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− | == | + | == Prisoners == |
− | + | Prisoners are characters who are held at someone's court unwillingly. A character can obtain prisoners via the [[Abduction scheme]], occupying a character's realm capital while at war or following battles if the enemy commander has low {{iconify|Prowess}}. A ruler can attempt to imprison any character within their realm but this will incur tyranny, particularly if the prisoner is Noble, unless they are guilty of a Crime. An imprisoned character can be released, ransomed, tortured or executed. Characters will be imprisoned in either the dungeon or under house arrest and can be freely moved between the two. By default prisoners are held in the dungeon if Lowborn and house arrest if Noble. Prisoners suffer the following penalties: | |
{| class="mildtable" | {| class="mildtable" | ||
! | ! | ||
− | ! | + | ! House arrest |
− | ! | + | ! Dungeon |
|- | |- | ||
− | ! {{iconify|Diplomacy | + | ! {{iconify|Diplomacy}} |
| {{red|-5}} || {{red|-5}} | | {{red|-5}} || {{red|-5}} | ||
|- | |- | ||
− | ! {{icon|dread}} | + | ! {{icon|dread}} Natural Dread |
| {{red|-20}} || {{red|-30}} | | {{red|-20}} || {{red|-30}} | ||
|- | |- | ||
− | ! {{icon|dread}} | + | ! {{icon|dread}} Dread Loss |
| {{red|-100%}} || {{red|-100%}} | | {{red|-100%}} || {{red|-100%}} | ||
|- | |- | ||
− | ! [[File:Focus invalid.png|24px]] | + | ! [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience |
| {{red|-75%}} || {{red|-150%}} | | {{red|-75%}} || {{red|-150%}} | ||
|- | |- | ||
− | ! {{iconify|Stress Gain | + | ! {{iconify|Stress Gain}} |
| '''0''' || {{red|+50%}} | | '''0''' || {{red|+50%}} | ||
|- | |- | ||
− | ! {{icon|opinion}} | + | ! {{icon|opinion}} Prisoner Family Opinion |
| '''0''' || {{red|-15}} | | '''0''' || {{red|-15}} | ||
|- | |- | ||
− | ! {{iconify|Health Penalty | + | ! {{iconify|Health Penalty}} |
− | | ''' | + | | '''None''' || {{red|Severe}} |
|- | |- | ||
− | ! {{icon|ill}} | + | ! {{icon|ill}} Illness Risk |
− | | ''' | + | | '''None''' || {{red|After 5 years}} |
|} | |} | ||
− | + | A prisoner will gain stress while in prison and will eventually die if he has too much stress. | |
=== 解放を交渉 === | === 解放を交渉 === |