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− | ==== Norse Legacies ==== | + | ==== ノースの遺産 ==== |
− | If the Northern Lords DLC is installed Dynasties whose Dynasty Head belongs to Norse culture have two additional Legacy trees available. Once its first Legacy of a tree has been unlocked its tree will remain available regardless of the Dynasty Head's culture.
| + | Northern Lords DLCがインストールされている状況で、王朝の当主がノース(Norse)文化に属する王朝は、さらに2つの遺産ツリーを利用できます。いったんその遺産ツリーが解放されると、そのツリーは王朝の当主の文化にかかわらず利用し続けられます。 |
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| {| class="mildtable plainlist" | | {| class="mildtable plainlist" |
− | ! Tree | + | ! ツリー |
− | ! Legacy 1 effects | + | ! 遺産1の効果 |
− | ! Legacy 2 effects | + | ! 遺産2の効果 |
− | ! Legacy 3 effects | + | ! 遺産3の効果 |
− | ! Legacy 4 effects | + | ! 遺産4の効果 |
− | ! Legacy 5 effects | + | ! 遺産5の効果 |
| |- id="Adventure" | | |- id="Adventure" |
− | | style="text-align: center; | '''Adventure'''<br>[[File:Adventure legacy track.png|60px]] | + | | style="text-align: center; | '''冒険'''(Adventure)<br>[[File:Adventure legacy track.png|60px]] |
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− | * {{green|+30%}} Diplomatic Range | + | * {{green|+30%}} 外交範囲(Diplomatic Range) |
− | * Send to Varangian Guard Dynasty Head Interaction | + | * ヴァリャーグ親衛隊(Varangian Guard)を送る王朝の当主の介入(Dynasty Head Interaction) |
− | * Additional troops when using the Varangian Adventure CB | + | * ヴァリャーグの冒険CBを使う際に追加の部隊を得る |
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− | * {{green|+50%}} Send Gift Cost | + | * {{green|+50%}} 贈り物を送るコスト |
− | * {{green|+15%}} Seduction Scheme Success Chance | + | * {{green|+15%}} 誘惑計画(Seduction Schemes)の成功確率 |
− | * Successful Seduction Schemes give Prestige | + | * 誘惑計画で成功することで威信がもらえる |
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− | * {{green|+15}} Different Faith Opinion | + | * {{green|+15}} 異なる宗派の評価 |
− | * {{green|-50%}} Different Faith Popular Opinion | + | * {{green|-50%}} 異なる宗派の領民の評価(Popular Opinion) |
− | * {{green|-50%}} Faith Conversion Cost | + | * {{green|-50%}} 改宗コスト |
− | * {{green|+50%}} Dynasty Member Demand Conversion Acceptance | + | * {{green|+50%}} 王朝のメンバーが改宗の要求を受諾する率 |
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− | * {{green|-15%}} Enemy Hostile Scheme Success Chance | + | * {{green|-15%}} 敵対的な計画の成功確率 |
− | * {{green|+10%}} Movement Speed | + | * {{green|+10%}} 移動速度 |
− | * {{green|+100%}} Supply Duration | + | * {{green|+100%}} 供給(Supply)の期間 |
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− | * {{green|+3}} Vassal Opinion per Friend (max 5) | + | * {{green|+3}} 友人(Friend)ごとの封臣の評価(最大 5) |
− | * {{green|+2}} Popular Opinion per Friend (max 5) | + | * {{green|+2}} 友人ごとの領民の評価(最大 5) |
− | * {{green|+1%}} Vassal Tax Collection per Friend (max 5) | + | * {{green|+1%}} 友人ごとの税徴収(最大 5) |
− | * Can use the Befriend Scheme on Vassals | + | * 封臣に親善計画(Befriend Scheme)を使うことができる |
| |- id="Pillage" | | |- id="Pillage" |
| | style="text-align: center; | '''Pillage'''<br>[[File:Pillage legacy track.png|60px]] | | | style="text-align: center; | '''Pillage'''<br>[[File:Pillage legacy track.png|60px]] |
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− | * {{green|+1}} Prowess | + | * {{green|+1}} 武勇(Prowess) |
− | * {{green|+20%}} Naval Speed | + | * {{green|+20%}} 海軍のスピード(Naval Speed) |
− | * {{green|+100%}} Prestige and Fame from Battles | + | * {{green|+100%}} 戦いから得る威信と名声 |
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− | * {{green|+50%}} Army Loot Capacity | + | * {{green|+50%}} 軍の戦利品(Loot)の上限 |
− | * {{green|+5}} Defender Advantage | + | * {{green|+5}} 防衛側の優位性 |
− | * {{green|+2}} Max Size of Heavy Infantry Regiments | + | * {{green|+2}} 重歩兵連隊の最大サイズ |
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− | * {{green|+20%}} Chance to gain Prisoners after a Siege or Raid | + | * {{green|+20%}} 包囲または略奪(Raid)で捕虜を得るチャンス |
− | * {{green|+50%}} Gold from Ransoms | + | * {{green|+50%}} 身代金から得るゴールド |
− | * Ransoms give Prestige | + | * 身代金を得ると威信を得る |
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− | * {{green|+10%}} Enemy Fatal Casualties | + | * {{green|+10%}} 敵の死傷者(Enemy Fatal Casualties) |
− | * {{green|+5}} Gold per 100 Fatal Casualties | + | * {{green|+5}} 100人の死傷者につき得られるゴールド |
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− | * {{green|+25%}} Daily Siege Progress | + | * {{green|+25%}} 日毎の包囲(Siege)進捗 |
− | * {{green|-40}} Enemy Control from Occupation | + | * {{green|-40}} 占領による敵の支配(Enemy Control) |
− | * {{green|-20}} Enemy Control from Raiding | + | * {{green|-20}} 略奪による敵の支配 |
| |} | | |} |
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