗殺を通してストレスが減少
+
* {{icon|Stress loss}} 処刑と暗殺でストレスが減少
 
* '''これは非情と相互排他的です。'''
 
* '''これは非情と相互排他的です。'''
 
|  
 
|  
1,225行目: 1,234行目:  
|}
 
|}
   −
== Lifestyle traits ==
+
== ライフスタイル特性 ==
Lifestyle traits can be obtained through either the final perk of each [[Lifestyle]] tree or as a result of Lifestyle [[Decisions]]. If creating a custom ruler each lifestyle trait costs 50 customization points.
+
ライフスタイル特性(Lifestyle traits)は、それぞれの[[ライフスタイル]]ツリーの最後のパークから、またはライフスタイル[[ディシジョン]]の結果として得られます。カスタム支配者を作成する場合、各ライフスタイル特性には50カスタマイズポイントが必要になります。
 +
 
 +
※説明文の翻訳は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist"
 
{| class="mildtable plainlist"
! colspan="2" | Trait
+
! colspan="2" | 特性
! Character effects
+
! キャラクター効果
! AI effects
+
! AI効果
! Cost
+
! コスト
! Requirements
+
! 必要条件
! width=35% | Description
+
! width=35% | 説明文
 
|- id="August"
 
|- id="August"
{{trait entry|August}}
+
{{trait entry|August}}(尊厳者)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+2}} Diplomacy
+
* {{icon|diplomacy}} {{green|+2}} 外交
* {{icon|martial}} {{green|+1}} Martial
+
* {{icon|martial}} {{green|+1}} 軍事
* {{icon|prestige}} {{green|+1}} Monthly prestige
+
* {{icon|prestige}} {{green|+1}} 月間の威信
| +20 Energy
+
| +20 活力
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Diplomacy lifestyle.png|24px]] Finishing the [[Lifestyle#August|August Diplomacy perk tree]]
+
| [[File:Diplomacy lifestyle.png|24px]] [[ライフスタイル#尊厳者|尊厳者の外交パークツリー]]を完了する
| ''The August is honored as a true ruler, worthy of the empires of old!''
+
| ''尊厳者は古の帝国の真の統治者たるに相応しい尊敬を勝ち得ている!''
 
|- id="Diplomat"
 
|- id="Diplomat"
{{trait entry|Diplomat}}
+
{{trait entry|Diplomat}}(外交官)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+3}} Diplomacy
+
* {{icon|diplomacy}} {{green|+3}} 外交
* {{icon|opinion}} {{green|+20}} Independent Ruler Opinion
+
* {{icon|opinion}} {{green|+20}} 独立した支配者の評価
* {{icon|scheme success chance}} {{green|+25%}} Personal Scheme Power
+
* {{icon|scheme success chance}} {{green|+25%}} 個人計画力
 
|  
 
|  
* +20 Energy
+
* +20 活力
* +20 Sociability
+
* +20 社交性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Diplomacy lifestyle.png|24px]] Finishing the [[Lifestyle#Diplomat|Diplomat Diplomacy perk tree]]
+
| [[File:Diplomacy lifestyle.png|24px]] [[ライフスタイル#外交官|外交官の外交パークツリー]]を完了する
| ''The Diplomat navigates the perilous waters of social interactions deftly, and achieves their goals with dazzling charisma and conviction while mediating between the highest rulers of the land.''
+
| ''外交官は、社会的交流関係という危険な海を巧みに渡り、国の最高権力者の間を取り持ちながら、見事なカリスマ性と信念をもって目標を達成する。''
 
|- id="Patriarch"
 
|- id="Patriarch"
| id="Matriarch" {{trait entry|Patriarch}} / Matriarch
+
| id="Matriarch" {{trait entry|Patriarch}}(家長) / Matriarch(女家長)
 
|  
 
|  
* {{icon|opinion}} {{green|+10}} House Opinion
+
* {{icon|opinion}} {{green|+10}} 家の評価
* {{icon|opinion}} {{green|+15}} Close Family Opinion
+
* {{icon|opinion}} {{green|+15}} 近親者の評価
* {{icon|fertility}} {{green|+20%}} Fertility
+
* {{icon|fertility}} {{green|+20%}} 生殖力
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
 
|  
 
|  
* +20 Energy
+
* +20 活力
* +20 Sociability
+
* +20 社交性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Diplomacy lifestyle.png|24px]] Finishing the [[Lifestyle#Family_Hierarch|Family Hierarch Diplomacy perk tree]]
+
| [[File:Diplomacy lifestyle.png|24px]] [[ライフスタイル#Family_Hierarch|Family Hierarch 外交パークツリー]]を完了する
| ''A person who is truly dedicated to their family, and the prosperity of their House.''
+
| ''この特性を持つ人物は、家族と一族の繁栄を心から願っている。''
 
|- id="Gallant"
 
|- id="Gallant"
{{trait entry|Gallant}}
+
{{trait entry|Gallant}}(勇士)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+4}} Prowess
+
* {{icon|prowess}} {{green|+4}} 武勇
* {{icon|prestige}} {{green|+20%}} Monthly prestige
+
* {{icon|prestige}} {{green|+20%}} 月間の威信
* {{icon|opinion}} {{green|+20}} Attraction opinion
+
* {{icon|opinion}} {{green|+20}} 魅了の評価
 
|  
 
|  
 
* +35 Boldness
 
* +35 Boldness
* +20 Honor
+
* +20 名誉
* +20 Sociability
+
* +20 社交性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Martial lifestyle.png|24px]] Finishing the [[Lifestyle#Gallant|Gallant Martial perk tree]]
+
| [[File:Martial lifestyle.png|24px]] [[ライフスタイル#勇士|勇士の軍事パークツリー]]を完了する
| ''True nobility comes not only from one's blood, but from actions tempered by a spirit like gleaming steel.''
+
| ''真の高貴さは自らの血だけではなく、輝く鋼のような精神で鍛えられた所作からも生まれる。''
 
|- id="Overseer"
 
|- id="Overseer"
{{trait entry|Overseer}}
+
{{trait entry|Overseer}}(監督官)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|stewardship}} {{green|+2}} Stewardship
+
* {{icon|stewardship}} {{green|+2}} 管理
* {{icon|control}} {{green|+50%}} Monthly Control Growth
+
* {{icon|control}} {{green|+50%}} 月間の支配成長(Control Growth)
| +20 Rationality
+
| +20 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Martial lifestyle.png|24px]] Finishing the [[Lifestyle#Overseer|Overseer Martial perk tree]]
+
| [[File:Martial lifestyle.png|24px]] [[ライフスタイル#監督官|監督官の軍事パークツリー]]を完了する
| ''The guidance, firmness of hand, and authority ensure problems are solved properly.''
+
| ''指導、手堅さ、権威で問題を適切に解決している。''
 
|- id="Strategist"
 
|- id="Strategist"
{{trait entry|Strategist}}
+
{{trait entry|Strategist}}(戦略家)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|martial}} {{green|+3}} Martial
+
* {{icon|martial}} {{green|+3}} 軍事
* [[File:Death natural.png|24px]] {{green|+25%}} Enemy Fatal Casualties
+
* [[File:Death natural.png|24px]] {{green|+25%}} 敵の死傷者(Fatal Casualties)
* {{icon|advantage}} Cross water without Advantage loss
+
* {{icon|advantage}} 渡河する際のペナルティを軽減
| +30 Rationality
+
| +30 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Martial lifestyle.png|24px]] Finishing the [[Lifestyle#Strategist|Strategist Martial perk tree]]
+
| [[File:Martial lifestyle.png|24px]] [[ライフスタイル#戦略家|戦略家の軍事パークツリー]]を完了する
| ''The Strategist is a dedicated student of of the art of war, capable of turning any situation to their advantage.''
+
| ''戦略家はどんな局面でも有利になるよう物事を運べる戦法の、熱心な探究者だ。''
 
|- id="Administrator"
 
|- id="Administrator"
{{trait entry|Administrator}}
+
{{trait entry|Administrator}}(行政官)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|stewardship}} {{green|+3}} Stewardship
+
* {{icon|stewardship}} {{green|+3}} 管理
* {{icon|opinion}} {{green|+5}} Vassal opinion
+
* {{icon|opinion}} {{green|+5}} 封臣の評価
 
|  
 
|  
* +20 Rationality
+
* +20 合理性
* +10 Energy
+
* +10 活力
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Stewardship lifestyle.png|24px]] Finishing the [[Lifestyle#Administrator|Administrator Stewardship perk tree]]
+
| [[File:Stewardship lifestyle.png|24px]] [[ライフスタイル#行政官|行政官の管理パークツリー]]を完了する
| ''To organize, administrate, and raise efficiency - the Administrator will get it done.''
+
| ''整理し、管理し、効率を上げるため、行政官はやり遂げる。''
 
|- id="Architect"
 
|- id="Architect"
{{trait entry|Architect}}
+
{{trait entry|Architect}}(建築家)
 
|  
 
|  
* {{icon|stewardship}} {{green|+2}} Stewardship
+
* {{icon|stewardship}} {{green|+2}} 管理
* {{icon|time}} {{green|−15%}} Building and Holding Construction Time
+
* {{icon|time}} {{green|−15%}} 建築物(Building)と所領の建設所要時間
* {{icon|gold}} {{green|−10%}} Building and Holding Gold Cost
+
* {{icon|gold}} {{green|−10%}} 建築物と所領の金額コスト
 
|  
 
|  
* +10 Energy
+
* +10 活力
* +5 Rationality
+
* +5 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Stewardship lifestyle.png|24px]] Finishing the [[Lifestyle#Architect|Architect Stewardship perk tree]]
+
| [[File:Stewardship lifestyle.png|24px]] [[ライフスタイル#建築家|建築家の管理パークツリー]]を完了する
| ''The works of an experienced builder will stand for centuries.''
+
| ''著名な建築家の作品は何世紀先にも存在し続ける''
 
|- id="Avaricious"
 
|- id="Avaricious"
{{trait entry|Avaricious}}
+
{{trait entry|Avaricious}}(強欲者)
 
|  
 
|  
* {{icon|stewardship}} {{green|+2}} Stewardship
+
* {{icon|stewardship}} {{green|+2}} 管理
* {{icon|gold}} {{green|+15%}} Holding Taxes
+
* {{icon|gold}} {{green|+15%}} 所領(Holding)の税金
 
|  
 
|  
* +30 Greed
+
* +30 強欲
* +20 Energy
+
* +20 活力
* −20 Honor
+
* −20 名誉
* −20 Rationality
+
* −20 合理性
* −30 Compassion
+
* −30 慈悲
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Stewardship lifestyle.png|24px]] Finishing the [[Lifestyle#Avaricious|Avaricious Stewardship perk tree]]
+
| [[File:Stewardship lifestyle.png|24px]] [[ライフスタイル#強欲者|強欲者の管理パークツリー]]を完了する
| ''Gold, gold, gold! Can there be any higher calling, and goal more noble, than the pursuit of wealth?''
+
| ''金だ!金だ!とにかく金だ! 富を求めることよりも崇高な目的があるか?''
 
|- id="Schemer"
 
|- id="Schemer"
{{trait entry|Schemer}}
+
{{trait entry|Schemer}}(策略家)
 
|  
 
|  
* {{icon|intrigue}} {{green|+5}} Intrigue
+
* {{icon|intrigue}} {{green|+5}} 策略
* {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Power
+
* {{icon|scheme success chance}} {{green|+25%}} 敵対的な計画力
| −20 Honor
+
| −20 名誉
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Intrigue lifestyle.png|24px]] Finishing the [[Lifestyle#Schemer|Schemer Intrigue perk tree]]
+
| [[File:Intrigue lifestyle.png|24px]] [[ライフスタイル#策略家|策略家の策略パークツリー]]を完了する
| ''The Schemer lives to understand and manipulate the things that drive other people - and exploit them!''
+
| ''策略家は他人を駆り立てるものは何か理解し、操作する。そして搾取するのだ!'
 
|- id="Seducer"
 
|- id="Seducer"
| id="Seductress" {{trait entry|Seducer}} / Seductress
+
| id="Seductress" {{trait entry|Seducer}}(色魔) / Seductress(色魔)
 
|  
 
|  
* {{icon|intrigue}} {{green|+3}} Intrigue
+
* {{icon|intrigue}} {{green|+3}} 策略
* {{icon|fertility}} {{green|+20%}} Fertility
+
* {{icon|fertility}} {{green|+20%}} 生殖力
* {{icon|opinion}} {{green|+40}} Attraction opinion
+
* {{icon|opinion}} {{green|+40}} 魅了の評価
 
|  
 
|  
* +20 Sociability
+
* +20 社交性
* −10 Honor
+
* −10 名誉
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Intrigue lifestyle.png|24px]] Finishing the [[Lifestyle#Seducer|Seducer Intrigue perk tree]]
+
| [[File:Intrigue lifestyle.png|24px]] [[ライフスタイル#色魔|色魔の策略パークツリー]]を完了する
| ''It is not difficult to desire. The true challenge is to be desired.''
+
| ''欲しがるのは簡単だ。真の挑戦は欲しがられるようになること。''
 
|- id="Torturer"
 
|- id="Torturer"
{{trait entry|Torturer}}
+
{{trait entry|Torturer}}(拷問者)
 
|  
 
|  
* {{icon|prowess}} {{green|+4}} Prowess
+
* {{icon|prowess}} {{green|+4}} 武勇
 
<!-- Transclusion used by Dread page -->
 
<!-- Transclusion used by Dread page -->
* {{icon|dread}} <section begin=TorturerDreadGain />{{green|+50%}}<section end=TorturerDreadGain /> Dread gain
+
* {{icon|dread}} <section begin=TorturerDreadGain />{{green|+50%}}<section end=TorturerDreadGain /> 恐怖利得
* {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Resistance
+
* {{icon|scheme success chance}} {{green|+25%}} 敵対的な計画への抵抗値
* {{icon|levies}} {{green|+10%}} Levy Size
+
* {{icon|levies}} {{green|+10%}} 徴募兵(Levy)のサイズ
 
|  
 
|  
* +20 Boldness
+
* +20 勇敢
* +20 Vengefulness
+
* +20 復讐心
* −30 Honor
+
* −30 名誉
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Intrigue lifestyle.png|24px]] Finishing the [[Lifestyle#Torturer|Torturer Intrigue perk tree]]
+
| [[File:Intrigue lifestyle.png|24px]] [[ライフスタイル#拷問者|拷問者の策略パークツリー]]を完了する
| ''Inflicting pain. Holding someone's life in your hands. This is true power.''
+
| ''痛みを与えること。生殺与奪を握ること。それこそが真の力となる。''
 
|- id="Scholar"
 
|- id="Scholar"
{{trait entry|Scholar}}
+
{{trait entry|Scholar}}(学者)
 
|  
 
|  
* {{icon|learning}} {{green|+5}} Learning
+
* {{icon|learning}} {{green|+5}} 学識
* {{icon|development}} {{green|+15%}} Monthly Development Growth
+
* {{icon|development}} {{green|+15%}} 月間の開発度成長(Development Growth)
* {{icon|scheme success chance}} {{green|+10}} Hostile Scheme Success chance
+
* {{icon|scheme success chance}} {{green|+10}} 敵対的な計画の成功率
* {{icon|scheme success chance}} {{green|+10}} Personal Scheme Success chance
+
* {{icon|scheme success chance}} {{green|+10}} 個人計画の成功率
| +30 Rationality
+
| +30 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Learning lifestyle.png|24px]] Finishing the [[Lifestyle#Scholar|Scholar Learning perk tree]]
+
| [[File:Learning lifestyle.png|24px]] [[ライフスタイル#学者|学者の学識パークツリー]]を完了する
| ''Philosophy, nature, and knowledge. Understanding the world is the only way to rule it.''
+
| ''哲学、自然、知識。世界を理解することが、世界を支配する唯一の方法である。''
 
|- id="Theologian"
 
|- id="Theologian"
{{trait entry|Theologian}}
+
{{trait entry|Theologian}}(神学者)
 
|  
 
|  
* {{icon|learning}} {{green|+3}} Learning
+
* {{icon|learning}} {{green|+3}} 学識
<!-- Transclusion used by Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
* {{icon|piety}} <section begin=TheologianPietyGainPct />{{green|+20%}}<section end=TheologianPietyGainPct /> Monthly piety
+
* {{icon|piety}} <section begin=TheologianPietyGainPct />{{green|+20%}}<section end=TheologianPietyGainPct /> 月間の信仰点(piety)
 
|  
 
|  
* +20 Zeal
+
* +20 熱意
* +10 Rationality
+
* +10 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Learning lifestyle.png|24px]] Finishing the [[Lifestyle#Theologian|Theologian Learning perk tree]]
+
| [[File:Learning lifestyle.png|24px]] [[ライフスタイル#神学者|神学者の学識パークツリー]]を完了する
| ''Divinity holds the answer to every question, from what resides in the hearts of men, to the mysteries of life.''
+
| ''神徳は、人の心の中のうちから生命の神秘に至るまで、あらゆる疑問に対する答えを持っている。''
 
|- id="Whole of Body"
 
|- id="Whole of Body"
{{trait entry|Whole of Body}}
+
{{trait entry|Whole of Body}}(完全なる肉体)
 
|  
 
|  
* {{icon|fertility}} {{green|+25%}} Fertility
+
* {{icon|fertility}} {{green|+25%}} 生殖力
* {{icon|Stress loss}} {{green|−25%}} Stress gain
+
* {{icon|Stress loss}} {{green|−25%}} ストレス利得
* {{icon|health boost}} {{green|+0.5}} Health
+
* {{icon|health boost}} {{green|+0.5}} 健康
| +20 Energy
+
| +20 活力
 
| {{red|+75}}
 
| {{red|+75}}
| [[File:Learning lifestyle.png|24px]] Finishing the [[Lifestyle#Whole_of_Body|Whole of Body Learning perk tree]]
+
| [[File:Learning lifestyle.png|24px]] [[ライフスタイル#完全なる肉体|完全なる肉体の学識パークツリー]]を完了する
| ''Know yourself, know your limitations, and know the full extent of your reach.''
+
| ''自分自身を、限界を、手の届く範囲を知っている。''
 
|- id="Celibate"
 
|- id="Celibate"
{{trait entry|Celibate}}
+
{{trait entry|Celibate}}(禁欲的)
 
|  
 
|  
<!-- Transclusion used by Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
* {{icon|piety}} <section begin=CelibatePietyGain />{{green|+1}}<section end=CelibatePietyGain /> Monthly piety
+
* {{icon|piety}} <section begin=CelibatePietyGain />{{green|+1}}<section end=CelibatePietyGain /> 月間の信仰点
* {{icon|opinion}} {{green|+10}} Clergy opinion
+
* {{icon|opinion}} {{green|+10}} 聖職者の評価
* {{icon|opinion}} {{red|−10}} Opposite trait opinion
+
* {{icon|opinion}} {{red|−10}} 反対の特性の評価
* {{icon|warning}} Can not have children
+
* {{icon|warning}} 子供を持つことはできない
 
|  
 
|  
* +30 Zeal
+
* +30 熱意
* −35 Sociability
+
* −35 社交性
 
|
 
|
| {{icon|decision}} [[Embrace Celibacy]] decision<br>{{icon|no}}[[File:Trait reveler.png|24px]] Reveler
+
| {{icon|decision}} [[Embrace Celibacy]] ディシジョン<br>{{icon|no}}[[File:Trait reveler.png|24px]] 酒好き
| ''This character has sworn themselves to celibacy.''
+
| ''この人物は独身を誓っている。''
 
|- id="Herbalist"
 
|- id="Herbalist"
{{trait entry|Herbalist}}
+
{{trait entry|Herbalist}}(薬師)
 
|
 
|
* {{iconify|Learning||+2}}
+
* {{iconify|Learning||+2||学識}}
* {{iconify|Intrigue||+2}}
+
* {{iconify|Intrigue||+2||策略}}
* {{icon|health boost}} {{green|+0.5 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+0.5 病気への抵抗力の健康ブースト}}
 
|
 
|
* +10 Rationality
+
* +10 合理性
 
| {{red|+50}}
 
| {{red|+50}}
| [[File:Learning lifestyle.png|24px]] Medicine lifestyle focus events
+
| [[File:Learning lifestyle.png|24px]] 医術ライフスタイルフォーカスのイベント
| ''This character is well versed in herbs, botany, and medical practices related to plants.''
+
| ''このキャラクターは薬草や植生、医療行為に関することに精通している。''
 
|}
 
|}
   −
=== Leveled lifestyle traits ===
+
=== レベルがあるライフスタイル特性 ===
The following Lifestyle traits can be obtained and reinforced as a result of Lifestyle events.
+
ライフスタイルイベントの結果として、以下のライフスタイル特性が得られ、強化されます。
 
{| class="mildtable plainlist"
 
{| class="mildtable plainlist"
! colspan="2" | Trait chain
+
! colspan="2" | 特性チェイン
! Level 1 effects
+
! レベル1 効果
! Level 2 effects
+
! レベル2 効果
! Level 3 effects
+
! レベル3 効果
 
|- id="Blademaster"
 
|- id="Blademaster"
{{trait entry|Blademaster|file=Trait blademaster.png}}
+
{{trait entry|Blademaster|file=Trait blademaster.png}}(剣の達人)
 
|  
 
|  
* '''Aspiring Blademaster''' ({{red|+20}} cost)
+
* '''剣使い志願者(Aspiring Blademaster)''' ({{red|+20}} コスト)
* {{icon|prowess}} {{green|+3}} Prowess
+
* {{icon|prowess}} {{green|+3}} 武勇
* {{icon|health boost}} {{green|+0.25 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+0.25 病気への抵抗力の健康ブースト}}
 
|  
 
|  
* '''Blademaster''' ({{red|+40}} cost)
+
* '''剣の達人(Blademaster)''' ({{red|+40}} コスト)
* {{icon|prowess}} {{green|+6}} Prowess
+
* {{icon|prowess}} {{green|+6}} 武勇
* {{icon|health boost}} {{green|+0.5 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+0.5 病気への抵抗力の健康ブースト}}
 
|  
 
|  
* '''Legendary Blademaster''' ({{red|+60}} cost)
+
* '''剣聖(Legendary Blademaster)''' ({{red|+60}} コスト)
* {{icon|prowess}} {{green|+12}} Prowess
+
* {{icon|prowess}} {{green|+12}} 武勇
* {{icon|health boost}} {{green|+1 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+1 病気への抵抗力の健康ブースト}}
 
|- id="Hunter"
 
|- id="Hunter"
{{trait entry|Hunter|file=Trait hunter.png}}
+
{{trait entry|Hunter|file=Trait hunter.png}}狩人
 
|  
 
|  
* '''Novice Hunter''' ({{red|+20}} cost)
+
* '''狩りの素人(Novice Hunter)''' ({{red|+20}} コスト)
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|Stress loss}} {{green|+10%}} Stress loss
+
* {{icon|Stress loss}} {{green|+10%}} ストレス減少
 
|  
 
|  
* '''Hunter''' ({{red|+40}} cost)
+
* '''猟人(Hunter)''' ({{red|+40}} コスト)
* {{icon|prowess}} {{green|+4}} Prowess
+
* {{icon|prowess}} {{green|+4}} 武勇
* {{icon|Stress loss}} {{green|+15%}} Stress loss
+
* {{icon|Stress loss}} {{green|+15%}} ストレス減少
 
|  
 
|  
* '''Master Hunter''' ({{red|+60}} cost)
+
* '''腕の立つ狩人(Master Hunter)''' ({{red|+60}} コスト)
* {{icon|prowess}} {{green|+6}} Prowess
+
* {{icon|prowess}} {{green|+6}} 武勇
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
    
|- id="Mystic"
 
|- id="Mystic"
{{trait entry|Mystic|file=Trait mystic.png}}
+
{{trait entry|Mystic|file=Trait mystic.png}}(秘法家)
 
|  
 
|  
* '''Wise Woman (f)/Wise Man (m)''' ({{red|+20}} cost)
+
* '''賢者(Wise Woman) 女/賢者(Wise Man) 男''' ({{red|+20}} コスト)
* {{icon|learning}} {{green|+1}} Learning
+
* {{icon|learning}} {{green|+1}} 学識
 
|  
 
|  
* '''Mystic''' ({{red|+40}} cost)
+
* '''秘法家(Mystic)''' ({{red|+40}} コスト)
* {{icon|learning}} {{green|+2}} Learning
+
* {{icon|learning}} {{green|+2}} 学識
 
|  
 
|  
* '''Miracle Worker''' ({{red|+60}} cost)
+
* '''奇跡を為す者(Miracle Worker)''' ({{red|+60}} コスト)
* {{icon|learning}} {{green|+4}} Learning
+
* {{icon|learning}} {{green|+4}} 学識
 
|- id="Reveler"
 
|- id="Reveler"
{{trait entry|Reveler|file=Trait reveler.png}}
+
{{trait entry|Reveler|file=Trait reveler.png}}(酒好き)
 
|  
 
|  
* '''Eager Reveler''' ({{red|+25}} cost)
+
* '''熱心な酒好き(Eager Reveler)''' ({{red|+25}} コスト)
* {{icon|diplomacy}} {{green|+2}} Diplomacy
+
* {{icon|diplomacy}} {{green|+2}} 外交
* {{icon|intrigue}} {{green|+1}} Intrigue
+
* {{icon|intrigue}} {{green|+1}} 策略
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
|  
 
|  
* '''Famous Reveler''' ({{red|+50}} cost)
+
* '''著名な酒飲み(Famous Reveler)''' ({{red|+50}} コスト)
* {{icon|diplomacy}} {{green|+3}} Diplomacy
+
* {{icon|diplomacy}} {{green|+3}} 外交
* {{icon|intrigue}} {{green|+2}} Intrigue
+
* {{icon|intrigue}} {{green|+2}} 策略
* {{icon|opinion}} {{green|+15}} Same trait opinion
+
* {{icon|opinion}} {{green|+15}} 同じ特性の評価
 
|  
 
|  
* '''Legendary Reveler''' ({{red|+75}} cost)
+
* '''伝説の酒豪(Legendary Reveler)''' ({{red|+75}} コスト)
* {{icon|diplomacy}} {{green|+4}} Diplomacy
+
* {{icon|diplomacy}} {{green|+4}} 外交
* {{icon|intrigue}} {{green|+3}} Intrigue
+
* {{icon|intrigue}} {{green|+3}} 策略
* {{icon|opinion}} {{green|+20}} Same trait opinion
+
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
 
|- id="Physician"
 
|- id="Physician"
{{trait entry|{{anchor|Physician|physician}}Physician|file=Trait physician.png}}
+
{{trait entry|{{anchor|Physician|physician}}Physician|file=Trait physician.png}}(医師)
 
|  
 
|  
* '''Novice Physician''' ({{red|+20}} cost)
+
* '''新米医師(Novice Physician)''' ({{red|+20}} コスト)
* {{icon|learning}} {{green|+1}} Learning
+
* {{icon|learning}} {{green|+1}} 学識
* {{icon|health boost}} {{green|+0.25 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+0.25 病気への抵抗力の健康ブースト}}
 
|  
 
|  
* '''Physician''' ({{red|+40}} cost)
+
* '''医師(Physician)''' ({{red|+40}} コスト)
* {{icon|learning}} {{green|+2}} Learning
+
* {{icon|learning}} {{green|+2}} 学識
* {{icon|health boost}} {{green|+0.5 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+0.5 病気への抵抗力の健康ブースト}}
 
|  
 
|  
* '''Renowned Physician''' ({{red|+60}} cost)
+
* '''著名な医師(Renowned Physician)''' ({{red|+60}} コスト)
* {{icon|learning}} {{green|+4}} Learning
+
* {{icon|learning}} {{green|+4}} 学識
* {{icon|health boost}} {{green|+1 Disease Resistance Health Boost}}
+
* {{icon|health boost}} {{green|+1 病気への抵抗力の健康ブースト}}
 
|}
 
|}
   −
== Commander traits ==
+
== 指揮官の特性 ==
Commander traits give various bonuses to armies led by a character with such traits. If creating a custom ruler each commander trait costs {{red|25}} customization points.
+
指揮官の特性(Commander traits)は、それをもつキャラクターが率いる軍隊に対して様々なボーナスを与えます。カスタム支配者を作成する場合、指揮官の特性ごとに{{red|25}}のカスタマイズポイントを消費します。
{| class="mildtable plainlist"
  −
! colspan="2" | Trait
  −
! Effect
  −
! Description
     −
|- id="Aggressive Attacker"
+
※説明文は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております
{{trait entry|Aggressive Attacker}}
+
 
| [[File:Death natural.png|24px]] {{green|+25%}} Enemy Fatal Casualties
+
{| class="mildtable plainlist"
| ''Nothing will sate the Aggressive Attacker but the blood of their enemies.''
+
! colspan="2" | 特性
 +
! 効果
 +
! 説明文
 +
 
 +
|- id="Aggressive Attacker"
 +
{{trait entry|Aggressive Attacker}}(苛烈な猛将)
 +
| [[File:Death natural.png|24px]] {{green|+25%}} 敵の死傷者
 +
| ''苛烈な猛将を満足させるものは、敵の鮮血以外存在しない。''
    
|- id="Flexible leader"
 
|- id="Flexible leader"
{{trait entry|Flexible leader}}
+
{{trait entry|Flexible leader}}(柔軟な指揮官)
| {{icon|advantage}} {{green|−50%}} Enemy Defensive Advantage
+
| {{icon|advantage}} {{green|−50%}} 敵の防衛の優位性(Advantage)
| ''The Flexible leader knows how to reduce the Advantage defending armies get from fortifications, terrain, rivers and strait crossings.''
+
| ''柔軟な指揮官は防衛軍が要塞、地形、河川、海峡横断から得る地の利を減らす方法を知っている。''
    
|- id="Forder"
 
|- id="Forder"
{{trait entry|Forder}}
+
{{trait entry|Forder}}(渡河名人)
| {{icon|advantage}} Crosses water without Advantage penalties
+
| {{icon|advantage}} ペナルティ無して水域を超える
| ''The Forder is at home close to water and will suffer no Advantage penalty in battles when disembarking from ships or attacking across straits or rivers.''
+
| ''渡河名人は水辺の家にいるため、船から降りたり、海峡や川を渡って攻撃しても、戦闘で優位性ペナルティを課せられることはない。''
    
|- id="Holy Warrior"
 
|- id="Holy Warrior"
{{trait entry|Holy Warrior}}
+
{{trait entry|Holy Warrior}}(聖戦士)
| {{icon|advantage}} {{green|+10}} Faith Hostility Advantage
+
| {{icon|advantage}} {{green|+10}} 信仰への敵意の優位性
| ''Burning with religious fervor, the Holy Warrior will not rest until all Heathens are defeated.''
+
| ''正義の熱気に燃える聖戦士は、すべての異教徒を滅ぼすまで休むことはない。''
    
|- id="Logistician"
 
|- id="Logistician"
{{trait entry|Logistician}}
+
{{trait entry|Logistician}}(兵站管理者)
| {{icon|supply}} {{green|+100%}} Supply Duration
+
| {{icon|supply}} {{green|+100%}} 配給(Supply)期間
| ''If there is one thing the Logistician knows, it is how to make supplies last - and last well.''
+
| ''兵站管理者が一つ物事を知っているとすれば、それはいかに供給を維持し、間に合わせるかだ。''
    
|- id="Military Engineer"
 
|- id="Military Engineer"
{{trait entry|Military Engineer}}
+
{{trait entry|Military Engineer}}(軍事技術者)
| {{icon|time}} {{green|−30%}} Siege Phase Time
+
| {{icon|time}} {{green|−30%}} 包囲フェイズ(Siege Phase)時間
| ''With extensive knowledge of siege engines and defensive capabilities, the  Military Engineer will not be kept at bay.''
+
| ''攻城兵器と防衛兵器に造詣が深い軍事技術者は他を寄せ付けない。''
    
|- id="Organizer"
 
|- id="Organizer"
{{trait entry|Organizer}}
+
{{trait entry|Organizer}}(知将)
 
|  
 
|  
* {{icon|pursuit}} {{green|+25%}} Movement Speed
+
* {{icon|pursuit}} {{green|+25%}} 移動速度
* {{icon|screen}} {{green|−20%}} Retreat Losses
+
* {{icon|screen}} {{green|−20%}} ]退却時の損失(Retreat Losses)
| ''In capable hands, a well organized army can swiftly outmaneuver the enemy in any situation.''
+
| ''有能な手腕でよく組織された軍隊は、いかなる状況でも迅速に敵の裏をかくことができる。''
    
|- id="Reaver"
 
|- id="Reaver"
{{trait entry|Reaver}}
+
{{trait entry|Reaver}}(強奪者)
 
|  
 
|  
* {{icon|time}} {{green|+100%}} Raid Speed
+
* {{icon|time}} {{green|+100%}} 略奪(Raid)の速度
* [[File:Death natural.png|24px]] {{green|−75%}} Hostile County Attrition
+
* [[File:Death natural.png|24px]] {{green|−75%}} 敵対的な伯爵領での消耗
| ''The Reaver longs for loot almost as much as victory: if there is anything of value to be had they will find it.''
+
| ''強奪者は勝利と同じくらい戦利品を切望している: 何か価値のあるものがあれば、それを見つけるだろう。''
    
|- id="Unyielding Defender"
 
|- id="Unyielding Defender"
{{trait entry|Unyielding Defender}}
+
{{trait entry|Unyielding Defender}}(不屈の堅将)
| [[File:Death natural.png|24px]] {{green|−25%}} Friendly Fatal Casualties
+
| [[File:Death natural.png|24px]] {{green|−25%}} 友軍の死者数
| ''The Unyielding Defender knows one thing above all else; this is as far as the enemy goes.''
+
| ''不屈の堅将が知る上で一つだけ確かなことがある。敵はここから先へと進めない。''
    
|- id="Cautious Leader"
 
|- id="Cautious Leader"
 
{{trait entry|Cautious Leader}}
 
{{trait entry|Cautious Leader}}
 
|
 
|
* {{icon|advantage}} {{green|+4}} Minimum Battle Roll
+
* {{icon|advantage}} {{green|+4}} 最小バトルロール
* {{icon|advantage}} {{red|−2}} Maximum Battle Roll
+
* {{icon|advantage}} {{red|−2}} 最大バトルロール
| ''The Cautious Leader is careful not to take any unnecessary risk in battles, but does so at the cost of potential gain.''
+
| ''用心深い指揮官は、潜在的な利益を犠牲にしても、戦闘で不用意なリスクを取らぬように注意する。''
    
|- id="Reckless"
 
|- id="Reckless"
{{trait entry|Reckless}}
+
{{trait entry|Reckless}}(向こう見ず)
 
|
 
|
* {{icon|advantage}} {{green|+6}} Maximum Battle Roll
+
* {{icon|advantage}} {{green|+6}} 最大バトルロール(Battle Roll)
* {{icon|advantage}} {{red|−4}} Minimum Battle Roll
+
* {{icon|advantage}} {{red|−4}} 最小バトルロール
| ''If there is an advantage to be had, the Reckless is sure to seize it.''
+
| ''もし少しでも優位があった場合、向こう見ずな指揮官は確実にチャンスを手に入れるだろう。''
    
|- id="Forest Fighter"
 
|- id="Forest Fighter"
{{trait entry|Forest Fighter}}
+
{{trait entry|Forest Fighter}}(森林ファイター)
| {{icon|advantage}} {{green|+5}} Advantage in Forest and Taiga terrain
+
| {{icon|advantage}} {{green|+5}} 森林(Forest)、タイガ(Taiga)地形での優位性
| ''Where some see forests as obstacles, the Forest Fighter sees opportunity.''
+
| ''森を障害物と見る人もいるが、森林ファイターは好機と見ている。''
    
|- id="Open Terrain Expert"
 
|- id="Open Terrain Expert"
{{trait entry|Open Terrain Expert}}
+
{{trait entry|Open Terrain Expert}}(平野の熟練者)
| {{icon|advantage}} {{green|+4}} Advantage in Farmlands, Plains and Steppe terrain
+
| {{icon|advantage}} {{green|+4}} 農地(Farmlands)、平原(Plains)、ステップ(Steppe)地形での優位性
| ''Open fields and vast spaces are where the Open Terrain Expert feels at home, and they are swift to take advantage of this in battle.''
+
| ''広々とした戦場や広大な空き地は平野の熟練者の得意とする場所であり、戦闘では迅速にこれを利用する。''
    
|- id="Rough Terrain Expert"
 
|- id="Rough Terrain Expert"
{{trait entry|Rough Terrain Expert}}
+
{{trait entry|Rough Terrain Expert}}(荒地の熟練者)
| {{icon|advantage}} {{green|+4}} Advantage in Hills, Mountains and Wetlands terrain
+
| {{icon|advantage}} {{green|+4}} 丘陵(Hills)、山岳(Mountains)、湿地(Wetlands)地形での優位性
| ''Difficult terrain can be a powerful tool for those able to utilize it to gain the upper hand in battle.''
+
| ''険しい地形は、活用できる者にとって強力な武器となり、戦闘でも優位に立つことができる。''
    
|- id="Desert Warrior"
 
|- id="Desert Warrior"
{{trait entry|Desert Warrior}}
+
{{trait entry|Desert Warrior}}(砂漠の戦士)
 
|  
 
|  
* {{icon|advantage}} {{green|+5}} Advantage in Desert, Desert Mountains, Drylands and Oasis terrain
+
* {{icon|advantage}} {{green|+5}} 砂漠、山地砂漠(Desert Mountains)、荒野(Drylands)、オアシス地形での優位性
* {{icon|supply}} No Desert Supply Limit Penalty
+
* {{icon|supply}} 砂漠での配給上限ペナルティなし
| ''The punishing sun and beating heat of the desert is no foe to the Desert Warrior.''
+
| ''砂漠の肌を焼く太陽と体を打ち付ける高熱は、砂漠の戦士にとって敵ではない。''
    
|- id="Jungle Stalker"
 
|- id="Jungle Stalker"
{{trait entry|Jungle Stalker}}
+
{{trait entry|Jungle Stalker}}(密林の追跡者)
 
|  
 
|  
* {{icon|advantage}} {{green|+6}} Jungle Advantage
+
* {{icon|advantage}} {{green|+6}} 密林の優位性
* [[File:Death natural.png|24px]] {{green|−50%}} Jungle Attrition
+
* [[File:Death natural.png|24px]] {{green|−50%}} 密林の消耗
* {{icon|supply}} No Jungle Supply Limit Penalty
+
* {{icon|supply}} 密林の配給上限ペナルティ無し
| ''The lush forest of any jungle is an ally to the Jungle Stalker.''
+
| ''どんなジャングルでも青々とした森は、密林の追跡者の味方だ。''
 
|}
 
|}
   −
== Criminal traits ==
+
== 犯罪者の特性 ==
Criminal traits may be accepted, shunned or considered criminal depending on the Doctrines or Tenets of a Faith.
+
犯罪者の特性(Criminal traits)は、宗派(Faith)の教義(Doctrines)や信条(Tenets)によって、受け入れられたり、避けられたり、犯罪的と見なされたりします。
 +
 
 +
※説明文は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist"
 
{| class="mildtable plainlist"
! colspan="2" | Trait
+
! colspan="2" | 特性
! Effects
+
! 効果
! Deciding factor
+
! 決定する要因
! Cost
+
! コスト
! Description
+
! 説明文
 
|- id="Adulterer"
 
|- id="Adulterer"
{{trait entry|Adulterer}}
+
{{trait entry|Adulterer}}(姦通者)
| {{icon|opinion}} {{green|+10}} Same trait opinion
+
| {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
|  
 
|  
* [[File:Doctrine adultery men.png|50px]] Male Adultery doctrine
+
* [[File:Doctrine adultery men.png|50px]] 男性姦通(Male Adultery)の教義
* [[File:Doctrine adultery women.png|50px]] Female Adultery doctrine
+
* [[File:Doctrine adultery women.png|50px]] 女性姦通(Female Adultery)の教義
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character has violated the sanctity of marriage by copulating with another.''
+
| ''このキャラクターは他人と性交することで結婚の尊厳を侵害した。''
 
|- id="Fornicator"
 
|- id="Fornicator"
{{trait entry|Fornicator}}
+
{{trait entry|Fornicator}}(姦通者)
| {{icon|opinion}} {{green|+10}} Same trait opinion
+
| {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
|  
 
|  
* [[File:Doctrine adultery men.png|50px]] Male Adultery doctrine
+
* [[File:Doctrine adultery men.png|50px]] 男性姦通の教義
* [[File:Doctrine adultery women.png|50px]] Female Adultery doctrine
+
* [[File:Doctrine adultery women.png|50px]] 女性姦通の教義
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character has copulated outside of wedlock.''
+
| ''この人物は婚外性交をしたことがある。''
 
|- id="Deviant"
 
|- id="Deviant"
{{trait entry|Deviant}}
+
{{trait entry|Deviant}}(性的倒錯者)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+25%}} Stress loss
+
* {{icon|Stress loss}} {{green|+25%}} ストレス減少
* {{icon|opinion}} {{green|+35}} Same trait opinion
+
* {{icon|opinion}} {{green|+35}} 同じ特性の評価
| [[File:Doctrine deviancy.png|50px]] Deviancy doctrine
+
| [[File:Doctrine deviancy.png|50px]] 性的倒錯(Deviancy)の教義
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character has an... eclectic and unconventional taste.''
+
| ''この人物は...折衷(せっちゅう)的で、常識に囚われない嗜好を持つ。''
 
|- id="Dynastic Kinslayer"
 
|- id="Dynastic Kinslayer"
{{trait entry|Dynastic Kinslayer}}
+
{{trait entry|Dynastic Kinslayer}}(同族殺し)
| {{icon|opinion}} {{red|−5}} Dynasty Opinion
+
| {{icon|opinion}} {{red|−5}} 王朝の評価
| [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine
+
| [[File:Doctrine kinslaying.png|50px]] 親族殺し(Kinslaying)の教義
 
|  
 
|  
| ''This character has committed the sin of murdering a dynasty member.''
+
| ''この人物は同族殺しの罪を犯した。''
 
|- id="Familial Kinslayer"
 
|- id="Familial Kinslayer"
{{trait entry|Familial Kinslayer}}
+
{{trait entry|Familial Kinslayer}}(親族殺し)
 
|  
 
|  
* {{icon|opinion}} {{red|−5}} Dynasty Opinion
+
* {{icon|opinion}} {{red|−5}} 王朝の評価
* {{icon|opinion}} {{red|−5}} Close Family Opinion
+
* {{icon|opinion}} {{red|−5}} 近親者の評価
| [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine
+
| [[File:Doctrine kinslaying.png|50px]] 親族殺し(Kinslaying)の教義
 
|  
 
|  
| ''This character has slain a member of their extended family.''
+
| ''この人物は家族の一員を殺した。''
 
|- id="Kinslayer"
 
|- id="Kinslayer"
{{trait entry|Kinslayer}}
+
{{trait entry|Kinslayer}}(肉親殺し)
 
|  
 
|  
* {{icon|opinion}} {{red|−5}} Dynasty Opinion
+
* {{icon|opinion}} {{red|−5}} 王朝の評価
* {{icon|opinion}} {{red|−10}} Close Family Opinion
+
* {{icon|opinion}} {{red|−10}} 近親者の評価
| [[File:Doctrine kinslaying.png|50px]] Kinslaying doctrine
+
| [[File:Doctrine kinslaying.png|50px]] 親族殺し(Kinslaying)の教義
 
|  
 
|  
| ''This character is known for having slain close kin.''
+
| ''この人物は近親者を亡き者にした。''
 
|- id="Incestuous"
 
|- id="Incestuous"
{{trait entry|Incestuous}}
+
{{trait entry|Incestuous}}(近親相姦)
| {{icon|opinion}} {{green|+20}} Same trait opinion
+
| {{icon|opinion}} {{green|+20}} 同じ特性の評価
| [[File:Doctrine consanguinity.png|50px]] Consanguinity doctrine
+
| [[File:Doctrine consanguinity.png|50px]] 血族関係(Consanguinity)の教義
 
| '''0'''
 
| '''0'''
| ''This character is known for having sexual relations with relatives.''
+
| ''この人物は、親族と性的関係を持つことで知られている。''
 
|- id="Sodomite"
 
|- id="Sodomite"
{{trait entry|Sodomite}}
+
{{trait entry|Sodomite}}(男色者)
| {{icon|opinion}} {{green|+10}} Same trait opinion
+
| {{icon|opinion}} {{green|+10}} 同じ特性の評価
| [[File:Doctrine homosexuality.png|50px]] Same-Sex Relations doctrine
+
| [[File:Doctrine homosexuality.png|50px]] 同性間の関係(Same-Sex Relations)の教義
 
|  
 
|  
| ''This character is known for having sexual relations with people of their own gender.''
+
| ''この人物は同性と性関係を持つことで知られている。''
 
|- id="Witch"
 
|- id="Witch"
{{trait entry|Witch}}
+
{{trait entry|Witch}}(魔女)
 
|  
 
|  
* {{icon|intrigue}} {{green|+1}} Intrigue
+
* {{icon|intrigue}} {{green|+1}} 策略
* {{icon|learning}} {{green|+1}} Learning
+
* {{icon|learning}} {{green|+1}} 学識
* {{icon|opinion}} {{green|+20}} Same trait opinion
+
* {{icon|opinion}} {{green|+20}} 同じ特性の評価
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
| [[File:Doctrine witchcraft.png|50px]] Witchcraft doctrine
+
| [[File:Doctrine witchcraft.png|50px]] 魔術(Witchcraft)の教義
 
| {{red|+10}}
 
| {{red|+10}}
| ''This character dabbles in subjects many would consider occult.''
+
| ''この人物は、多くの人がオカルトだと見なしている題材に手を出している。''
 
|- id="Cannibal"
 
|- id="Cannibal"
{{trait entry|Cannibal}}
+
{{trait entry|Cannibal}}(食人嗜好者)
 
|  
 
|  
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|Stress loss}} {{green|+15%}} Stress loss
+
* {{icon|Stress loss}} {{green|+15%}} ストレス減少
* {{icon|dread}} {{green|+20}} Natural Dread
+
* {{icon|dread}} {{green|+20}} 自然な恐怖
* {{icon|opinion}} {{green|+35}} Same trait opinion
+
* {{icon|opinion}} {{green|+35}} 同じ特性の評価
| [[File:Core tenet foodsacrifice.png|50px]] Ritual Cannibalism tenet
+
| [[File:Core tenet foodsacrifice.png|50px]] 食人儀式(Ritual Cannibalism)の信条
 
| {{red|+40}}
 
| {{red|+40}}
| ''This character thinks that other people make the best of meals.''
+
| ''この人物は、人間こそが最高の食事であると考えている。''
 
|- id="Excommunicated"
 
|- id="Excommunicated"
{{trait entry|Excommunicated}}
+
{{trait entry|Excommunicated}}(破門)
<!-- Transclusion used in Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
| {{icon|piety}} <section begin=ExcommunicatedPietyLossPct />{{red|−50%}}<section end=ExcommunicatedPietyLossPct /> Monthly piety
+
| {{icon|piety}} <section begin=ExcommunicatedPietyLossPct />{{red|−50%}}<section end=ExcommunicatedPietyLossPct /> 月間の信仰点
| [[File:Core tenet chalice.png|50px]] Communion tenet
+
| [[File:Core tenet chalice.png|50px]] 聖餐(Communion)の信条
 
|  
 
|  
| ''This character has been excluded from participating in religious services.''
+
| ''この人物は神事の参加を拒絶されている。''
 
|}
 
|}
   −
== Coping mechanisms ==
+
== コーピングメカニズム ==
A coping mechanism is a trait that can be obtained when a character suffers a [[mental break]] and helps a character lose {{iconify|stress}} and usually imparts negative effects. A few coping mechanisms impart only positive effects and are rare but can be obtained more easily by having the ''Whole of Body'' lifestyle focus. Each coping mechanism unlocks a unique decision.
+
 
 +
コーピングメカニズム(coping mechanism)<ref>訳者注:コーピングとは[https://kotobank.jp/word/%E3%82%B3%E3%83%BC%E3%83%94%E3%83%B3%E3%82%B0-178770 ストレスに対処するために取る行動のこと]です。メカニズムの意味は「機制」で[https://ja.wikipedia.org/wiki/%E9%98%B2%E8%A1%9B%E6%A9%9F%E5%88%B6 防衛機制]とほぼ同じ意味だと思われます。wiki用語のようであり、このwikiでも訳さずそのまま置くことにしました。</ref>は、キャラクターが[[属性値#精神崩壊|精神崩壊]]を経験したときに得られる特性であり、キャラクターの{{iconify|stress||||ストレス}}を下げる助けとなり、通常だとネガティブな効果も貰います。少数のコーピングメカニズムは、ポジティブな効果しかありませんが、希少です。ただし「完全なる肉体」のライフスタイルフォーカスを持っていることにより、多少簡単に手に入る可能性があります。
 +
 
 +
※説明文は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Trait
+
! colspan="2" | 特性
! Character effects
+
! キャラクターの効果
! AI effects
+
! AIの効果
! Cost
+
! コスト
! Description
+
! 説明文
 
|- id="Drunkard"
 
|- id="Drunkard"
{{trait entry|Drunkard}}
+
{{trait entry|Drunkard}}(酒浸り)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|stewardship}} {{red|−2}} Stewardship
+
* {{icon|stewardship}} {{red|−2}} 管理
* {{icon|prowess}} {{red|−2}} Prowess
+
* {{icon|prowess}} {{red|−2}} 武勇
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
* {{icon|health penalty}} {{red|−0.15}} Health
+
* {{icon|health penalty}} {{red|−0.15}} 健康
|  
+
|  
* −10 Rationality
+
* −10 合理性
* −15 Energy
+
* −15 活力
 
| {{green|-10}}
 
| {{green|-10}}
| ''This character has taken to the bottle, and is constantly looking for its bottom.''
+
| ''この人物は酒瓶の中で溺れ、その底を探し続けている。''
 
|- id="Flagellant"
 
|- id="Flagellant"
{{trait entry|Flagellant}}
+
{{trait entry|Flagellant}}(苦行者)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|prowess}} {{red|−2}} Prowess
+
* {{icon|prowess}} {{red|−2}} 武勇
* {{icon|health penalty}} {{red|−0.5}} Health
+
* {{icon|health penalty}} {{red|−0.5}} 健康
 
|  
 
|  
* +25 Zeal
+
* +25 熱意
* +10 Honor
+
* +10 名誉
* +5 Boldness
+
* +5 勇敢
 
| {{green|-10}}
 
| {{green|-10}}
| ''The catharsis of self-flagellation is the only thing which makes this character feel better.''
+
| ''自らに鞭打つ快感だけが、この人物を昂揚させる。''
 
|- id="Comfort Eater"
 
|- id="Comfort Eater"
{{trait entry|Comfort Eater}}
+
{{trait entry|Comfort Eater}}(過食症)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|stewardship}} {{red|−1}} Stewardship
+
* {{icon|stewardship}} {{red|−1}} 管理
 
|  
 
|  
* +5 Greed
+
* +5 強欲
* −5 Energy
+
* −5 活力
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character often tries to fill the emptiness they feel by indulging in comforting foods.''
+
| ''この人物は、しばしば過食にふけることによって虚無感を埋めようとする。''
 
|- id="Contrite"
 
|- id="Contrite"
{{trait entry|Contrite}}
+
{{trait entry|Contrite}}(悔恨)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|intrigue}} {{red|−2}} Intrigue
+
* {{icon|intrigue}} {{red|−2}} 策略
 
|  
 
|  
* +10 Compassion
+
* +10 慈悲
* +10 Honor
+
* +10 名誉
* +10 Zeal
+
* +10 熱意
* −10 Vengefulness
+
* −10 復讐心
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character suffers from a guilty conscience, often feeling compelled to confess things better left unmentioned.''
+
| ''この人物は自責の念にさいなまれている。言わないほうがいいことを思わず口にしてしまうことがよくある。''
 
|- id="Improvident"
 
|- id="Improvident"
{{trait entry|Improvident}}
+
{{trait entry|Improvident}}(空費家)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|gold}} {{red|−15%}} Monthly income
+
* {{icon|gold}} {{red|−15%}} 月間の収入
 
|  
 
|  
* +10 Compassion
+
* +10 慈悲
* −10 Greed
+
* −10 強欲
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character habitually gives far more money away to charities than they can reasonably afford.''
+
| ''この人物はよく、自分のふところの余裕よりもはるかに多くの金をばらまいている。''
 
|- id="Inappetetic"
 
|- id="Inappetetic"
{{trait entry|Inappetetic}}
+
{{trait entry|Inappetetic}}(拒食症)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|prowess}} {{red|−3}} Prowess
+
* {{icon|prowess}} {{red|−3}} 武勇
 
|  
 
|  
* −5 Greed
+
* −5 強欲
* −10 Energy
+
* −10 活力
 
| {{green|-5}}
 
| {{green|-5}}
| ''Stress has ruined this character's appetite, causing them to skip meals and waste away...''
+
| ''ストレスによりこの人物の食欲は消え失せ、食事は無駄になる...''
 
|- id="Reclusive"
 
|- id="Reclusive"
{{trait entry|Reclusive}}
+
{{trait entry|Reclusive}}(隠遁者)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|diplomacy}} {{red|−2}} Diplomacy
+
* {{icon|diplomacy}} {{red|−2}} 外交
* {{icon|stewardship}} {{red|−1}} Stewardship
+
* {{icon|stewardship}} {{red|−1}} 管理
 
|  
 
|  
* −10 Boldness
+
* −10 勇敢
* −10 Energy
+
* −10 活力
* −50 Sociability
+
* −50 社交性
 
| {{green|-5}}
 
| {{green|-5}}
| ''This character often sequestrates themselves away and neglects their responsibilities.''
+
| ''この人物は、しばしば身を世間から隔離し、課された責務を無視する。''
 
|- id="Irritable"
 
|- id="Irritable"
{{trait entry|Irritable}}
+
{{trait entry|Irritable}}(癇性)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|diplomacy}} {{red|−2}} Diplomacy
+
* {{icon|diplomacy}} {{red|−2}} 外交
* {{icon|martial}} {{red|−1}} Martial
+
* {{icon|martial}} {{red|−1}} 軍事
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
<!-- Transclusion used in Dread page -->
+
<!-- 「恐怖」のページで埋め込みに使っています -->
* {{icon|dread}} <section begin=IrritableDreadGain />{{green|+10%}}<section end=IrritableDreadGain /> Dread gain
+
* {{icon|dread}} <section begin=IrritableDreadGain />{{green|+10%}}<section end=IrritableDreadGain /> 恐怖の利得
* {{icon|opinion}} {{red|−5}} Attraction opinion
+
* {{icon|opinion}} {{red|−5}} 魅了の評価
 +
* {{icon|yes}} Release your Angerの関係行動が使用可能
 
|  
 
|  
* +10 Boldness
+
* +10 勇敢
* +10 Energy
+
* +10 活力
* +10 Vengefulness
+
* +10 復讐心
* −10 Compassion
+
* −10 慈悲
* −20 Rationality
+
* −20 合理性
 
| '''0'''
 
| '''0'''
| ''Stress has made this character prone to frequent outbursts and tantrums.''
+
| ''ストレスのせいで、この人物は頻繁に激昂したり、癇癪を起こす。''
 
|- id="Rakish"
 
|- id="Rakish"
{{trait entry|Rakish}}
+
{{trait entry|Rakish}}(放蕩者)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|intrigue}} {{green|+1}} Intrigue
+
* {{icon|intrigue}} {{green|+1}} 策略
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|opinion}} {{green|+5}} Same trait opinion
+
* {{icon|opinion}} {{green|+5}} 同じ特性の評価
* {{icon|opinion}} {{red|−5}} Attraction opinion
+
* {{icon|opinion}} {{red|−5}} 魅了の評価
 
|  
 
|  
* +20 Sociability
+
* +20 社交性
* +10 Greed
+
* +10 強欲
* −10 Energy
+
* −10 活力
* −10 Honor
+
* −10 名誉
* −10 Zeal
+
* −10 熱意
 
| '''0'''
 
| '''0'''
| ''This character spends so much time in the brothel that it has become their second home.''
+
| ''この人物は、第二の家になった娼館で多くの時間を過ごしている。''
 
|- id="Hashishiyah"
 
|- id="Hashishiyah"
{{trait entry|Hashishiyah}}
+
{{trait entry|Hashishiyah}}(ハシシ中毒)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|stewardship}} {{red|−2}} Stewardship
+
* {{icon|stewardship}} {{red|−2}} 管理
* {{icon|learning}} {{red|−2}} Learning
+
* {{icon|learning}} {{red|−2}} 学識
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
|  
 
|  
* −10 Vengefulness
+
* −10 復讐心
* −15 Energy
+
* −15 活力
 
| {{red|+5}}
 
| {{red|+5}}
| ''This character is dependent on the consumption of hashish to deal with the stress of everyday life.''
+
| ''この人物は日常生活のストレスに対処するためにハシシに依存している。''
 
|- id="Profligate"
 
|- id="Profligate"
{{trait entry|Profligate}}
+
{{trait entry|Profligate}}(浪費家)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|prestige}} {{green|+0.5}} Monthly prestige
+
* {{icon|prestige}} {{green|+0.5}} 月間の威信
* {{icon|gold}} {{red|−10%}} Monthly income
+
* {{icon|gold}} {{red|−10%}} 月間の収入
 
|  
 
|  
* +10 Greed
+
* +10 強欲
* −10 Compassion
+
* −10 慈悲
 
| {{red|+10}}
 
| {{red|+10}}
| ''Compulsive spending causes this character to frequently waste money on unnecessary purchases.''
+
| ''浪費癖は、この人物に、不要な買い物で頻繁に金を失わせる。''
 
|- id="Confider"
 
|- id="Confider"
{{trait entry|Confider}}
+
{{trait entry|Confider}}(自白者)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
 
|  
 
|  
* +20 Sociability
+
* +20 社交性
* +10 Compassion
+
* +10 慈悲
 
| {{red|+15}}
 
| {{red|+15}}
| ''In sharing their problems with a close confidant, this character has become able to manage life far better than they could before.''
+
| ''腹心と問題を共有することで、この人物は一人の時よりも遥かに良い人生を歩むことが出来るようになった。''
 
|- id="Journaller"
 
|- id="Journaller"
{{trait entry|Journaller}}
+
{{trait entry|Journaller}}(筆まめ)
 
|  
 
|  
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|learning}} {{green|+1}} Learning
+
* {{icon|learning}} {{green|+1}} 学識
| +10 Rationality
+
| +10 合理性
 
| {{red|+15}}
 
| {{red|+15}}
| ''This character has taken to writing down the thoughts which plague them to make them easier to manage.''
+
| ''この人物は、悩みごとを管理しやすくするよう、考えを筆にまとめる。''
 
|- id="Athletic"
 
|- id="Athletic"
{{trait entry|Athletic}}
+
{{trait entry|Athletic}}(運動好き)
 
|  
 
|  
* {{icon|prowess}} {{green|+1}} Prowess
+
* {{icon|prowess}} {{green|+1}} 武勇
* {{icon|Stress loss}} {{green|+20%}} Stress loss
+
* {{icon|Stress loss}} {{green|+20%}} ストレス減少
* {{icon|health boost}} {{green|+0.25}} Health
+
* {{icon|health boost}} {{green|+0.25}} 健康
 
|  
 
|  
* +25 Energy
+
* +25 活力
* +5 Boldness
+
* +5 勇敢
 
| {{red|+40}}
 
| {{red|+40}}
| ''Regular exercise helps this character keep a level head and burn off stress.''
+
| ''定期的な運動は、この人物の心の平穏を保ちストレス解消に役立つだろう。''
 
|}
 
|}
   −
== Childhood traits ==
+
== 幼少期特性 ==
Characters between 3 and 15 years old can have one childhood trait. Childhood traits grant a minor bonus to two Skills and if the child is given an Education Focus that matches one of the two Skills the trait improves, then the trait can improve the level of the education trait given when the character reaches adulthood. If creating a custom ruler each childhood trait costs 5 customization points.
+
3歳から15歳までのキャラクターには、幼少期特性(childhood trait)がひとつあります。幼少期特性は、2つの能力(Skills)にわずかなボーナスを与え、その特性が改善する2つ能力のうちの1つと一致する教育フォーカスを与えられた場合、その特性は大人になった時に受け取る教育特性(education trait)のレベルを改善することがあります。カスタム支配者を作成する場合、1つの幼少期特性に5つのカスタマイズポイントを消費します。
 +
 
 
{| class="mildtable sortable" style="text-align: center;
 
{| class="mildtable sortable" style="text-align: center;
! colspan="2" | Trait
+
! colspan="2" | 特性
! {{iconify|Diplomacy}}
+
! {{iconify|Diplomacy||||外交}}
! {{iconify|Martial}}
+
! {{iconify|Martial||||軍事}}
! {{iconify|Stewardship}}
+
! {{iconify|Stewardship||||管理}}
! {{iconify|Intrigue}}
+
! {{iconify|Intrigue||||策略}}
! {{iconify|Learning}}
+
! {{iconify|Learning||||学識}}
! [[File:Focus invalid.png|24px]] Wrong education
+
! [[File:Focus invalid.png|24px]] 不正な教育
! AI Boldness
+
! AIの勇敢
! AI Compassion
+
! AIの慈悲
! AI Energy
+
! AIの活力
! AI Greed
+
! AIの強欲
! AI Honor
+
! AIの名誉
! AI Rationality
+
! AIの合理性
! AI Sociability
+
! AIの社交性
! AI Vengefulness
+
! AIの復讐心
    
|- id="Bossy"
 
|- id="Bossy"
{{trait entry|Bossy}} || '''0''' || {{green|+1}} || {{green|+1}} || '''0''' || '''0''' || {{iconify|Diplomacy}} || +25 || 0 || 0 || +25 || +15 || +15 || 0 || +15
+
{{trait entry|Bossy}}(仕切り屋) || '''0''' || {{green|+1}} || {{green|+1}} || '''0''' || '''0''' || {{iconify|Diplomacy||||外交}} || +25 || 0 || 0 || +25 || +15 || +15 || 0 || +15
    
|- id="Charming"
 
|- id="Charming"
{{trait entry|Charming}} || {{green|+1}} || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{iconify|Stewardship}} || 0 || +15 || 0 || +25 || −15 || +15 || +25 || +15
+
{{trait entry|Charming}}(愛らしい) || {{green|+1}} || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{iconify|Stewardship||||管理}} || 0 || +15 || 0 || +25 || −15 || +15 || +25 || +15
    
|- id="Curious"
 
|- id="Curious"
{{trait entry|Curious}} || {{green|+1}} || '''0''' || '''0''' || '''0''' || {{green|+1}} || {{iconify|Martial}} || +25 || +25 || +15 || 0 || +15 || 0 || +15 || −15
+
{{trait entry|Curious}}(好奇心旺盛) || {{green|+1}} || '''0''' || '''0''' || '''0''' || {{green|+1}} || {{iconify|Martial||||軍事}} || +25 || +25 || +15 || 0 || +15 || 0 || +15 || −15
    
|- id="Pensive"
 
|- id="Pensive"
{{trait entry|Pensive}} || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || {{iconify|Intrigue}} || −15 || 0 || +15 || −15 || +15 || +25 || −25 || 0
+
{{trait entry|Pensive}}(思索家) || '''0''' || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || {{iconify|Intrigue||||策略}} || −15 || 0 || +15 || −15 || +15 || +25 || −25 || 0
    
|- id="Rowdy"
 
|- id="Rowdy"
{{trait entry|Rowdy}} || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || '''0''' || {{iconify|Learning}} || +25 || −15 || +25 || 0 || −15 || −15 || +15 || +15
+
{{trait entry|Rowdy}}(悪童) || '''0''' || {{green|+1}} || '''0''' || {{green|+1}} || '''0''' || {{iconify|Learning||||学識}} || +25 || −15 || +25 || 0 || −15 || −15 || +15 || +15
 
|}
 
|}
   −
== Health traits ==
+
== 健康特性 ==
A Health trait is a negative trait that lowers a character's {{iconify|Health}} and is visible on the character. They last a varying amount of time and differ greatly in lethality.
+
健康特性(Health trait)は、キャラクターの{{iconify|Health||||健康}}を低下させるネガティブな特性で、3Dキャラクターにも反映されます。持続時間は様々で、致死率も大きく異なります。
   −
The visual effect of certain health traits can be replaced with one from a lesser trait by disabling ''Show graphic diseases and injuries'' option in the settings menu.
+
設定メニューの 「病気や怪我をグラフィックに反映」オプションを無効にすると、特定の健康特性の視覚効果を、よりマイルドな視覚効果に置き換えることができます。
 
{| class="mildtable sortable" style="text-align: center;
 
{| class="mildtable sortable" style="text-align: center;
! colspan="2" | Trait
+
! colspan="2" | 特性
! {{iconify|Diplomacy}}
+
! {{iconify|Diplomacy||||外交}}
! {{iconify|Martial}}
+
! {{iconify|Martial||||軍事}}
! {{iconify|Stewardship}}
+
! {{iconify|Stewardship||||管理}}
! {{iconify|Intrigue}}
+
! {{iconify|Intrigue||||策略}}
! {{iconify|Learning}}
+
! {{iconify|Learning||||学識}}
! {{iconify|Prowess}}
+
! {{iconify|Prowess||||武勇}}
! {{iconify|Dread}}
+
! {{iconify|Dread||||恐怖}}
! {{iconify|Fertility}}
+
! {{iconify|Fertility||||生殖力}}
! {{iconify|Dread}} Loss
+
! {{iconify|Dread||||恐怖}} 減少
! {{icon|opinion}} Attraction
+
! {{icon|opinion}} 魅了
! {{icon|health penalty}} Health
+
! {{icon|health penalty}} 健康
! Curable
+
! 治癒
! Congenital
+
! 先天性
! Cost
+
! コスト
 
|- id="Wounded"
 
|- id="Wounded"
{{trait entry|Wounded}} || '''0''' || {{red|−1}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Wounded}}(負傷) || '''0''' || {{red|−1}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Severely Injured"
 
|- id="Severely Injured"
{{trait entry|Severely Injured}} || '''0''' || {{red|−2}} || '''0''' || {{red|−2}} || '''0''' || {{red|−4}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Severely Injured}}(重症) || '''0''' || {{red|−2}} || '''0''' || {{red|−2}} || '''0''' || {{red|−4}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Brutally Mauled"
 
|- id="Brutally Mauled"
{{trait entry|Brutally Mauled}} || '''0''' || {{red|−4}} || '''0''' || {{red|−4}} || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−75%}} || {{red|+100%}} || {{red|−20}} || {{red|−2}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Brutally Mauled}}(致命傷) || '''0''' || {{red|−4}} || '''0''' || {{red|−4}} || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−75%}} || {{red|+100%}} || {{red|−20}} || {{red|−2}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Sickly"
 
|- id="Sickly"
{{trait entry|Sickly}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−1.25}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Sickly}}(病弱) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{red|+100%}} || '''0''' || {{red|−1.25}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Impotent"
 
|- id="Impotent"
{{trait entry|Impotent}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−50%}} || '''0''' || '''0''' || '''0''' || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Impotent}}(不能) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−50%}} || '''0''' || '''0''' || '''0''' || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Infirm"
 
|- id="Infirm"
{{trait entry|Infirm}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−6}} || {{red|−15}} || {{red|−30%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || {{green|-20}}
+
{{trait entry|Infirm}}(病弱)|| {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−3}} || {{red|−6}} || {{red|−15}} || {{red|−30%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || {{green|-20}}
 
|- id="Incapable"
 
|- id="Incapable"
{{trait entry|Incapable}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−12}} || {{red|−25}} || {{red|−1000%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Incapable}}(無能力者)|| {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−6}} || {{red|−12}} || {{red|−25}} || {{red|−1000%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Inbred"
 
|- id="Inbred"
{{trait entry|Inbred}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−2}} || '''0''' || {{red|−50%}} || '''0''' || {{red|−30}} || {{red|−0.75}} || {{icon|no|alt=y}} || {{icon|yes|alt=y}} || {{green|-30}}
+
{{trait entry|Inbred}}(近親交配) || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−5}} || {{red|−2}} || '''0''' || {{red|−50%}} || '''0''' || {{red|−30}} || {{red|−0.75}} || {{icon|no|alt=y}} || {{icon|yes|alt=y}} || {{green|-30}}
 
|- id="Maimed"
 
|- id="Maimed"
{{trait entry|Maimed}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−50%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
+
{{trait entry|Maimed}}(不具) || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−50%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.5}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} ||  
 
|- id="Blind"
 
|- id="Blind"
{{trait entry|Blind}} || '''0''' || {{red|−6}} || {{red|−2}} || {{red|−2}} || '''0''' || {{red|−10}} || {{red|−10}} || '''0''' || '''0''' || {{red|−10}} || {{red|−0.12}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || {{green|-10}}
+
{{trait entry|Blind}}(盲目) || '''0''' || {{red|−6}} || {{red|−2}} || {{red|−2}} || '''0''' || {{red|−10}} || {{red|−10}} || '''0''' || '''0''' || {{red|−10}} || {{red|−0.12}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || {{green|-10}}
 
|}
 
|}
   −
=== Diseases ===
+
=== 病気 ===
Diseases are Health traits that can be spread from one character to another. If a character is cured of a Disease it becomes immune to it, preventing them from gaining the trait again. Each year a character has a 10% chance to gain an Illness trait though this can be reduced in multiple ways.
+
病気はあるキャラクターから別のキャラクターへと広がる健康特性です。あるキャラクターが病気から治癒すると、その特性に対して免疫ができ、その形質を再び獲得することはなくなります。毎年、あるキャラクターが病気の特性を獲得する確率は10%ですが、これはいくつかの方法で減らすことができます。
 
{| class="mildtable sortable" style="text-align: center;
 
{| class="mildtable sortable" style="text-align: center;
! colspan="2" | Trait
+
! colspan="2" | 特性
! {{iconify|Diplomacy}}
+
! {{iconify|Diplomacy||||外交}}
! {{iconify|Martial}}
+
! {{iconify|Martial||||軍事}}
! {{iconify|Stewardship}}
+
! {{iconify|Stewardship||||管理}}
! {{iconify|Intrigue}}
+
! {{iconify|Intrigue||||策略}}
! {{iconify|Learning}}
+
! {{iconify|Learning||||学識}}
! {{iconify|Prowess}}
+
! {{iconify|Prowess||||武勇}}
! {{iconify|Dread}}
+
! {{iconify|Dread||||恐怖}}
! {{iconify|Fertility}}
+
! {{iconify|Fertility||||生殖力}}
! {{iconify|Dread}} Loss
+
! {{iconify|Dread||||恐怖}} 減少
! {{icon|opinion}} Attraction
+
! {{icon|opinion}} 魅了
! {{icon|health penalty}} Health
+
! {{icon|health penalty}} 健康
! Curable
+
! 治癒
! Congenital
+
! 先天性
! Weight
+
! 体重
! Cost
+
! コスト
 
|- id="Ill"
 
|- id="Ill"
{{trait entry|Ill}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−4}} || {{red|−10}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 4000 || '''0'''
+
{{trait entry|Ill}}(病気) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−4}} || {{red|−10}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 4000 || '''0'''
 
|- id="Bubonic Plague"
 
|- id="Bubonic Plague"
{{trait entry|Bubonic Plague}} || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−10}} || {{red|−30}} || {{red|−50%}} || {{red|+100%}} || {{red|−30}} || {{red|−3.25}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 2 ||  
+
{{trait entry|Bubonic Plague}}(腺ペスト) || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−3}} || {{red|−2}} || {{red|−10}} || {{red|−30}} || {{red|−50%}} || {{red|+100%}} || {{red|−30}} || {{red|−3.25}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 2 ||  
 
|- id="Cancer"
 
|- id="Cancer"
{{trait entry|Cancer}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 150 || {{green|-10}}
+
{{trait entry|Cancer}}(癌) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 150 || {{green|-10}}
 
|- id="Consumption"
 
|- id="Consumption"
{{trait entry|Consumption}} || {{red|−2}} || '''0''' || {{red|−1}} || {{red|−2}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 100 || '''0'''
+
{{trait entry|Consumption}}(結核) || {{red|−2}} || '''0''' || {{red|−1}} || {{red|−2}} || '''0''' || {{red|−2}} || {{red|−10}} || '''0''' || {{red|+100%}} || {{red|−10}} || {{red|−1}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 100 || '''0'''
 
|- id=" Great Pox"
 
|- id=" Great Pox"
{{trait entry|Great Pox}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || '''0''' || {{red|−20}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|yes|alt=y}} || 120 || {{green|-10}}
+
{{trait entry|Great Pox}}(梅毒) || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || {{red|−1}} || '''0''' || {{red|−20}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|yes|alt=y}} || 120 || {{green|-10}}
 
|- id="Gout Ridden"
 
|- id="Gout Ridden"
{{trait entry|Gout Ridden}} || {{red|−2}} || {{red|−1}} || '''0''' || '''0''' || '''0''' || {{red|−2}} || {{red|−5}} || '''0''' || '''0''' || {{red|−15}} || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 250 || {{green|-5}}
+
{{trait entry|Gout Ridden}}(痛風) || {{red|−2}} || {{red|−1}} || '''0''' || '''0''' || '''0''' || {{red|−2}} || {{red|−5}} || '''0''' || '''0''' || {{red|−15}} || {{red|−0.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 250 || {{green|-5}}
 
|- id="Leper"
 
|- id="Leper"
{{trait entry|Leper}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−95%}} || {{red|+100%}} || {{red|−35}} || {{red|−0.75}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || 40 || '''0'''
+
{{trait entry|Leper}}(らい病) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−8}} || {{red|−20}} || {{red|−95%}} || {{red|+100%}} || {{red|−35}} || {{red|−0.75}} || {{icon|no|alt=y}} || {{icon|no|alt=y}} || 40 || '''0'''
 
|- id="Lover's Pox"
 
|- id="Lover's Pox"
{{trait entry|Lover's Pox}} || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−5}} || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{icon|no|alt=y}} || {{icon|yes|alt=y}} || 150 || '''0'''
+
{{trait entry|Lover's Pox}}(性器ヘルペス) || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || '''0''' || {{red|−5}} || '''0''' || '''0''' || {{red|−20}} || '''0''' || {{icon|no|alt=y}} || {{icon|yes|alt=y}} || 150 || '''0'''
 
|- id="Pneumonia"
 
|- id="Pneumonia"
{{trait entry|Pneumonia}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−8}} || {{red|−10}} || {{red|−50%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 80 || '''0'''
+
{{trait entry|Pneumonia}}(肺炎) || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−2}} || {{red|−8}} || {{red|−10}} || {{red|−50%}} || {{red|+100%}} || '''0''' || {{red|−1.5}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 80 || '''0'''
 
|- id="Smallpox"
 
|- id="Smallpox"
{{trait entry|Smallpox}} || {{red|−2}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 2 || '''0'''
+
{{trait entry|Smallpox}}(天然痘) || {{red|−2}} || '''0''' || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−10}} || {{red|−15}} || {{red|−25%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 2 || '''0'''
 
|- id="Typhus"
 
|- id="Typhus"
{{trait entry|Typhus}} || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−1}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 100 || '''0'''
+
{{trait entry|Typhus}}(チフス) || {{red|−1}} || '''0''' || {{red|−2}} || {{red|−1}} || {{red|−2}} || {{red|−4}} || {{red|−15}} || {{red|−20%}} || {{red|+100%}} || {{red|−10}} || {{red|−1.75}} || {{icon|yes|alt=y}} || {{icon|no|alt=y}} || 100 || '''0'''
 
|}
 
|}
   −
== Dynasty traits ==
+
== 王朝の特性 ==
Dynasty traits can be either given or removed by members of the same Dynasty.
+
王朝の特性(Dynasty traits)は、同じ王朝のメンバーによって与えられるか、または削除されます。
 +
 
 +
※説明文は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Trait
+
! colspan="2" | 特性
! Effects
+
! 効果
! Cost
+
! コスト
! Requirements
+
! 必要条件
! width=20% | Description
+
! width=20% | 説明文
    
|- id="Bastard"
 
|- id="Bastard"
{{trait entry|Bastard}}
+
{{trait entry|Bastard}}(私生児)
 
|  
 
|  
* {{icon|opinion}} {{green|+5}} Same trait opinion
+
* {{icon|opinion}} {{green|+5}} 同じ特性の評価
* {{icon|opinion}} {{red|−15}} Dynasty Opinion
+
* {{icon|opinion}} {{red|−15}} 王朝の評価
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|warning}} Can not inherit titles
+
* {{icon|warning}} 称号を継承することはできない
 
| '''0'''
 
| '''0'''
 
|  
 
|  
* [[File:Secret adultery.png|24px]] Character was born outside marriage or concubinage
+
* [[File:Secret adultery.png|24px]] キャラクターは婚外で、または側室から生まれた
* [[File:Doctrine bastardry.png|24px]] Faith does not have the No Bastards bastardry doctrine
+
* [[File:Doctrine bastardry.png|24px]] 宗派は私生児は存在しない(No Bastards bastardry)の教義を持っていない
| ''This character was not born of a legal pairing of parents, or a concubine, and will have to live with the stain of illegitimacy their whole life.''
+
| ''この人物は両親や側室といった法律上の夫婦関係から生まれたものではなく、一生、私生児という汚点を背負わなければならない。''
    
|- id="Bastard Founder"
 
|- id="Bastard Founder"
{{trait entry|Bastard Founder}}
+
{{trait entry|Bastard Founder}}(成り上がった私生児)
 
|  
 
|  
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|warning}} Can not inherit titles
+
* {{icon|warning}} 称号を継承することはできない
 
|
 
|
| {{icon|yes}} Character gained a Landed title while being a Bastard
+
| {{icon|yes}} キャラクターが私生児である間に領地称号を手にした
| ''A former bastard who has founded their own Dynasty.''
+
| ''自らの王朝を打ち立てたかつては私生児だった人物である。''
    
|- id="Born in the Purple"
 
|- id="Born in the Purple"
{{trait entry|Born in the Purple}}
+
{{trait entry|Born in the Purple}}(高貴な生まれ)
 
|  
 
|  
* {{icon|prestige}} {{green|+0.5}} Monthly prestige
+
* {{icon|prestige}} {{green|+0.5}} 月間の威信
* {{icon|opinion}} {{green|+5}} Vassal opinion
+
* {{icon|opinion}} {{green|+5}} 封臣の評価
 
| {{red|+40}}
 
| {{red|+40}}
 
|
 
|
* {{icon|barony}} One of the parents had their capital in the Barony of Constantinople when the character was born
+
* {{icon|barony}} キャラクターが生まれたとき、両親の1人がコンスタンティノープル(Constantinople)の男爵領に領地首都を置いていた
* {{icon|empire}} The same parent owned the Byzantine Empire or Roman Empire title when the character was born
+
* {{icon|empire}} キャラクターが生まれたとき、父母がビザンツ帝国やローマ帝国の称号を所有していた。
* {{icon|yes}} If the mother was landless she must have physically been in Constantinople during the birth
+
* {{icon|yes}} 母親が所領無しである場合、出産時にコンスタンティノープルに存在した
* {{icon|yes}} If the mother was landed she must have been at peace with the father during the birth
+
* {{icon|yes}} 母親が所領持ちである場合、出産時に父親と平和状態にあった
* {{icon|no}} Mother was imprisoned during the birth.
+
* {{icon|no}} 母親が出産時に投獄された
* {{icon|no}} Mother was commanding an army the during birth.
+
* {{icon|no}} 母親が出産時に軍隊を指揮していた
| ''This character was born to prominent parents, a rich life and high expectations.''
+
| ''この人物は有力な両親の下に生まれ、裕福な生活を送り、大きな期待をされている。''
    
|- id="Child of Concubine"
 
|- id="Child of Concubine"
| id="Consort" {{trait entry|Child of Concubine}}
+
| id="Consort" {{trait entry|Child of Concubine}}(側室の子)
| {{icon|diplomacy}} {{red|−1}} Diplomacy
+
| {{icon|diplomacy}} {{red|−1}} 外交
 
|
 
|
| {{icon|yes}} One of the parents was a Concubine when the character was born
+
| {{icon|yes}} キャラクターが生まれたとき、両親の1人が側室だった
| ''This character was born of a concubine.''
+
| ''この人物は側室の子だ。''
    
|- id="Child of Consort"
 
|- id="Child of Consort"
{{trait entry|Child of Consort}}
+
{{trait entry|Child of Consort}}(男妾の子)
| {{icon|diplomacy}} {{red|−1}} Diplomacy
+
| {{icon|diplomacy}} {{red|−1}} 外交
 
|
 
|
| {{icon|yes}} One of the parents was a Consort when the character was born
+
| {{icon|yes}} キャラクターが生まれたとき、両親の1人が男妾だった
| ''This character was fathered by a consort.''
+
| ''この人物は男妾の子供だ。''
    
|- id="Denounced"
 
|- id="Denounced"
{{trait entry|Denounced}}
+
{{trait entry|Denounced}}(糾弾された)
 
|  
 
|  
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|prestige}} {{red|−1}} Monthly prestige
+
* {{icon|prestige}} {{red|−1}} 月間の威信
* {{iconify|Crime}} towards members of the same Dynasty
+
* {{iconify|Crime||||犯罪}} 同じ王朝の他のメンバーに対して
 
|
 
|
| {{icon|yes}} Denounce Dynasty Head interaction
+
| {{icon|yes}} 王朝の当主(Dynasty Head)の関係行動(interaction)「避難する(Denounce)」
| ''This character has been denounced by the Dynasty Head and can now be imprisoned by any other Dynasty member.''
+
| ''このキャラクターは王朝の当主によってに糾弾され、今では王朝の他のメンバーによって投獄される可能性がある。''
    
|- id="Disinherited"
 
|- id="Disinherited"
{{trait entry|Disinherited}}
+
{{trait entry|Disinherited}}(廃嫡者)
 
|  
 
|  
* {{icon|opinion}} {{red|−5}} Dynasty Opinion
+
* {{icon|opinion}} {{red|−5}} 王朝の評価
* {{icon|warning}} Can not inherit titles from the same Dynasty
+
* {{icon|warning}} 同じ王朝から称号を継承することができない
 
|
 
|
| {{icon|yes}} Disinherit Dynasty Head interaction
+
| {{icon|yes}} 王朝の当主の関係行動「廃嫡(Disinherited)」
| ''This character has been disinherited by the Dynasty Head and cannot inherit any title from any Dynasty member.''
+
| ''この人物は王朝の当主によって廃嫡されており、他の一族の一員から称号を継承することが出来ない。''
    
|- id="Disputed Heritage"
 
|- id="Disputed Heritage"
{{trait entry|Disputed Heritage}}
+
{{trait entry|Disputed Heritage}}(相続の異議)
 
|  
 
|  
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|opinion}} {{red|−10}} House Opinion
+
* {{icon|opinion}} {{red|−10}} 家の評価
 
|
 
|
| [[File:Secret adultery.png|24px]] Illegitimate Child secret was exposed
+
| [[File:Secret adultery.png|24px]] 違法な子供の秘密が暴露された
| ''Credible Rumors surround this character's heritage. Many say that their father is someone else.''
+
| ''この人物には相続について信憑性の高い噂がある。父親が別人だという人間が後を絶たない。''
    
|- id="Legitimized Bastard"
 
|- id="Legitimized Bastard"
{{trait entry|Legitimized Bastard}}
+
{{trait entry|Legitimized Bastard}}(認知された私生児)
 
|  
 
|  
* {{icon|opinion}} {{red|−10}} Dynasty Opinion
+
* {{icon|opinion}} {{red|−10}} 王朝の評価
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
 
| '''0'''
 
| '''0'''
| {{icon|yes}} Legitimize House Head interaction
+
| {{icon|yes}} 家長(House Head)の関係行動「認知する(Legitimize)」
| ''This character was born a bastard, but has since been legitimized.''
+
| ''この人物は私生児として生まれたが、今では認知されている。''
    
|- id="Reincarnation"
 
|- id="Reincarnation"
{{trait entry|Reincarnation}}
+
{{trait entry|Reincarnation}}(転生者)
 
|  
 
|  
<!-- Transclusion used in Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
* {{icon|piety eastern}} <section begin=ReincarnationPietyGain />{{green|+1}}<section end=ReincarnationPietyGain /> Monthly piety
+
* {{icon|piety eastern}} <section begin=ReincarnationPietyGain />{{green|+1}}<section end=ReincarnationPietyGain /> 月間の信仰点
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
|
 
|
 
|  
 
|  
* [[File:Core tenet adorcism.png|24px]] Faith has the Reincarnation tenet
+
* [[File:Core tenet adorcism.png|24px]] 宗派は転生(Reincarnation)の信条を持つ
* {{icon|unknown}} 4% chance at birth
+
* {{icon|unknown}} 4%の確率で生まれる
| ''This character is said to be the reincarnation of their ancestor.''
+
| ''このキャラクターは祖先の生まれ変わりとされている。''
    
|- id="Twin"
 
|- id="Twin"
{{trait entry|Twin}}
+
{{trait entry|Twin}}(双子)
| {{icon|opinion}} {{green|+15}} Twin Sibling Opinion
+
| {{icon|opinion}} {{green|+15}} 双子のお互いの評価
 
|
 
|
| {{icon|unknown}} 2% chance at birth
+
| {{icon|unknown}} 2%の確率で生まれる
| ''This character was born a twin.''
+
| ''この人物は双子として生まれた。''
    
|- id="Wild Oat"
 
|- id="Wild Oat"
{{trait entry|Wild Oat}}
+
{{trait entry|Wild Oat}}(婚外子)
| {{icon|diplomacy}} {{red|−1}} Diplomacy
+
| {{icon|diplomacy}} {{red|−1}} 外交
 
| '''0'''
 
| '''0'''
 
|  
 
|  
* [[File:Secret adultery.png|24px]] Character was born outside marriage or concubinage
+
* [[File:Secret adultery.png|24px]] キャラクターは婚外で、または側室から生まれた
* [[File:Doctrine bastardry.png|24px]] Faith has the No Bastards bastardry doctrine
+
* [[File:Doctrine bastardry.png|24px]] 宗派は私生児は存在しない(No Bastards bastardry)の教義を持っている
| ''This character was born out of wedlock.''
+
| ''この人物は婚外子である。''
 
|}
 
|}
   −
=== Descendant traits ===
+
=== 子孫特性 ===
 
{{see also|Breeding#List of other inherited traits}}
 
{{see also|Breeding#List of other inherited traits}}
Descendant traits can be obtained if one of a character's parents has either a certain founding trait or a descendant trait. In the Ruler Designer the Sayyid trait costs {{red|25}} points, while the others are unavailable.
+
 
 +
子孫特性(Descendant traits)は、あるキャラクターの両親のいずれかが、特定の創始特性(founding trait)あるいは子孫特性をもつ場合に入手できます。ルーラーデザイナーでは、サイイド(Sayyid )の特性は{{red|25}}ポイントですが、他の特性は使用できません。
    
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Founding trait
+
! colspan="2" | 創始特性
! Effects
+
! 効果
! AI Zeal
+
! AIの熱意
! colspan="2" | Descendant trait
+
! colspan="2" | 子孫特性
! Effects
+
! 効果
! AI Zeal
+
! AIの熱意
! Founding requirements
+
! 創始の条件
 
   
|-
 
|-
| id="Saoshyant" {{trait entry|Saoshyant}}
+
| id="Saoshyant" {{trait entry|Saoshyant}}(サオシヤント)<ref>訳者注:ゾロアスター教における救世主のこと</ref>
 
|  
 
|  
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|learning}} {{green|+2}} Learning
+
* {{icon|learning}} {{green|+2}} 学識
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| +100
 
| +100
| id="Saoshyant Descendant" {{trait entry|Saoshyant Descendant}}
+
| id="Saoshyant Descendant" {{trait entry|Saoshyant Descendant}}(サオシャントの末裔)
 
|  
 
|  
* {{icon|learning}} {{green|+1}} Learning
+
* {{icon|learning}} {{green|+1}} 学識
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| 0
 
| 0
| {{icon|decision}} [[Become the Saoshyant]] decision
+
| {{icon|decision}} [[Become the Saoshyant]] ディシジョン
    
|- id="Sayyid"
 
|- id="Sayyid"
{{trait entry|Sayyid}}
+
{{trait entry|Sayyid}}(サイイド)<ref>訳者注:イスラーム圏で使用される尊称。特に預言者ムハンマドの娘ファーティマとカリフ・アリーの息子であるハサンとフサインの男系(および場合によっては女系も含めた)の後裔たちを言う</ref>
| {{icon|opinion}} {{green|+5}} Same faith opinion
+
| {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| 0
 
| 0
{{trait entry|Sayyid}}
+
{{trait entry|Sayyid}}(サイイド)
| {{icon|opinion}} {{green|+5}} Same faith opinion
+
| {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| 0
 
| 0
| {{icon|yes}} Historical character
+
| {{icon|yes}} 史実のキャラクター
    
|-
 
|-
| id="Paragon" {{trait entry|Paragon}}
+
| id="Paragon" {{trait entry|Paragon}}(規範)
| {{icon|opinion}} {{green|+20}} Temple Vassal opinion
+
| {{icon|opinion}} {{green|+20}} 寺院封臣(Temple Vassal)の評価
 
| +20
 
| +20
| id="Consecrated Blood" {{trait entry|Consecrated Blood}}
+
| id="Consecrated Blood" {{trait entry|Consecrated Blood}}(聖別された血統)
| {{icon|opinion}} {{green|+10}} Temple Vassal opinion
+
| {{icon|opinion}} {{green|+10}} 寺院封臣(Temple Vassal)の評価
 
| +10
 
| +10
 
|  
 
|  
* {{icon|decision}} [[Consecrate Bloodline]] decision
+
* {{icon|decision}} [[Consecrate Bloodline]] ディシジョン
* {{icon|no}} Head of Faith
+
* {{icon|no}} 宗教指導者(Head of Faith)
    
|-
 
|-
| id="The Savior" {{trait entry|The Savior}}
+
| id="The Savior" {{trait entry|The Savior}}(救世主)
| {{icon|opinion}} {{green|+10}} Same faith opinion
+
| {{icon|opinion}} {{green|+10}} 同じ宗派の評価
Hidden: +75% county conversion speed<ref>{{cite file|common\script_values\99_court_chaplain_values.txt}}, <code>conversion_savior_liege</code></ref>
+
隠しパラメタ: +75% 伯爵領の改宗スピード<ref>{{cite file|common\script_values\99_court_chaplain_values.txt}}, <code>conversion_savior_liege</code></ref>
 
| +100
 
| +100
| id="Divine Blood" {{trait entry|Divine Blood}}
+
| id="Divine Blood" {{trait entry|Divine Blood}}(神の血)
| {{icon|opinion}} {{green|+5}} Same faith opinion
+
| {{icon|opinion}} {{green|+5}} 同じ宗派の評価
Hidden: +25% county conversion speed<ref>{{cite file|common\script_values\99_court_chaplain_values.txt}}, <code>conversion_divine_blood_liege</code></ref>
+
隠しパラメタ: +25% 伯爵領の改宗スピード<ref>{{cite file|common\script_values\99_court_chaplain_values.txt}}, <code>conversion_divine_blood_liege</code></ref>
 
| 0
 
| 0
 
|  
 
|  
* {{icon|decision}} Consecrate Bloodline decision
+
* {{icon|decision}} ディシジョン「血統の聖別(Consecrate Bloodline)」
* {{icon|yes}} Head of Faith
+
* {{icon|yes}} 宗教指導者
 
|}
 
|}
   −
== Decision traits ==
+
== ディシジョン特性 ==
The following traits can be gained via {{iconify|decision}}s and have not yet been included above.
+
以下の特性は{{iconify|decision||||ディシジョン}}を通じて得られるものであり、上記にはまだ含まれていない。
 +
 
 +
※説明文は日本語化MOD「CK3_JPM_PROJECT」の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Trait
+
! colspan="2" | 特性
! Effects
+
! 効果
! Decision
+
! ディシジョン
! Description
+
! 説明文
 
|- id="Augustus"
 
|- id="Augustus"
{{trait entry|Augustus}}
+
{{trait entry|Augustus}}(アウグストゥス)
 
|  
 
|  
* {{icon|prestige}} {{green|+0.5}} Monthly prestige
+
* {{icon|prestige}} {{green|+0.5}} 月間の威信
* {{icon|opinion}} {{green|+10}} Vassal opinion
+
* {{icon|opinion}} {{green|+10}} 封臣の評価
| [[Restore the Roman Empire]]
+
| [[ローマ帝国の復興]]
| ''This character is the current ruler of the restored Roman Empire and commands the respect an office of such magnitude is due.''
+
| ''この人物は復活したローマ帝国の現在の当主であり、非常に名誉ある職務として尊敬すべきと命じている。''
 
|- id="Chakravarti"
 
|- id="Chakravarti"
{{trait entry|Chakravarti}}
+
{{trait entry|Chakravarti}}(チャクラヴァルティ)<ref>訳者注:https://ja.wikipedia.org/wiki/%E8%BB%A2%E8%BC%AA%E8%81%96%E7%8E%8B</ref>
 
|  
 
|  
* {{icon|diplomacy}} {{green|+2}} Diplomacy
+
* {{icon|diplomacy}} {{green|+2}} 外交
* {{icon|martial}} {{green|+1}} Martial
+
* {{icon|martial}} {{green|+1}} 軍事
* {{icon|learning}} {{green|+2}} Learning
+
* {{icon|learning}} {{green|+2}} 学識
* {{icon|opinion}} {{green|+20}} Same faith opinion
+
* {{icon|opinion}} {{green|+20}} 同じ宗派の評価
| [[Become Chakravrati]]
+
| [[転輪聖王になる]]
| ''This character has united the center of the world, and is the rightful ruler of its entirety.''
+
| ''この人物は世界の中心を統一し、その世界の正当な統治者である。''
 
|- id="Greatest of Khans"
 
|- id="Greatest of Khans"
{{trait entry|Greatest of Khans}}
+
{{trait entry|Greatest of Khans}}(グレートカーン)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+2}} Diplomacy
+
* {{icon|diplomacy}} {{green|+2}} 外交
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|stewardship}} {{green|+1}} Stewardship
+
* {{icon|stewardship}} {{green|+1}} 管理
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|dread}} {{green|+50}} Natural Dread
+
* {{icon|dread}} {{green|+50}} 自然な恐怖
* {{icon|dread}} {{green|−25%}} Dread decay
+
* {{icon|dread}} {{green|−25%}} 恐怖の減衰
* {{icon|opinion}} {{green|+10}} Same Culture Opinion
+
* {{icon|opinion}} {{green|+10}} 同じ文化の評価
* {{icon|scheme success chance}} {{green|+25%}} Hostile Scheme Resistance
+
* {{icon|scheme success chance}} {{green|+25%}} 敵対的な計画への抵抗力
* {{icon|scheme success chance}} {{green|−20}} Enemy Hostile Success chance
+
* {{icon|scheme success chance}} {{green|−20}} 敵の敵対的な計画の成功率
* {{icon|vassal}} {{green|+20}} Vassal Limit
+
* {{icon|vassal}} {{green|+20}} 封臣の限界数
| [[Become Greatest of Khans]]
+
| [[最も偉大なるハンへの登極]]
| ''This character has been proclaimed the ruler of the universe itself, by right of conquest.''
+
| ''この人物には世界征服の権利があり、この世の全てのものの支配者である事が宣言されている。''
 
|- id="Pilgrim"
 
|- id="Pilgrim"
 
{{trait entry|Pilgrim}}
 
{{trait entry|Pilgrim}}
| <!-- NOTE: shared with Hajji -->
+
| <!-- : Hajjiと共用 -->
<!-- Transclusion used in Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
* {{icon|piety}} <section begin=PilgrimPietyGainPct />{{green|+10%}}<section end=PilgrimPietyGainPct /> Monthly piety
+
* {{icon|piety}} <section begin=PilgrimPietyGainPct />{{green|+10%}}<section end=PilgrimPietyGainPct /> 月毎の信仰点
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
| [[Go on a Pilgrimage]]
+
| [[巡礼に行く]]
| ''This character has completed a pilgrimage to a holy site.''
+
| ''この人物は聖地への巡礼を完遂した。''
 
|- id="Hajji"
 
|- id="Hajji"
| id="Hajjah" {{trait entry|Hajji}} / Hajjah
+
| id="Hajjah" {{trait entry|Hajji}}(ハッジ) / Hajjah(ハッジャ)<ref>訳者注:イスラーム教における巡礼のこと</ref>
| <!-- NOTE: shared with Pilgrim -->
+
| <!-- : Pilgrimと共用 -->
* {{icon|piety muslim}} {{green|+10%}} Monthly piety
+
* {{icon|piety muslim}} {{green|+10%}} 月間の信仰点
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
| [[Undertake the Hajj]]
+
| [[ハッジを行う]]
| ''This character has completed the Hajj, a pilgrimage to the House of Allah in Mecca.''
+
| ''この人物はハッジ、メッカにあるアッラーの家(カアバ聖殿)への巡礼を完遂した。''
 
|}
 
|}
   −
== Other traits ==
+
== その他の特性 ==
 +
 
 +
※説明文の翻訳は日本語化MOD(CK3_JPM_PROJECT)を使用させていただいています
 +
 
 
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Trait
+
! colspan="2" | 特性
! Effects
+
! 効果
! Cost
+
! コスト
! Notes
+
! 注釈
! Description
+
! 説明文
 
|- id="Adventurer"
 
|- id="Adventurer"
{{trait entry|Adventurer}}
+
{{trait entry|Adventurer}}(冒険者)
 
|  
 
|  
* {{icon|martial}} {{green|+1}} Martial
+
* {{icon|martial}} {{green|+1}} 軍事
* {{icon|prowess}} {{green|+1}} Prowess
+
* {{icon|prowess}} {{green|+1}} 武勇
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
* {{icon|diplomacy}} {{red|−1}} Diplomacy
+
* {{icon|diplomacy}} {{red|−1}} 外交
 
| {{red|+20}}
 
| {{red|+20}}
 
|  
 
|  
| ''This character has led a life of bravery and action as an adventurer.''
+
| ''この人物は、冒険者として勇気と行動の人生を歩んできた。''
 
|- id="Berserker"
 
|- id="Berserker"
{{trait entry|Berserker}}
+
{{trait entry|Berserker}}(ベルセルク)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+5}} Prowess
+
* {{icon|prowess}} {{green|+5}} 武勇
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
* {{icon|diplomacy}} {{red|−2}} Diplomacy
+
* {{icon|diplomacy}} {{red|−2}} 外交
 
| {{red|+40}}
 
| {{red|+40}}
 
|  
 
|  
| ''Once this character's blood starts to boil it will only be sated by the death of their enemies.''
+
| ''一度この人物がその血を滾らせれば、その敵の死によってのみ満たされる。''
 
|- id="Devoted"
 
|- id="Devoted"
{{trait entry|Devoted}}
+
{{trait entry|Devoted}}(献身的)
 
|  
 
|  
<!-- Transclusion used by Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
* {{icon|piety}} <section begin=DevotedPietyGain />{{green|+0.3}}<section end=DevotedPietyGain /> Monthly piety
+
* {{icon|piety}} <section begin=DevotedPietyGain />{{green|+0.3}}<section end=DevotedPietyGain /> 月間の信仰点
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
* {{icon|warning}} Can not inherit
+
* {{icon|warning}} 継承できない
* {{icon|warning}} May not marry
+
* {{icon|warning}} 結婚できない
 
|  
 
|  
 
|  
 
|  
This trait has several different names depending on circumstance:
+
この特性は状況によりいくつかの異なる名前を持ちます。
 
{| class="mildtable mw-collapsible mw-collapsed"
 
{| class="mildtable mw-collapsible mw-collapsed"
! Condition
+
! 状態
! Name
+
! 名前
 
|-
 
|-
| Male
+
| 男性
| Monk
+
| 修道僧(Monk)
 
|-
 
|-
| Female
+
| 女性
| Nun
+
| 尼(Nun)
 
|-
 
|-
| Child
+
| 子供(Child)
| Promised to the Clergy
+
| 聖職者との約束(Promised to the Clergy)
 
|-
 
|-
| Buddhist
+
| 仏教
| Bhikkhu / Bhikkhuni
+
| 比丘(Bhikkhu) / 比丘尼(Bhikkhuni)
 
|-
 
|-
| Hindu
+
| ヒンドゥー教
| Sanyasi / Sanyasini
+
| サンニャーシ(Sanyasi) / サンニャーシニ(Sanyasini)
 
|-
 
|-
| Jain
+
| ジャイナ教
| Muni / Aryika
+
| 牟尼(Muni) / アリーカ(Aryika)
 
|}
 
|}
| ''This character has dedicated their life to the service of a higher power.''
+
| ''この人物は、神のために自分の人生を捧げている。''
 
|- id="Heresiarch"
 
|- id="Heresiarch"
{{trait entry|Heresiarch}}
+
{{trait entry|Heresiarch}}(異端指導者)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|learning}} {{green|+2}} Learning
+
* {{icon|learning}} {{green|+2}} 学識
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|advantage}} {{green|+5}} Advantage against co-religionists
+
* {{icon|advantage}} {{green|+5}} 同宗教者(co-religionists)に対しての優位性
* {{icon|opinion}} {{green|+10}} Same faith opinion
+
* {{icon|opinion}} {{green|+10}} 同じ宗派の評価
 
| {{red|+50}}
 
| {{red|+50}}
 
|  
 
|  
| ''This character is the local leader of a heretical sect.''
+
| ''この人物は、異端派の地域指導者である。''
 
|- id="Holy Monarch"
 
|- id="Holy Monarch"
{{trait entry|Holy Monarch}}
+
{{trait entry|Holy Monarch}}(聖君)
 
|  
 
|  
* {{icon|martial}} {{green|+3}} Martial
+
* {{icon|martial}} {{green|+3}} 軍事
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|advantage}} {{green|+5}} Faith Hostility Advantage
+
* {{icon|advantage}} {{green|+5}} 信仰への敵意(Faith Hostility)の優位性
* {{icon|screen}} {{green|−20%}} Retreat Losses
+
* {{icon|screen}} {{green|−20%}} 退却時の損失
* [[File:Death natural.png|24px]] {{green|−15%}} Friendly Fatal Casualties
+
* [[File:Death natural.png|24px]] {{green|−15%}} 友軍の死傷者
* {{icon|control}} {{green|+50%}} Monthly Control
+
* {{icon|control}} {{green|+50%}} 月間の支配
* {{icon|opinion}} {{green|+35}} Popular opinion
+
* {{icon|opinion}} {{green|+35}} 領民の評価
* {{icon|opinion}} {{green|+15}} Same faith opinion
+
* {{icon|opinion}} {{green|+15}} 同じ宗派の評価
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
* {{icon|yes}} Ignore Negative Culture Opinion
+
* {{icon|yes}} ネガティブな文化評価を無視
 
| {{red|+120}}
 
| {{red|+120}}
 
|  
 
|  
This trait has different names depending on religion:
+
この特性は宗教によって異なる名前を持ちます。
 
{| class="mildtable mw-collapsible mw-collapsed"
 
{| class="mildtable mw-collapsible mw-collapsed"
! Condition
+
! 状態
! Name
+
! 名前
 
|-
 
|-
| Tibetan
+
| チベット原始仏教
| Kailash King/Queen
+
| カイラシュの王(Kailash King)/カイラシュの女王(Kailash Queen)
 
|-
 
|-
| Buddhist
+
| 仏教
| High Aasaan
+
| 大アーサーン(High Aasaan)
 
|-
 
|-
| Christian
+
| キリスト教
| Crusader King/Queen
+
| 十字軍国家の王(Crusader King)/十字軍国家の女王(Crusader Queen)
 
|-
 
|-
| Dualist
+
| 二元論
 
| Chosen of Xradesahr
 
| Chosen of Xradesahr
 
|-
 
|-
| Norse
+
| 古ノルド原始宗教(Norse)
| Hersir
+
| ヘルシル(Hersir)
 
|-
 
|-
| Hellenic
+
| 古代ギリシャ宗教
| Archon / Archontess
+
| アルコーン(Archon) / アルコンテス(Archontess)
 
|-
 
|-
| Hindu
+
| ヒンディー教
| Rajarishi
+
| ラージャリシ(Rajarishi)
 
|-
 
|-
| Muslim
+
| イスラム教
| Amir al-Mu'minin
+
| ムイーヌッディーン(Amir al-Mu'minin)
 
|-
 
|-
| Jain
+
| ジャイナ教
| Irenic Monarch
+
| 調和の王(Irenic Monarch)
 
|-
 
|-
| Jewish
+
| ユダヤ教
| Nagid
+
| ナギド(Nagid)
 
|-
 
|-
| Uralic
+
| ウラル原始宗教
| Hadùr's Chosen
+
| ハドゥールに選ばれしもの(Hadùr's Chosen)
 
|-
 
|-
| Baltic
+
| バルト原始宗教
| Dievas' Chosen
+
| ディエヴァスに選ばれしもの(Dievas' Chosen)
 
|-
 
|-
| Slavic
+
| スラブ原始宗教
| Perun's Chosen
+
| ペルーンに選ばれしもの(Perun's Chosen)
 
|-
 
|-
| Finno-Ugric
+
| フィン・ウゴル原始宗教
| Bear King/Queen
+
| 熊の王(Bear King)/熊の女王(Bear Queen)
 
|-
 
|-
| Siberian
+
| シベリア原始宗教
| Ulgen's Chosen
+
| ウルゲンに選ばれし者(Ulgen's Chosen)
 
|-
 
|-
| Tengri
+
| テングリ教
| Sky-King / Sky-Queen
+
| 天空王(Sky-King) / 天空女王(Sky-Queen)
 
|-
 
|-
| Mandé
+
| マンデ原始宗教
| Nyame's Chosen
+
| ニャムに選ばれしもの(Nyame's Chosen)
 
|-
 
|-
| Hausa
+
| ハウサ原始宗教
| Galadima
+
| 大族長(Galadima)
 
|-
 
|-
| Senegambian
+
| セネガンビア原始宗教
| Roog's Chosen
+
| ローグに選ばれしもの(Roog's Chosen)
 
|-
 
|-
| Zoroastrian
+
| ゾロアスター教
| Argbadh
+
| アルグバード(Argbadh)
 
|-
 
|-
| Zunbil
+
| ズンビール原始宗教
| Sun-King / Sun-Queen
+
| 太陽王(Sun-King) / 太陽女王(Sun-Queen)
 
|}
 
|}
| ''A great warrior King who has carved their own kingdom out of the lands of the infidels.''
+
| ''邪教の地に自らの王国を作り上げた偉大なる戦士である。''
 
|- id="Murderer"
 
|- id="Murderer"
{{trait entry|Murderer}}
+
{{trait entry|Murderer}}(殺人者)
| {{icon|opinion}} {{red|−15}} General opinion
+
| {{icon|opinion}} {{red|−15}} 一般的な評価
 
| {{green|-10}}
 
| {{green|-10}}
 
|  
 
|  
| ''This character has illegally brought about someone's demise.''
+
| ''この人物は違法に誰かに終焉をもたらした。''
 
|- id="Order Member"
 
|- id="Order Member"
{{trait entry|Order Member}}
+
{{trait entry|Order Member}}(聖騎士団員)
 
|  
 
|  
* {{icon|martial}} {{green|+1}} Martial
+
* {{icon|martial}} {{green|+1}} 軍事
* {{icon|prowess}} {{green|+4}} Prowess
+
* {{icon|prowess}} {{green|+4}} 武勇
* {{icon|opinion}} {{green|+15}} Same trait opinion
+
* {{icon|opinion}} {{green|+15}} 同じ特性の評価
* {{icon|warning}} Can not inherit
+
* {{icon|warning}} 継承できない
* {{icon|warning}} May not marry
+
* {{icon|warning}} 結婚できない
 
|  
 
|  
 
|  
 
|  
| ''This character serves in a militarized Holy Order.''
+
| ''この人物は武装化した聖教団に仕えている。''
 
|- id="Peasant Leader"
 
|- id="Peasant Leader"
{{trait entry|Peasant Leader}}
+
{{trait entry|Peasant Leader}}(農民の頭)
 
|  
 
|  
* {{icon|gold}} {{green|-50%}} Army Gold Maintenance
+
* {{icon|gold}} {{green|-50%}} 軍隊の金銭維持費
* {{icon|opinion}} {{green|+10}} Popular opinion
+
* {{icon|opinion}} {{green|+10}} 領民の評価
* {{icon|opinion}} {{green|+25}} Same trait opinion
+
* {{icon|opinion}} {{green|+25}} 同じ特性の評価
* {{icon|opinion}} {{red|−10}} General opinion
+
* {{icon|opinion}} {{red|−10}} 一般的な評価
 
| {{red|+100}}
 
| {{red|+100}}
 
|  
 
|  
| ''This character is a jumped up peasant who revolted against their betters.''
+
| ''この人物は、反旗を翻した思い上がりの農民である。''
 
|- id="Pregnant"
 
|- id="Pregnant"
{{trait entry|Pregnant}}
+
{{trait entry|Pregnant}}(妊娠)
| {{icon|prowess}} {{red|−2}} Prowess
+
| {{icon|prowess}} {{red|−2}} 武勇
 
|  
 
|  
 
|  
 
|  
| ''This character is with child.''
+
| ''この人物は子供を授かっている。''
 
|- id="Raider"
 
|- id="Raider"
{{trait entry|Raider}}
+
{{trait entry|Raider}}(略奪者)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+3}} Prowess
+
* {{icon|prowess}} {{green|+3}} 武勇
* {{icon|prestige}} {{green|+0.3}} Monthly prestige
+
* {{icon|prestige}} {{green|+0.3}} 月間の威信
* {{icon|opinion}} {{green|+5}} Same trait opinion
+
* {{icon|opinion}} {{green|+5}} 同じ特性の評価
 
| {{red|+25}}
 
| {{red|+25}}
| Is renamed to ''Viking'' if culture has the Longships innovation
+
| ロングシップ(Longships)の革新性を取った文化はこれは「バイキング」と名前を変える
| ''This character is a well-known plunderer of foreign settlements.''
+
| ''このキャラクターは異国の地における略奪者としてよく知られている。''
 
|- id="Varangian"
 
|- id="Varangian"
{{trait entry|Varangian}}
+
{{trait entry|Varangian}}(ヴァリャーグ)
 
|  
 
|  
* {{icon|diplomacy}} {{green|+1}} Diplomacy
+
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+2}} Prowess
+
* {{icon|prowess}} {{green|+2}} 武勇
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
 
| {{red|+40}}
 
| {{red|+40}}
 
|  
 
|  
| ''This character has served the Byzantine Army as part of the Varangian Guard.''
+
| ''この人物はヴァリャーグ親衛隊の一員としてビザンツで軍務についたことがある。''
 
|- id="Crusader"
 
|- id="Crusader"
{{trait entry|Crusader}}
+
{{trait entry|Crusader}}(十字軍戦士)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+3}} Prowess
+
* {{icon|prowess}} {{green|+3}} 武勇
* {{icon|opinion}} {{green|+15}} Clergy opinion
+
* {{icon|opinion}} {{green|+15}} 聖職者の評価
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| {{red|+50}}
 
| {{red|+50}}
 
|  
 
|  
| ''This character has participated in a Crusade.''
+
| ''このキャラクターはキリスト教徒としての義務を果たし、十字軍に参加した。''
 
|- id="Mujahid"
 
|- id="Mujahid"
{{trait entry|Mujahid}}
+
{{trait entry|Mujahid}}(ムジャヒディン)
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+3}} Prowess
+
* {{icon|prowess}} {{green|+3}} 武勇
* {{icon|opinion}} {{green|+15}} Clergy opinion
+
* {{icon|opinion}} {{green|+15}} 聖職者の評価
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ特性の評価
 
| {{red|+50}}
 
| {{red|+50}}
 
|  
 
|  
| ''This character has participated in a Jihad.''
+
| ''このキャラクターのイスラム教徒としての義務を果たし、ジハードに参加した。''
 
|- id="Warrior of the Faith"
 
|- id="Warrior of the Faith"
| [[File:Trait faith warrior.png|60px]] || Warrior of the Faith
+
| [[File:Trait faith warrior.png|60px]] || 信仰の戦士
 
|  
 
|  
* {{icon|martial}} {{green|+2}} Martial
+
* {{icon|martial}} {{green|+2}} 軍事
* {{icon|prowess}} {{green|+3}} Prowess
+
* {{icon|prowess}} {{green|+3}} 武勇
* {{icon|opinion}} {{green|+15}} Clergy opinion
+
* {{icon|opinion}} {{green|+15}} 聖職者の評価
* {{icon|opinion}} {{green|+5}} Same faith opinion
+
* {{icon|opinion}} {{green|+5}} 同じ宗派の評価
 
| {{red|+50}}
 
| {{red|+50}}
 
|  
 
|  
This trait has different names in each religion:
+
この特性は宗教によって異なる名前を持ちます。
 
{| class="mildtable mw-collapsible mw-collapsed"
 
{| class="mildtable mw-collapsible mw-collapsed"
! Condition
+
! 状態
! Name
+
! 名前
 
|-
 
|-
| Tibetan
+
| チベット原始宗教(Tibetan)
| Kailash Guardian
+
| カイラシュの守護者(Kailash Guardian)
 
|-
 
|-
| Buddhist
+
| 仏教(Buddhist)
| Atoner
+
| 解脱者(Atoner)
 
|-
 
|-
| Dualist
+
| 二元論(Dualist)
| Guardian of Light
+
| 光の守護者(Guardian of Light)
 
|-
 
|-
| Norse
+
| 古ノルド原始宗教(Norse)
| Valhalla Bound
+
| ヴァルハラ行き(Valhalla Bound)
 
|-
 
|-
| Hellenic
+
| 古代ギリシャ宗教(Hellenic)
| Ares' Own
+
| アレスの戦士(Ares' Own)
 
|-
 
|-
| Hindu
+
| ヒンドゥー教(Hindu)
| Shiva's Hand
+
| シヴァの手(Shiva's Hand)
 
|-
 
|-
| Jain
+
| ジャイナ教(Jain)
| Pacifier
+
| 調停者(Pacifier)
 
|-
 
|-
| Jewish
+
| ユダヤ教(Jewish)
| Kanai
+
| カナイ(Kanai)
 
|-
 
|-
| Uralic
+
| ウラル原始宗教(Uralic)
| Forged of Hadúr
+
| ハドゥールの刀(Forged of Hadúr)
 
|-
 
|-
| Baltic
+
| バルト原始宗教(Baltic)
| Hound of Dievas
+
| ディエヴァスの猟犬(Hound of Dievas)
 
|-
 
|-
| Slavic
+
| スラヴ原始宗教(Slavic)
| Perun's Champion
+
| ペルーンの戦士(Perun's Champion)
 
|-
 
|-
| Finno-Ugric
+
| フィン・ウゴル原始宗教(Finno-Ugric)
| Ukko's Hammer
+
| ウッコのハンマー(Ukko's Hammer)
 
|-
 
|-
| Siberian
+
| シベリア原始宗教(Siberian)
| Ulgen's Nimrod
+
| ウルゲンのニムロッド(Ulgen's Nimrod)
 
|-
 
|-
| Tengri
+
| テングリ教(Tengri)
| Skylord
+
| 空の君主(Skylord)
 
|-
 
|-
| Mandé
+
| マンデ原始宗教(Mandé)
| Nyame's Shield
+
| ニャムの盾(Nyame's Shield)
 
|-
 
|-
| Hausa
+
| ハウサ原始宗教(Hausa)
| Facilitator
+
| 促進者(Facilitator)
 
|-
 
|-
| Senegambian
+
| セネガンビア原始宗教(Senegambian)
| Takhar's Arbiter
+
| タハルの調停者(Takhar's Arbiter)
 
|-
 
|-
| Zoroastrian
+
| ゾロアスター教(Zoroastrian)
| Gond-i Shahanshah
+
| ゴンダイ大王(Gond-i Shahanshah)
 
|-
 
|-
| Zunbil
+
| ズンビール原始宗教(Zunbil)
| Warrior of the Sun
+
| 太陽の戦士(Warrior of the Sun)
 
|}
 
|}
| ''This character has participated in a Great Holy War.''
+
| ''このキャラクターは大聖戦に参加した経験がある。''
 
|}
 
|}
   −
=== Unobtainable ===
+
=== 入手困難 ===
These traits are unobtainable during normal gameplay. However, they may be used by historical or Easter egg characters.
+
これらの特性は通常のゲームでは得られません。しかし、史実やイースターエッグのキャラクターが使うこともあります。
 +
 
 +
※一部の説明文は日本語化MOD(CK3_JPM_PROJECT)の翻訳を使用しております。
 +
 
 
{| class="mildtable plainlist "
 
{| class="mildtable plainlist "
! colspan="2" | Trait
+
! colspan="2" | 特性
! Effects
+
! 効果
! Notes
+
! 注釈
! Description
+
! 説明文
 
|- id="Saint"
 
|- id="Saint"
{{trait entry|Saint}}
+
{{trait entry|Saint}}(聖人)
<!-- Transclusion used by Piety page. -->
+
<!-- 信仰点のページで埋め込みに使っています -->
| {{icon|piety}} <section begin=SaintPietyGain />{{green|+2}}<section end=SaintPietyGain /> Monthly piety
+
| {{icon|piety}} <section begin=SaintPietyGain />{{green|+2}}<section end=SaintPietyGain /> 月間の信仰点
| Used by some historical characters.
+
| 数人の史実キャラクターによって使用されています
| ''Exceptionally holy, the saint is a beacon of light for everyone religious.''
+
| ''誠の聖人は、全ての信者にとっての光明となる。''
    
|- id="Henbane Addict"
 
|- id="Henbane Addict"
{{trait entry|Henbane Addict}}
+
{{trait entry|Henbane Addict}}(ヒヨス依存)<ref>訳者注:https://www.pharm.or.jp/herb/lfx-index-YM-201009.htm</ref>
 
|  
 
|  
* {{iconify|Stress loss||+20%|green}}
+
* {{iconify|Stress loss||+20%|green|ストレス減少}}
* {{icon|opinion}} {{green|+10}} Same trait opinion
+
* {{icon|opinion}} {{green|+10}} 同じ特性の評価
| Used by an Easter egg character.
+
| イースターエッグのキャラクターによって使用されています。
| ''This character regularly uses hallucinogens to escape a reality that they cannot handle.''
+
| ''このキャラクターは現実逃避するために常にキマっています''
 
|}
 
|}
   −
== References ==
+
== 参照一覧 ==
 
<references/>
 
<references/>
 
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