839行目: |
839行目: |
| 最終的なスコアがその子の武勇教育レベルです。 | | 最終的なスコアがその子の武勇教育レベルです。 |
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− | == Weight == | + | == 体重 == |
| + | ゲーム内の各キャラクターには、非表示の「体重(weight)」の値があり、その値の範囲は-100から100です。体重が-50以下の場合は、栄養不足(Malnourished )の補正が適用され、「体重を増やす(Gain Weight)」というディシジョンが可能になります。体重が50以上の場合、「体重を減らす(Lose Weight)」のディシジョンが使用可能になります。<ref name=Askanien> Reddit user u/Stefan_Askanien https://www.reddit.com/r/CrusaderKings/comments/iutm4z/how_weight_is_calculated_and_how_to_fight_obesity/</ref>肥満(obese)または栄養不足は健康を{{icon|health penalty}} {{red|−1}}します。 |
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− | Each character in the game has a hidden "weight" value which ranges from -100 to 100. If your weight is -50 or below, you gain the Malnourished modifier, and the "Gain Weight" decision becomes available to you. If your weight is 50 or above, you gain the Obese modifier, and the "Lose Weight" decision becomes available to you.<ref name=Askanien> Reddit user u/Stefan_Askanien https://www.reddit.com/r/CrusaderKings/comments/iutm4z/how_weight_is_calculated_and_how_to_fight_obesity/</ref> Being obese or malnourished gives {{icon|health penalty}} {{red|−1}} Health.
| + | キャラクターの現在の体重に加えて、各キャラクターには非表示の「目標体重(target weight)」の値もあります。これは主に、[[特性]]に基づいていて、キャラクターはそれに向かって近づけていきます。3年ごとに、あなたの真の体重は目標体重に近づくでしょう。[[祝宴]]を催すと目標体重が7<ref>{{cite file|common\script_values\10_health_values.txt}}, <code>feast_weight_modifier_value</code></ref> 増え、[[狩り]]をすると目標体重が4<ref>{{cite file|common\script_values\10_health_values.txt}}, <code>hunt_weight_modifier_value</code></ref>減っていきます。その後、最終的にはあなたの体重は目標体重に徐々に近づいていきます。「体重を減らす」のディシジョンにより目標体重が減少し、「体重を増やす」のディシジョンにより目標体重が増加します。これらのディシジョンを終えることで、目標体重が以前の状態に戻ります。 |
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− | In addition to a character's current weight, each character also has a hidden "target weight" value, based mostly on [[traits]], which is the weight they are drifting toward. Every three years, your real weight will drift closer to your target weight. When you [[feast]], your target weight<ref>{{cite file|common\activities\00_activity_feast.txt}}, <code>activity_feast</code></ref> increases by 7<ref>{{cite file|common\script_values\10_health_values.txt}}, <code>feast_weight_modifier_value</code></ref>, and when you [[hunt]], your target weight<ref>{{cite file|common\activities\00_activity_hunt.txt}}, <code>activity_hunt</code></ref> decreases by 4<ref>{{cite file|common\script_values\10_health_values.txt}}, <code>hunt_weight_modifier_value</code></ref>. Afterward, your weight will eventually drift back toward your target weight. The "Lose Weight" decision decreases your target weight, and the "Gain Weight" decision adds to your target weight. Ending those decisions brings your target weight back to what it was before.
| + | [[ライフスタイル#軍事|軍事ライフスタイル]]に切り替えると、目標体重が0に近くなります(体重が少ない場合には目標体重が少し増え、体重が多い場合には目標体重が少し減る)。狩りの素人(Novice Hunter)、[[猟人]]、腕の立つ狩人(Master Hunter)であれば、目標体重を連続的に<ref>訳者注:successive amounts 自信なし</ref>0に近づけることができます。 |
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− | Switching to a [[Martial lifestyle]] will move your target weight closer to 0 (so that if you are underweight, your target weight will increase somewhat, and if you are overweight, your target weight will decrease somewhat). Being a Novice Hunter, [[Hunter]], or Master Hunter, will also move your target weight closer to 0 by successive amounts.
| + | 次の特性とイベントもキャラクターの目標体重に影響します。<ref name=Askanien /> |
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− | The following traits and events also affect a character's target weight:<ref name=Askanien />
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| {| class="mildtable plainlist" | | {| class="mildtable plainlist" |
− | ! Effect on target weight | + | ! Effect on target weight目標体重への効果 |
− | ! Traits / Events | + | ! 特性/イベント |
| |- | | |- |
− | | Large increase | + | | 大きく増える |
− | | [[Gluttonous]], [[Lazy]], [[Comfort Eater]], "Gain weight" decision | + | | [[大食]], [[怠惰]], [[過食症]], 「体重を増やす」のディシジョン |
| |- | | |- |
− | | Moderate increase | + | | そこそこ増える |
− | | [[Drunkard]], [[Hashishiyah]], [[Gregarious]], [[Greedy]], [[Calm]], [[Trusting]], Legendary [[Reveler]] | + | | [[酒浸り]], [[ハシシ中毒]], [[社交的]], [[強欲]], [[穏和]], [[お人好し]], 伝説の[[Reveler|酒豪]] |
| |- | | |- |
− | | Slight increase | + | | わずかに増える |
− | | [[Patient]], [[Arrogant]], [[Ambitious]], Eager [[Reveler]], Famous Reveler | + | | [[短気]], [[傲慢]], [[野心的]], 熱心な[[酒好き]], 著名な酒飲み |
| |- | | |- |
− | | Slight decrease | + | | わずかに減る |
− | | [[Shy]], [[Humble]], [[Zealous]], [[Craven]], [[Temperate]] | + | | [[内向的]], [[謙虚]], [[狂信的]], [[臆病者]], [[節制]] |
| |- | | |- |
− | | Moderate decrease | + | | そこそこ減る |
− | | [[Imprisoned]], [[Diligent]], [[Wrathful]], [[Leper]], [[Impatient]], [[Content]], [[Fickle]], [[Vengeful]], [[Generous]] | + | | [[投獄]], [[勤勉]], [[憤怒]], [[らい病]], [[短気]], [[満足]], [[気まぐれ]], [[執念深い]], [[寛大]] |
| |- | | |- |
− | | Large decrease | + | | 大きく減る |
− | | [[Consumption]], [[Cancer]], [[Great pox]], [[Paranoid]], [[Inappetetic]], [[Imprisoned|in dungeon]], "Lose weight" decision | + | | [[結核]], [[癌]], [[梅毒]], [[疑心暗鬼]], [[拒食症]], [[投獄|地下牢にいる]], 「体重を減らす」のディシジョン |
| |} | | |} |
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