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19,426 バイト追加 、 2022年9月4日 (日) 19:36
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{{Version|1.3}}
+
{{Version|1.6}}
Each [[landed character]] has a [[File:court.png|24px]] court, which consists of the unlanded subjects of a [[realm]]. A court may contain [[family]] members, {{icon|knight}} [[knight]]s, [[lover]]s, courtiers and guests.
+
{{See also|Royal court}}
 +
Each [[landed character]] has a court, which consists of the unlanded characters of a [[realm]]. A court may contain [[family]] members, [[knight]]s, [[lover]]s, courtiers and guests.
    
== Courtiers ==
 
== Courtiers ==
Courtiers are unlanded characters living at a [[ruler]]'s [[File:court.png|24px]] court. They can be appointed as [[councilor]]s, [[commander]]s, {{icon|knight}} knights or {{icon|vassal}} [[vassal]]s. If a courtier does not have a [[minor title decision|minor title]] they have a 2% chance to leave each month. The chance is decreased by {{green|-0.1%}} for each 10 points of {{icon|opinion}} [[opinion]] above 0 and increased by {{red|+0.1%}} for each 10 points of {{iconify|opinion}} below 0. In addition the chance to leave can be modified by the following:
+
Courtiers are unlanded characters living at a [[ruler]]'s court. They can be appointed as [[councilor]]s, [[commander]]s, knights or [[vassal]]s. If a courtier does not have a court position or [[minor title decision|minor title]] they have a 2% chance to leave each month. The chance is decreased by {{green|-0.1%}} for each 10 points of {{icon|opinion}} [[opinion]] above 0 and increased by {{red|+0.1%}} for each 10 points of {{iconify|opinion}} below 0. In addition the chance to leave can be modified by the following:
 
{| class="mildtable"
 
{| class="mildtable"
 
! Condition
 
! Condition
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== Guests ==
 
== Guests ==
Guests are unlanded characters staying at a ruler's [[File:court.png|24px]] court for three years and then have a monthly chance to leave. During this time they will interact with other members of the [[File:court.png|24px]] court and may take part in random [[event]]s. They can be convinced to stay permanently in the realm by being given a seat on the council, a landed or minor [[title]], or by using the [[seduction scheme]]. Guests can also be directly recruited by paying a variable amount of {{icon|gold}} Gold — the base amount is 10 gold, and increases if the guest has claims, useful traits or high skills. Guests are more likely to visit a [[File:court.png|24px]] court if they have a definite reason, such as the ruler being strong enough to press their claims, or the ruler or one of its adult children being unmarried. The fewer courtiers a character has the more guests it will receive.
+
Guests are unlanded characters that stay at a ruler's court for three years and then have a monthly chance to leave. During this time they will interact with other members of the court and may take part in random [[event]]s. They can be convinced to stay permanently in the realm by being given a seat on the council, a court position or a landed or minor [[title]], or by using the [[seduction scheme]]. Guests can also be directly recruited by paying a variable amount of {{iconify|Gold}} — the base amount is 10 gold, and increases if the guest has claims, useful traits or high skills. Guests are more likely to visit a court if they have a definite reason, such as the ruler being strong enough to press their claims, or the ruler or one of its adult children being unmarried. The fewer courtiers a character has the more guests it will receive.
   −
Unlanded characters can be asked to visit a [[File:court.png|24px]] court with the "Invite to Court" interaction. The base reluctance is {{red|-50}} and typically cannot be overcome without a {{icon|weak hook}} hook.
+
Unlanded characters can be asked to visit a court with the "Invite to Court" interaction. The base reluctance is {{red|-50}} and typically cannot be overcome without a {{icon|weak hook}} hook.
    
If a guest with claims is about to leave, the liege will be given the option to convince the guest to stay for one year.
 
If a guest with claims is about to leave, the liege will be given the option to convince the guest to stay for one year.
   −
== Court physician ==
+
== Court positions ==
The court physician is a character carrying a minor title that allows them to help their liege against [[health trait]]s. When the ruler or someone at their [[File:court.png|24px]] court gains a health trait while the ruler has a court physician, the ruler will gain the option to try a safe or a risky treatment. A third type of treatment is also available if the court physician has the [[File:Trait mystic 1.png|24px]] [[Wise Man]], [[File:Trait mystic 2.png|24px]] [[Mystic]] or [[File:Trait mystic 3.png|24px]] [[Miracle Worker]] trait. The risky treatment has a chance to give the character the [[File:Trait one eyed.png|24px]] [[one-eyed trait|One-Eyed]], [[File:Trait one legged.png|24px]] [[One-Legged]], [[File:Trait disfigured.png|24px]] [[Disfigured]] or [[File:Trait eunuch.png|24px]] [[Eunuch]] trait.
+
Court positions are specialized roles that can be granted to courtiers and direct vassals and grant increasingly powerful benefits but cost a monthly salary in {{iconify|Gold}} and cannot be revoked or replaced without paying 200 {{iconify|Prestige}}. Characters who are imprisoned cannot be given court positions with the exception of Executioners.
 
  −
Court physicians can be appointed through a character interaction or the {{icon|decision}} [[Search for Physician]] [[decision]].
  −
 
  −
== Prisoners ==
  −
Prisoners are characters who are held at someone's court unwillingly. A character can obtain prisoners via the [[Abduction scheme]], occupation|occupying a character's realm capital while at war or following battles if the enemy commander has low {{iconify|Prowess}}. A ruler can attempt to imprison any character within their realm but this will incur tyranny, particularly if the prisoner is Noble, unless they are guilty of a Crime. An imprisoned character can be released, ransomed, tortured or executed. Characters will be imprisoned in either the dungeon or under house arrest and can be freely moved between the two. By default prisoners are held in the dungeon if Lowborn and house arrest if Noble.
      +
The bonuses of a court position depend on the courtier or vassal's Aptitude. Aptitude goes through 5 levels, each level requiring 20 points of Aptitude. Family members of the same culture gain {{green|+20}} Aptitude if the culture has the Family Business tradition.
 
{| class="mildtable plainlist"
 
{| class="mildtable plainlist"
! House arrest effects
+
! Position
! Dungeon effects
+
! Effects on liege
 +
! Effects on position holder
 +
! Base salary
 +
! Category
 +
! Positions
 +
! Requirements
 +
! Aptitude
 +
! DLC
 +
|-
 +
| '''Antiquarian'''
 +
|
 +
* [[File:Artifact quality.png|24px]] {{green|-7%}} to {{green|-35%}} Artifact Decay Reduction
 +
* {{icon|unknown}} '''0''' to {{green|-80%}} Chance to lose Artifacts in Raids and Sieges
 +
* {{icon|decision}} Enables the Commission Artifact decision
 +
* {{icon|yes}} Can Repair and Reforge artifacts
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.15}}
 +
| Common
 +
| 1
 +
|
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Learning}} (max 60)
 +
* {{green|+10}} if {{iconify|Administrator}}
 +
* {{green|+10}} if {{iconify|Shy}}
 +
* {{green|+30}} if completed an Inspiration
 +
|
 +
|-
 +
| '''Chief Eunuch'''
 +
|
 +
* {{icon|scheme success chance}} {{green|+2%}} to {{green|+32%}} Hostile Scheme Power
 +
* {{icon|scheme success chance}} {{green|+2%}} to {{green|+32%}} Hostile Scheme Resistance
 +
* {{icon|grandeur}} {{green|+5%}} to {{green|+15%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.25}}
 +
| Special
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|yes}} Court Eunuchs or Byzantine Traditions
 +
* {{iconify|Eunuch}} candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+2.5}} per {{iconify|Intrigue}} (max 50)
 +
* {{red|-50}} if {{iconify|Blind}}
 +
* {{red|-50}} if {{iconify|Infirm}}
 +
|
 +
|-
 +
| '''Chief Qadi'''
 +
|
 +
* {{icon|learning}} {{green|+1}} Learning per Level of Devotion
 +
* {{icon|piety muslim}} {{green|+2%}} to {{green|+10%}} Monthly Piety
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|diplomacy}} {{green|+1}} Diplomacy
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Special
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|piety muslim}} Islam religion
 +
* {{icon|piety muslim}} Islam religion candidate
 +
* {{iconify|Learning}} Education candidate
 +
* {{icon|yes}} View on Gender doctrine allows it
 +
|
 +
* {{green|+2.5}} per {{iconify|Learning}}
 +
* {{green|+15}} if {{iconify|Generous}}
 +
* {{green|+15}} if {{iconify|Just}}
 +
* {{green|+15}} if {{iconify|Scholar}}
 +
* {{green|+15}} if {{iconify|Temperate}}
 +
* {{red|-10}} if {{iconify|Arbitrary}}
 +
* {{red|-10}} if {{iconify|Greedy}}
 +
|
 +
|-
 +
| '''Court Gardener'''
 +
|
 +
* {{icon|opinion}} {{green|+10}} Courtier and Guest Opinion
 +
* {{icon|development}} {{green|+0.1}} to {{green|+0.7}} Development Growth in Realm Capital
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.5}}
 +
| Special
 +
| 1
 +
|
 +
* {{icon|yes}} Culture has Garden Architects tradition
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Stewardship}} (max 60)
 +
* {{green|+5}} if {{iconify|Architect}}
 +
* {{green|+10}} if {{iconify|Herbalist}}
 +
* {{green|+10}} if {{iconify|Patient}}
 +
* {{green|+20}} if [[File:Trait gardener.png|24px]] Gardener
 +
|
 +
|-
 +
| '''Court Jester'''
 +
|
 +
* {{icon|unknown}} {{green|25%}} chance to reduce stress each year
 +
* {{icon|grandeur}} {{green|+10%}} to {{green|+20%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|prestige}} {{red|-0.5}} Monthly Prestige
 +
* {{icon|scheme success chance}} {{red|-25%}} Hostile Scheme Power
 +
* {{icon|scheme success chance}} {{red|-10%}} Hostile Scheme Success Chance
 +
* {{icon|opinion}} {{red|-5}} Opinion of Liege if Lowborn
 +
* {{icon|opinion}} {{red|-20}} Opinion of Liege if Noble
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.25}}
 +
| Common
 +
| 1
 +
|
 +
* {{iconify|Duchy}} or above title rank
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}{{icon|vassal}} Indirect Vassal candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}}
 +
* {{green|+10}} if {{iconify|Athletic}}
 +
* {{green|+10}} if {{iconify|Poet}}
 +
* {{green|+20}} if {{iconify|Gregarious}}
 +
* {{green|+20}} if {{iconify|Shrewd}}
 +
* {{green|+20}} if {{iconify|Stubborn}}
 +
|
 +
|-
 +
| '''Court Physician'''
 +
|
 +
* {{icon|grandeur}} {{green|+10%}} to {{green|+25%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
* {{icon|unknown}} Tries to treat illness traits
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|learning}} {{green|+1}} Learning
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.1}}
 +
| Common
 +
| 1
 +
| {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+1.75}} per {{iconify|Learning}} (max 50)
 +
* {{green|+10}} if {{iconify|Herbalist}}
 +
* {{green|+5}} if {{iconify|Wise Woman}}
 +
* {{green|+10}} if {{iconify|Mystic}}
 +
* {{green|+20}} if {{iconify|Miracle Worker}}
 +
* {{green|+10}} if {{iconify|Novice Physician}}
 +
* {{green|+20}} if {{iconify|Physician}}
 +
* {{green|+40}} if {{iconify|Renowned Physician}}
 +
*
 +
* {{red|-50}} if {{iconify|Blind}}
 +
* {{red|-75}} if {{iconify|Infirm}}
 +
|
 +
|-
 +
| '''Cup-Bearer'''
 +
|
 +
* {{icon|unknown}} {{green|20%}} Chance to prevent a Poison Murder scheme
 +
* {{icon|grandeur}} {{green|+5%}} to {{green|+15%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+10}} if {{iconify|Honest}}
 +
* {{green|+10}} if {{iconify|Trusting}}
 +
* {{red|-10}} if {{iconify|Deceitful}}
 +
|-
 +
| '''Garuda'''
 +
|
 +
* {{icon|grandeur}} {{green|+5%}} to {{green|+15%}} Monthly Court Grandeur Change
 +
* {{icon|dread}} '''0''' to {{green|+10%}} Dread Gain
 +
* {{icon|dread}} '''0''' to {{green|-10%}} Dread Decay
 +
* {{icon|unknown}} Less likely to be captured battle
 +
* {{icon|unknown}} Less likely to die in battle
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prowess}} {{green|+8}} Prowess
 +
* {{icon|prestige}} {{red|-0.2}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Special
 +
| 5
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|yes}} Culture has Garuda Warriors tradition
 +
* {{iconify|Knight}} candidate
 +
|
 +
* {{green|+2}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+2.5}} per {{iconify|Martial}} (max 50)
 +
* {{green|+5}} if {{iconify|Aspiring Blademaster}}
 +
* {{green|+15}} if {{iconify|Blademaster}}
 +
* {{green|+30}} if {{iconify|Legendary Blademaster}}
 +
|
 +
|-
 +
| '''High Almoner'''
 +
|
 +
* {{icon|grandeur}} {{green|+1}} Court Grandeur
 +
* {{icon|piety}} {{green|+5%}} to {{green|+20%}} Monthly Piety
 +
* {{icon|grandeur}} '''0''' to {{green|+20%}} Monthly Court Grandeur Change
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|learning}} {{green|+1}} Learning
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Learning}} (max 50)
 +
* {{green|+20}} if {{iconify|Compassionate}}
 +
* {{green|+20}} if {{iconify|Devoted}}
 +
* {{green|+20}} if {{iconify|Generous}}
 +
* {{red|-10}} if {{iconify|Avaricious}}
 +
* {{red|-10}} if {{iconify|Greedy}}
 +
* {{red|-10}} if {{iconify|Profligate}}
 +
|
 +
|-
 +
| '''Keeper of the Swans'''
 +
|
 +
* {{icon|diplomacy}} {{green|+1}} Diplomacy per Level of Fame
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Special
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} of England title
 +
* {{icon|vassal}} Direct Vassal candidate
 +
|
 +
* {{green|+4}} per {{iconify|Stewardship}} (max 50)
 +
* {{green|+5}} if {{iconify|Novice Hunter}}
 +
* {{green|+10}} if {{iconify|Hunter}}
 +
* {{green|+20}} if {{iconify|Master Hunter}}
 +
|
 +
|-
 +
| '''Master of the Horse'''
 +
|
 +
* {{icon|knight}} {{green|+1%}} to {{green|+8%}} Knight Effectiveness
 +
* {{icon|grandeur}} {{green|+5%}} to {{green|+20%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.5}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|vassal}} Direct Vassal candidate
 +
|
 +
* {{green|+2}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+2.5}} per {{iconify|Martial}} (max 50)
 +
* {{green|+10}} if {{iconify|Overseer}}
 +
|
 +
|-
 +
| '''Master of the Hunt'''
 +
|
 +
* {{icon|grandeur}} {{green|+10%}} to {{green|+20%}} Monthly Court Grandeur Change
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
* {{icon|unknown}} Enables special Hunt Activity events
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|prowess}} {{green|+1}} Prowess
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|vassal}} Direct Vassal candidate
 +
|
 +
* {{green|+1.5}} per {{iconify|Martial}} (max 50)
 +
* {{green|+2}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+5}} if {{iconify|Brave}}
 +
* {{green|+20}} if {{iconify|Novice Hunter}}
 +
* {{green|+30}} if {{iconify|Hunter}}
 +
* {{green|+40}} if {{iconify|Master Hunter}}
 +
* {{red|-10}} if {{iconify|Craven}}
 +
|
 +
|-
 +
| '''Seneschal'''
 +
| {{icon|control}} {{green|+0.1}} to {{green|+0.5}} Monthly Control Growth
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.5}}
 +
| Common
 +
| 1
 +
|
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Stewardship}} (max 50)
 +
* {{green|+20}} if {{iconify|Administrator}}
 +
* {{green|+20}} if {{iconify|Overseer}}
 +
|
 +
|-
 +
| '''Bodyguard'''
 +
|
 +
* {{icon|unknown}} {{green|50%}} Chance to prevent an Assassination Murder scheme
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.5}}
 +
| Common
 +
| 2
 +
|
 +
* {{icon|yes}} Gender matches Martial Custom
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+4}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+5}} if {{iconify|Aspiring Blademaster}}
 +
* {{green|+5}} if {{iconify|Gallant}}
 +
* {{green|+10}} if {{iconify|Blademaster}}
 +
* {{green|+10}} if {{iconify|Paranoid}}
 +
* {{green|+15}} if {{iconify|Legendary Blademaster}}
 +
* {{green|+20}} if {{iconify|Brave}}
 +
* {{green|+20}} if {{iconify|Shieldmaiden}}
 +
* {{red|-15}} if {{iconify|Craven}}
 +
| Royal Court
 +
|-
 +
| '''Court Artificer'''
 +
|
 +
* [[File:Inspiration.png|24px]] {{green|10%}} to {{green|30%}} Yearly Chance to gain Inspiration
 +
* {{icon|grandeur}} '''0''' to {{green|+2}} Court Grandeur
 +
|
 +
* {{icon|opinion}} {{green|+10}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+2}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
* {{icon|warning}} Will leave the Court if fired
 +
| {{red|0.5}}
 +
| Royal
 +
| 3
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* [[File:Inspiration.png|24px]] Inspired or completed an inspiration
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
|
 +
* {{green|+1}} per any skill
 +
| Royal Court
 +
|-
 +
| '''Court Musician'''
 +
|
 +
* {{icon|grandeur}} {{green|+1}} to {{green|+3}} Court Grandeur
 +
* {{icon|grandeur}} '''0''' to {{green|+20%}} Monthly Court Grandeur Change
 +
* {{icon|opinion}} {{green|+30}} Opinion for 10 years from Feasts without Musical Theorists
 +
* {{icon|opinion}} {{green|+65}} Opinion for 10 years from Feasts with Musical Theorists
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+10}} if {{iconify|Poet}}
 +
* {{green|+20}} if Musical Theorists tradition
 +
* {{green|+30}} if {{iconify|Gregarious}}
 +
* {{red|-10}} if {{iconify|Shy}}
 +
| Royal Court
 +
|-
 +
| '''Court Poet'''
 +
|
 +
* [[File:Inspiration.png|24px]] {{green|10%}} to {{green|30%}} Yearly Chance to gain Inspiration
 +
* {{icon|grandeur}} {{green|+1}} to {{green|+3}} Court Grandeur
 +
* {{icon|grandeur}} '''0''' to {{green|+20%}} Monthly Court Grandeur Change
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{iconify|Poet}} candidate
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+1}} per {{iconify|Learning}} (max 50)
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+15}} if {{iconify|Gregarious}}
 +
* {{green|+20}} if Refined Poetry tradition
 +
| Royal Court
 +
|-
 +
| '''Court Tutor'''
 +
|
 +
* {{icon|scheme success chance}} {{green|+4}} to {{green|+20}} Learn Language Scheme Power
 +
* {{icon|yes}} Enables the Have Child Study Language Interaction
 +
* {{icon|yes}} Improves Education Outcomes
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.5}}
 +
| Common
 +
| 1
 +
|
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Learning}} (max 50)
 +
* {{green|+10}} if {{iconify|Shrewd}}
 +
* {{green|+10}} if {{iconify|Patient}}
 +
* {{green|+10}} if {{iconify|Quick}}
 +
* {{green|+20}} if {{iconify|Intelligent}}
 +
* {{green|+20}} if 15 points in every skill
 +
* {{green|+40}} if {{iconify|Genius}}
 +
* {{red|-10}} if {{iconify|Reclusive}}
 +
* {{red|-20}} if {{iconify|Shy}}
 +
| Royal Court
 +
|-
 +
| '''Cultural Emissary'''
 +
|
 +
* {{icon|prestige}} {{green|+0.1}} to {{green|+1}} Monthly Prestige
 +
* {{icon|opinion}} {{green|+2}} to {{green|+20}} Different Culture Opinion
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Special
 +
| 1
 +
|
 +
* [[File:Culture legacy track.png|24px]] Customs dynasty legacy level 4
 +
* {{icon|diplomacy}} 8 Diplomacy candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+10}} per Known Language (max 100)
 +
* {{green|+15}} if {{iconify|Gregarious}}
 +
* {{green|+15}} if {{iconify|Just}}
 +
* {{green|+30}} if {{iconify|Diplomat}}
 +
| Royal Court
 +
|-
 +
| '''Executioner'''
 +
|
 +
* {{icon|yes}} Can publicly execute prisoners
 +
* {{icon|dread}} {{green|+5%}} to {{green|+25%}} Dread Gain
 +
* {{icon|dread}} {{green|-5%}} to {{green|-25%}} Dread Decay
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{red|-0.2}} Monthly Prestige
 +
* {{icon|warning}} Existing crimes are forgiven
 +
* {{icon|no}} Cannot have another position
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|crime}} Criminal or Imprisoned candidate
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+2.5}} per {{iconify|Intrigue}} (max 50)
 +
* {{green|+20}} if {{iconify|Sadistic}}
 +
* {{green|+25}} if {{iconify|Torturer}}
 +
| Royal Court
 +
|-
 +
| '''Food Taster'''
 +
|
 +
* {{icon|unknown}} {{green|33%}} Chance to prevent a Poison Murder scheme
 +
* {{icon|grandeur}} {{green|+1}} to {{green|+3}} Court Grandeur
 +
* {{icon|scheme success chance}} '''0''' to {{green|-10%}} Enemy Hostile Scheme Success Chance
 +
* {{icon|unknown}} Can lose weight more quickly
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.25}}
 +
| Royal
 +
| 1
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}[[File:Marriage.png|24px]] Spouse candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+3}} per {{iconify|Intrigue}} (max 50)
 +
* {{green|+15}} if {{iconify|Comfort Eater}}
 +
* {{green|+15}} if {{iconify|Herbalist}}
 +
* {{green|+20}} if Culinary Artists tradition
 +
* {{green|+25}} if {{iconify|Gluttonous}}
 +
* {{red|-50}} if {{iconify|Inappetetic}}
 +
| Royal Court
 
|-
 
|-
 +
| '''Lady-in-waiting'''
 +
|
 +
* {{icon|stress loss}} {{green|+10%}} to {{green|+20%}} Stress Loss
 +
* {{icon|scheme success chance}} {{green|+1}} to {{green|+10}} Hostile Scheme Resistance
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+1}} Monthly Prestige
 +
* {{icon|no}} Cannot have another position
 +
* {{icon|warning}} {{red|Powerful Agent}}
 +
| {{red|0.5}}
 +
| Royal
 +
| 2
 +
|
 +
* {{iconify|Kingdom}} or Empire title rank
 +
* {{icon|yes}} Female
 +
* {{icon|yes}} Female candidate
 +
* {{icon|no}}[[File:Council.png|24px]] Councilor candidate
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+2.5}} per {{iconify|Diplomacy}} (max 50)
 +
* {{green|+10}} if {{iconify|Honest}}
 +
* {{green|+40}} if {{iconify|Gregarious}}
 +
| Royal Court
 +
|-
 +
| '''Personal Champion'''
 +
|
 +
* {{icon|yes}} Can take the ruler's place in Trial-by-Combat duels
 +
* {{icon|dread}} {{green|-25%}} to {{green|-25%}} Dread Decay
 +
* {{icon|prestige}} '''0''' to {{green|+0.4}} Monthly Prestige
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.25}}
 +
| Common
 +
| 1
 +
|
 +
* {{icon|yes}} Gender matches Martial Custom
 +
* {{icon|no}}{{iconify|Vassal}} candidate
 +
|
 +
* {{green|+4}} per {{iconify|Prowess}} (max 50)
 +
* {{green|+5}} if {{iconify|Aspiring Blademaster}}
 +
* {{green|+15}} if {{iconify|Blademaster}}
 +
* {{green|+20}} if {{iconify|Brave}}
 +
* {{green|+20}} if {{iconify|Shieldmaiden}}
 +
* {{green|+30}} if {{iconify|Legendary Blademaster}}
 +
* {{red|-15}} if {{iconify|Craven}}
 +
* {{red|-50}} if {{iconify|Blind}}
 +
* {{red|-50}} if {{iconify|Maimed}}
 +
* {{red|-75}} if {{iconify|Infirm}}
 +
| Royal Court
 +
|-
 +
| '''Royal Architect'''
 +
| {{icon|time}} {{green|-5%}} to {{green|-30%}} Building Construction Time
 +
|
 +
* {{icon|opinion}} {{green|+5}} Opinion of Liege
 +
* {{icon|prestige}} {{green|+0.5}} Monthly Prestige
 +
| {{red|0.5}}
 +
| Royal
 +
| 1
 
|  
 
|  
* {{icon|diplomacy}} {{red|-5}} Diplomacy
+
* {{iconify|Kingdom}} or Empire title rank
* {{icon|dread}} {{red|-20}} natural [[dread]]
+
* {{icon|vassal}} Direct Vassal candidate
* {{icon|dread}} {{red|-100%}} dread loss
  −
* [[File:Focus invalid.png|24px]] {{red|-75%}} monthly [[lifestyle]] experience
   
|  
 
|  
* {{icon|diplomacy}} {{red|-5}} Diplomacy
+
* {{green|+2.5}} per {{iconify|Stewardship}} (max 50)
* {{icon|dread}} {{red|-30}} natural dread
+
* {{green|+40}} if {{iconify|Architect}}
* {{icon|dread}} {{red|-100%}} dread loss
+
* {{red|-50}} if {{iconify|Blind}}
* [[File:Focus invalid.png|24px]] {{red|-150%}} monthly lifestyle experience
+
| Royal Court
* {{icon|stress gain}} {{red|+50%}} stress gain
  −
* {{icon|opinion}} {{red|-15}} prisoner family Opinion
  −
* {{icon|health penalty}} {{red|Severe health penalty}}
   
|}
 
|}
In addition if a character stays in the dungeon for more than 5 years they may gain the {{icon|ill}} [[Ill]] or [[File:Trait pneumonic.png|24px]] [[Pneumonia]] traits.
     −
A prisoner will gain stress while in prison and will eventually die if he has too much stress. This is caused by event stress_threshold_prison.3999 and his death reason will be listed as "died in captivity".
+
== Prisoners ==
 +
Prisoners are characters who are held at someone's court unwillingly. A character can obtain prisoners via the [[Abduction scheme]], occupying a character's realm capital while at war or following battles if the enemy commander has low {{iconify|Prowess}}. A ruler can attempt to imprison any character within their realm but this will incur tyranny, particularly if the prisoner is Noble, unless they are guilty of a Crime. An imprisoned character can be released, ransomed, tortured or executed. Characters will be imprisoned in either the dungeon or under house arrest and can be freely moved between the two. By default prisoners are held in the dungeon if Lowborn and house arrest if Noble. Prisoners suffer the following penalties:
 +
 
 +
{| class="mildtable"
 +
!
 +
! House arrest
 +
! Dungeon
 +
|-
 +
! {{iconify|Diplomacy}}
 +
| {{red|-5}} || {{red|-5}}
 +
|-
 +
! {{icon|dread}} Natural Dread
 +
| {{red|-20}} || {{red|-30}}
 +
|-
 +
! {{icon|dread}} Dread Loss
 +
| {{red|-100%}} || {{red|-100%}}
 +
|-
 +
! [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience
 +
| {{red|-75%}} || {{red|-150%}}
 +
|-
 +
! {{iconify|Stress Gain}}
 +
| '''0''' || {{red|+50%}}
 +
|-
 +
! {{icon|opinion}} Prisoner Family Opinion
 +
| '''0''' || {{red|-15}}
 +
|-
 +
! {{iconify|Health Penalty}}
 +
| '''None''' || {{red|Severe}}
 +
|-
 +
! {{icon|ill}} Illness Risk
 +
| '''None''' || {{red|After 5 years}}
 +
|}
 +
A prisoner will gain stress while in prison and will eventually die if he has too much stress.
    
=== Negotiate release ===
 
=== Negotiate release ===
91行目: 697行目:  
| {{red|-10}}
 
| {{red|-10}}
 
|-
 
|-
| {{icon|weak hook}} Gain weak [[hook]]
+
| {{icon|weak hook}} Gain Weak [[Hook]]
 
| {{red|-80}}
 
| {{red|-80}}
 
| {{red|-20}}
 
| {{red|-20}}
138行目: 744行目:  
| align=left | {{icon|empire}} [[Emperor]] || 500 || 250 || 125 || 50
 
| align=left | {{icon|empire}} [[Emperor]] || 500 || 250 || 125 || 50
 
|}
 
|}
If the jailor has the Golden Obligations perk all ransom costs are increased to approximately 6 times the jailor's tax income (minimum of 50, maximum of 300 gold).
+
If the jailor has the ''[[Golden Obligations]]'' perk, all ransom costs are increased to approximately 6 times the jailor's tax income (minimum of 50, maximum of 300 gold).
   −
Characters who are unlanded and liegless cost 100 gold to ransom if the jailer has the ''Golden Obligations'' perk (can be increased further) or if the character at least 100 gold to spare.
+
Characters who are unlanded and liegeless cost 100 gold to ransom if the jailer has the ''Golden Obligations'' perk (can be increased further) or if the character at least 100 gold to spare.
    
=== Punishment ===
 
=== Punishment ===
    
==== Execution ====
 
==== Execution ====
A ruler can execute any imprisoned character. Executing a character will incur tyranny unless the character is guilty of a very severe crime. Each execution will grant {{green|+30}} {{iconify|dread}} and {{red|-20}} {{iconify|opinion}} with the victim's [[dynasty]].
+
A ruler can execute any imprisoned character. Each execution will give {{red|-20}} {{iconify|Opinion}} with the victim's dynasty and {{red|-30}} {{iconify|Opinion}} with the victim's friends and lovers as well as {{red|+2}} Tyranny unless the prisoner is guilty of a very severe crime or follows a faith considered Hostile or Evil. There are 4 execution methods:
 
+
* If the prisoner follows the same faith and the faith does not have the Gruesome Festivals tenet the prisoner will be beheaded. Beheading costs 25 {{iconify|Piety}} if the character is Unlanded, Baron or Count and 100 {{iconify|Piety}} if the character is Duke, King or Emperor and grants {{iconify|Dread}} based on their realm size.
If the prisoner shared the same [[faith]] they will be beheaded. Otherwise they will be burned. Burning a prisoner grants 25 {{icon|piety}} [[piety]] if the character's faith has the {{icon|Fundamentalist}}[[Fundamentalist]] [[doctrine]]. Characters with the [[File:Trait_cannibal.png|24px]] [[Cannibal trait]] or [[cannibal secret|secret]] can devour prisoners to lose {{iconify|stress}} at the cost of a 20% chance to gain the {{iconify|Ill}} trait.
+
* If the prisoner follows a different faith and the faith does not have the Gruesome Festivals tenet the prisoner will be burned at stake. Burning at stake grants {{iconify|Dread}} based on their realm size as well as 25 {{icon|piety}} [[piety]] if the faith has the {{iconify|Fundamentalist}} doctrine.
 +
* If the faith has the Gruesome Festivals tenet the prisoner will be sacrificed. Sacrificing grants 17 {{iconify|Dread}} and 50 {{iconify|Piety}} if the prisoner follows the same faith and 250 {{iconify|Piety}} if it follows a different faith.
 +
* Characters with the {{iconify|Cannibal}} trait can devour the prisoner. Devouring grants {{iconify|Dread}} based on their realm size and give {{green|-35}} {{iconify|Stress}} at the cost of a 20% chance to gain the {{iconify|Ill}} trait.
    
==== Torture ====
 
==== Torture ====
161行目: 769行目:     
==== Castration ====
 
==== Castration ====
Adult characters with either the Ethiopian culture or part of the Byzantine culture group can castrate male prisoners, giving them the [[File:trait eunuch.png|24px]] Eunuch trait.
+
Adult characters of a culture with the Amharic Highlanders, Byzantine Traditions or Court Eunuchs tradition can castrate male prisoners, giving them the {{iconify|Eunuch}} trait.
    
==== Blinding ====
 
==== Blinding ====
Adult characters within the Byzantine culture group can blind their prisoners, giving them the [[File:trait blind.png|24px]] [[Blind (trait)|Blind]] trait.
+
Adult characters of a culture with the Byzantine Traditions or Merciful Blindings tradition can blind their prisoners, giving them the {{iconify|Blind}} trait.
    
=== Crime ===
 
=== Crime ===
{{icon|crime}} Crimes are actions that allow a character to imprison someone from their realm without incurring tyranny and may remove tyranny from certain punishments. Crimes of vassals may be pardoned, preventing just imprisonment in exchange for an {{iconify|opinion}} bonus. Crimes can be personal, familial or [[religion|religious]].
+
{{icon|crime}} Crimes are actions that allow a character to imprison someone from their realm without incurring tyranny and may remove tyranny from certain punishments. Crimes of courtiers and vassals may be pardoned, preventing just imprisonment in exchange for an {{iconify|opinion}} bonus. Crimes can be personal, familial or [[religion|religious]].
 
* Personal crimes are caused by certain actions taken against a ruler and allows only the said ruler to imprison the criminal character
 
* Personal crimes are caused by certain actions taken against a ruler and allows only the said ruler to imprison the criminal character
 
* Familial crimes are caused by certain actions taken against a character and allows any ruler from the same family to imprison the criminal character
 
* Familial crimes are caused by certain actions taken against a character and allows any ruler from the same family to imprison the criminal character
195行目: 803行目:  
| Personal
 
| Personal
 
|-
 
|-
| Attempted Elopment
+
| Attempted Elopement
 
| [[Elope scheme]] fails on the character's spouse
 
| [[Elope scheme]] fails on the character's spouse
 
|  
 
|  
202行目: 810行目:  
| Personal
 
| Personal
 
|-
 
|-
| Attempted To Murder Me
+
| Slept With My Spouse
| [[Murder scheme]] fails on the character
+
|Caught sleeping with liege's spouse
|  
+
|
| align=center | {{icon|yes}}
+
|
| align=center | {{icon|yes}}
+
|
| Personal
+
|Personal
 +
|-
 +
|Attempted To Murder Me
 +
|[[Murder scheme]] fails on the character
 +
|
 +
| align="center" |{{icon|yes}}
 +
| align="center" |{{icon|yes}}
 +
|Personal
 
|-
 
|-
| Blinded Me
+
|Blinded Me
| [[#Blinding|Blinded]] the character
+
|[[#Blinding|Blinded]] the character
 +
|
 
|  
 
|  
 
|  
 
|  
|
+
|Personal
| Personal
   
|-
 
|-
| Botched My Treatment
+
|Botched My Treatment
| Court physician's risky treatment of liege failed
+
|Court physician's risky treatment of liege failed
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Personal
+
|Personal
 
|-
 
|-
 
| Castrated Me
 
| Castrated Me
| [[#Castration|Castrated]] the character
+
|[[#Castration|Castrated]] the character
|  
+
|
|  
+
|
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
| Declared War
+
|Declared War
| Declaring war upon the character
+
|Declaring war upon the character
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
| Elopment
+
|Elopement
| An elope scheme succeeds on the character's spouse
+
|An elope scheme succeeds on the character's spouse
 
|  
 
|  
 
|  
 
|  
245行目: 860行目:  
|-
 
|-
 
| Failed To Treat Me
 
| Failed To Treat Me
| Court physician's safe treatment of liege failed
+
|Court physician's safe treatment of liege failed
|
+
|
|  
   
|  
 
|  
| Personal
+
|
 +
|Personal
 
|-
 
|-
| Revolted against Me
+
|Revolted against Me
| [[Civil war]] ended in [[white peace]] or better for the liege
+
|[[Civil war]] ended in [[white peace]] or better for the liege
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
| Refused Imprisonment
+
|Refused Imprisonment
| {{iconify|Vassal}} refuses imprisonment and realm has [[high crown authority]]
+
|{{iconify|Vassal}} refuses imprisonment and realm has [[high crown authority]]
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
 
| Refused Retraction
 
| Refused Retraction
| {{iconify|Vassal}} refuses [[vassal retraction]] and realm has High Crown Authority
+
|{{iconify|Vassal}} refuses [[vassal retraction]] and realm has High Crown Authority
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|
   
|  
 
|  
| Personal
+
|
 +
|Personal
 
|-
 
|-
| Refused Revocation
+
|Refused Revocation
| {{iconify|Vassal}} refuses Title Revocation and realm has High Crown Authority
+
|{{iconify|Vassal}} refuses Title Revocation and realm has High Crown Authority
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
 
| Scheming Against Me
 
| Scheming Against Me
| Discovered as [[agent]] in a [[scheme]] against the character
+
|Discovered as [[agent]] in a [[scheme]] against the character
|  
+
|
|  
+
|
|  
+
|
 
| Personal
 
| Personal
 
|-
 
|-
| Spying on Liege
+
|Spying on Liege
| [[File:Spymaster_job.png|24px]] [[Spymaster]] fails the [[Find secrets|Find Secrets]] task on the liege
+
|[[File:Spymaster_job.png|24px]] [[Spymaster]] fails the [[Find secrets|Find Secrets]] task on the liege
 
|  
 
|  
 
|  
 
|  
|  
+
|
| Personal
+
|Personal
 
|-
 
|-
| Tortured Me
+
|Tortured Me
| Tortured the character
+
|Tortured the character
 +
|
 
|  
 
|  
|
+
|
|  
+
|Personal
| Personal
   
|-
 
|-
| Attempted To Murder Family Member
+
|Attempted To Murder Family Member
| Murder scheme fails on a member of the character's family
+
|Murder scheme fails on a member of the character's family
 
|  
 
|  
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Familial
+
|Familial
 
|-
 
|-
 
| Botched Treatment of Kin
 
| Botched Treatment of Kin
| Court physician's risky treatment of liege's family member failed
+
|Court physician's risky treatment of liege's family member failed
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Familial
+
|Familial
 
|-
 
|-
 
| Failed To Treat Kin
 
| Failed To Treat Kin
| Court physician's safe treatment of liege's family member failed
+
|Court physician's safe treatment of liege's family member failed
|
  −
|
   
|  
 
|  
| Familial
+
|
 +
|
 +
|Familial
 
|-
 
|-
| Murdered Family Member
+
|Murdered Family Member
| Murder scheme fails secrecy on a member of the character's family
+
|Murder scheme fails secrecy on a member of the character's family
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Familial
+
|Familial
 
|-
 
|-
| Tortured Family Member
+
|Tortured Family Member
| Tortured a family member of the character
+
|Tortured a family member of the character
|  
+
|
|  
+
|
|  
+
|
 
| Familial
 
| Familial
 
|-
 
|-
| Unlawfully Executed Family
+
|Unlawfully Executed Family
| Executed a family member of the character without a valid reason
+
|Executed a family member of the character without a valid reason
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Familial
+
|Familial
 
|-
 
|-
| Excommunicated
+
|Excommunicated
| Character has the {{icon|excommunicated}} [[Excommunicated]] trait and faith has the [[File:Core_tenet_chalice.png|24px]] [[Communion]] [[tenet]]
+
|Character has the {{icon|excommunicated}} [[Excommunicated]] trait and faith has the [[File:Core_tenet_chalice.png|24px]] [[Communion]] [[tenet]]
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Religious
+
|Religious
 
|-
 
|-
| Known Adulterer  
+
| Known Adulterer
| Character has the [[File:Trait_adulterer.png|24px]] [[Adulterer]] trait and faith has the criminal adultery doctrine for its gender
+
|Character has the [[File:Trait_adulterer.png|24px]] [[Adulterer]] trait and faith has the criminal adultery doctrine for its gender
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
 
|  
 
|  
| Religious
+
|Religious
 
|-
 
|-
| Known Cannibal
+
|Known Cannibal
| Character has the [[File:Trait_cannibal.png|24px]] Cannibal trait and faith does not have the [[File:Core_tenet_foodsacrifice.png|24px]] [[Ritual Cannibalism]] tenet
+
|Character has the [[File:Trait_cannibal.png|24px]] Cannibal trait and faith does not have the [[File:Core_tenet_foodsacrifice.png|24px]] [[Ritual Cannibalism]] tenet
|  
+
|
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Religious
+
|Religious
 
|-
 
|-
| Known Deviant
+
|Known Deviant
 
| Character has the [[File:Trait_deviant.png|24px]] [[Deviant]] trait and faith has the criminal [[File:Doctrine_deviancy.png|24px]] deviancy doctrine
 
| Character has the [[File:Trait_deviant.png|24px]] [[Deviant]] trait and faith has the criminal [[File:Doctrine_deviancy.png|24px]] deviancy doctrine
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Religious
+
|Religious
 
|-
 
|-
| Known Fornicator
+
|Known Fornicator
| Character has the [[File:Trait_fornicator.png|24px]] [[Fornicator]] trait and faith has the criminal [[File:Doctrine_adultery_men.png|24px]]/[[File:Doctrine_adultery_women.png|24px]] adultery doctrine for its gender
+
|Character has the [[File:Trait_fornicator.png|24px]] [[Fornicator]] trait and faith has the criminal [[File:Doctrine_adultery_men.png|24px]]/[[File:Doctrine_adultery_women.png|24px]] adultery doctrine for its gender
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Religious
+
|Religious
 
|-
 
|-
| Known Sodomite
+
|Known Sodomite
| Character has the [[File:Trait_sodomite.png|24px]] [[Sodomite]] trait and faith has the criminal [[File:Doctrine_homosexuality.png|24px]] same-sex relations doctrine
+
|Character has the [[File:Trait_sodomite.png|24px]] [[Sodomite]] trait and faith has the criminal [[File:Doctrine_homosexuality.png|24px]] same-sex relations doctrine
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Religious
+
|Religious
 
|-
 
|-
| Known Witch
+
|Known Witch
| Character has the [[File:Trait_witch.png|24px]] [[Witch]] trait and faith has the criminal [[File:Doctrine_witchcraft.png|24px]] witchcraft doctrine
+
|Character has the [[File:Trait_witch.png|24px]] [[Witch]] trait and faith has the criminal [[File:Doctrine_witchcraft.png|24px]] witchcraft doctrine
|  
+
|
|  
+
|
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
| Religious
+
|Religious
 
|-
 
|-
| Known Kinslayer
+
|Known Kinslayer
| Character has a [[File:Trait_kinslayer_1.png|24px]] [[Kinslayer trait]] and faith has the criminal [[File:Doctrine_kinslaying.png|24px]] kinslaying doctrine for its severity
+
|Character has a [[File:Trait_kinslayer_1.png|24px]] [[Kinslayer trait]] and faith has the criminal [[File:Doctrine_kinslaying.png|24px]] kinslaying doctrine for its severity
| align=center | {{icon|yes}}
+
| align="center" |{{icon|yes}}
|  
+
|
|  
+
|
| Religious
+
|Religious
 
|-
 
|-
 
| Denounced
 
| Denounced
| Character has the [[File:Trait_denounced.png|24px]] [[Denounced]] trait
+
|Character has the [[File:Trait_denounced.png|24px]] [[Denounced]] trait
|  
+
|
|  
+
|
|  
+
|
| Dynastic
+
|Dynastic
 
|}
 
|}
   −
== References ==
+
==References==
<references/>
+
<references />
 
{{Mechanics navbox}}
 
{{Mechanics navbox}}
 
[[Category:Realm]]
 
[[Category:Realm]]
 
[[Category:Character]]
 
[[Category:Character]]

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