「ゲームルール」の版間の差分
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− | == | + | == ゲームプレイオプション == |
− | + | ゲームプレイオプションは、ゲームをより史実から逸脱したものに変えることができます。 | |
+ | |||
{| class="mildtable sortable" | {| class="mildtable sortable" | ||
− | ! | + | ! ルール |
− | ! | + | ! 設定 |
! class="unsortable" | Effects | ! class="unsortable" | Effects | ||
− | ! | + | ! 実績 |
|- | |- | ||
− | | rowspan="7" | ''' | + | | rowspan="7" | '''飛び地独立''' |
− | | | + | | オフ |
− | | | + | | 支配者は世界のどこにいても土地を分断することができる(飛び地を持つことができる) |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 制限(AIのみ) |
− | | | + | | 平和時のAI支配者は、それが慣習上の領土の一部であるか、1つの伯爵領または海路によって首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 重要(AIのみ) |
− | | | + | | 平和時のAI支配者は、それが慣習上の領土の一部であるか、海路によって首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 完全(AIのみ) |
− | | | + | | 平和時のAI支配者は、それが海路で首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 制限 |
− | | | + | | 平和時の支配者は、それが慣習上の領土の一部であるか、1つの伯爵領または海路によって首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 重要 |
− | | | + | | 平和時の支配者は、それが慣習上の領土の一部であるか、海路によって首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 完全 |
− | | | + | | 平和時の支配者は、それが海路で首都に接続されていない限り、継承時に飛び地を失う |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''マルチプレイ: 暗殺の策謀''' |
− | | | + | | デフォルト |
− | | | + | | プレイヤーは他のプレイヤーとその家族に対して敵対的な計画を使うことができる |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | プレイヤー以外 |
− | | | + | | プレイヤーは他のプレイヤーに対して敵対的な計画を使用することはできないが、家族に対しては使用できる |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | プレイヤーの家族以外 |
− | | | + | | プレイヤーは他のプレイヤーまたはその家族に対して敵対的な計画を使用することはできない |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''軽微な病気''' |
− | | | + | | デフォルト |
− | | | + | | 軽微な病気は普通に出現する |
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 少ない |
− | | | + | | 軽微な病気は30%少なく出現する |
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="5" | ''' | + | | rowspan="5" | '''母系結婚''' |
− | | | + | | デフォルト |
− | | | + | | AIキャラクターは、プレイヤーの近親者、評判の良い王朝、平等な領国、または強力な支配者に属している場合、母系結婚に再編する<br> |
+ | 女性の支配する領国はデフォルトで母系結婚に設定される | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | デフォルト(プレイヤーの例外なし) |
| AI characters will arrange matrilineal marriages if they belong to a Reputable Dynasty, an Equal realm, or are strong rulers<br>Female Dominated realms default to Matrilineal | | AI characters will arrange matrilineal marriages if they belong to a Reputable Dynasty, an Equal realm, or are strong rulers<br>Female Dominated realms default to Matrilineal | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 常に |
| AI characters will arrange matrilineal marriages for all female Dynasty members unless target belongs to a Reputable Dynasty, an Equal realm, or are strong rulers | | AI characters will arrange matrilineal marriages for all female Dynasty members unless target belongs to a Reputable Dynasty, an Equal realm, or are strong rulers | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 女性優位&平等 |
| AI characters will arrange matrilineal marriages if part of a Female Dominated or Equal realm unless target belongs to a Reputable Dynasty or are strong rulers | | AI characters will arrange matrilineal marriages if part of a Female Dominated or Equal realm unless target belongs to a Reputable Dynasty or are strong rulers | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | なし |
| AI characters will never arrange matrilineal marriages unless part of a Female Dominated realm | | AI characters will never arrange matrilineal marriages unless part of a Female Dominated realm | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''男女平等''' |
− | | | + | | デフォルト |
| All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines<br>All realms start with their historical gender succession law | | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines<br>All realms start with their historical gender succession law | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 平等 |
| All faiths start with the Equal views on gender doctrine and Either clerical gender doctrine<br>All faiths start with male adultery and female adultery doctrines at the same level (the lesser one)<br>All realms start with the Equal gender succession law | | All faiths start with the Equal views on gender doctrine and Either clerical gender doctrine<br>All faiths start with male adultery and female adultery doctrines at the same level (the lesser one)<br>All realms start with the Equal gender succession law | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 逆転 |
| All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines inverted<br>All realms start with their historical gender succession law inverted | | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines inverted<br>All realms start with their historical gender succession law inverted | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''地域的異端''' |
− | | | + | | 厳密 |
| Heresies are 200 times more likely to be historical if they happen in certain regions | | Heresies are 200 times more likely to be historical if they happen in certain regions | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | デフォルト |
| Heresies are 5 times more likely to be historical if they happen in certain regions | | Heresies are 5 times more likely to be historical if they happen in certain regions | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 緩やか |
| Heresies are random no matter where they happen | | Heresies are random no matter where they happen | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''モンゴルの侵略''' |
− | | | + | | デフォルト |
| An AI character will use the Become Greatest of Khans decision between the years 1180 and 1250 if the player doesn't do it before | | An AI character will use the Become Greatest of Khans decision between the years 1180 and 1250 if the player doesn't do it before | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | なし |
| Only player characters can use the Become Greatest of Khans decision | | Only player characters can use the Become Greatest of Khans decision | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | | + | | ランダム |
| An AI character can use the Become Greatest of Khans decision at any point if the player doesn't do it before | | An AI character can use the Become Greatest of Khans decision at any point if the player doesn't do it before | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''開戦事由コスト''' |
− | | | + | | デフォルト |
| Casus Bellis cost resources | | Casus Bellis cost resources | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | コストなし |
| Casus Bellis do not cost resources | | Casus Bellis do not cost resources | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="5" | ''' | + | | rowspan="5" | '''文化転向速度''' |
− | | | + | | かなり遅い |
| The Promote Culture councilor task makes progress 4 times slower | | The Promote Culture councilor task makes progress 4 times slower | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 遅い |
| The Promote Culture councilor task makes progress 2 times slower | | The Promote Culture councilor task makes progress 2 times slower | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | デフォルト |
| The Promote Culture councilor task makes progress as per normal | | The Promote Culture councilor task makes progress as per normal | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 早い |
| The Promote Culture councilor task makes progress 2 times faster | | The Promote Culture councilor task makes progress 2 times faster | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | | + | | かなり速い |
| The Promote Culture councilor task makes progress 4 times faster | | The Promote Culture councilor task makes progress 4 times faster | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="5" | ''' | + | | rowspan="5" | '''改宗速度''' |
− | | | + | | かなり遅い |
| The Convert Faith in County councilor task makes progress 4 times slower | | The Convert Faith in County councilor task makes progress 4 times slower | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 遅い |
| The Convert Faith in County councilor task makes progress 2 times slower | | The Convert Faith in County councilor task makes progress 2 times slower | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | デフォルト |
| The Convert Faith in County councilor task makes progress as per normal | | The Convert Faith in County councilor task makes progress as per normal | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 早い |
| The Convert Faith in County councilor task makes progress 2 times faster | | The Convert Faith in County councilor task makes progress 2 times faster | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | | + | | かなり早い |
| The Convert Faith in County councilor task makes progress 4 times faster | | The Convert Faith in County councilor task makes progress 4 times faster | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''外交範囲''' |
− | | | + | | 制限あり |
| Diplomatic Range is reduced by 25% | | Diplomatic Range is reduced by 25% | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | デフォルト |
| Diplomatic Range remains unchanged | | Diplomatic Range remains unchanged | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 無制限 |
| Characters can interact no matter the distance | | Characters can interact no matter the distance | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''終了日''' |
| 1453 | | 1453 | ||
| The game will end in 1453 | | The game will end in 1453 | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 終了日なし |
− | | | + | | ゲームは終了日を持ちません。 |
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''慣習的領土の要件''' |
− | | | + | | オン |
| Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land | | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オン(制限あり) |
| Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land unless it's a player's primary title | | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land unless it's a player's primary title | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オフ |
| Titles with de jure land can only be destroyed manually | | Titles with de jure land can only be destroyed manually | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''カスタム国家''' |
− | | | + | | オン |
| The Found a New Kingdom and Found a New Empire decisions are available | | The Found a New Kingdom and Found a New Empire decisions are available | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オフ |
| The Found a New Kingdom and Found a New Empire decisions are not available | | The Found a New Kingdom and Found a New Empire decisions are not available | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''家族生成''' |
− | | | + | | オン |
| Landed characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the other is over 33 | | Landed characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the other is over 33 | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オン(AIのみ) |
| Landed AI characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the mother is over 33 | | Landed AI characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the mother is over 33 | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オフ |
| Landed characters with no recorded family will not start with any family | | Landed characters with no recorded family will not start with any family | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''同性間の関係''' |
− | | | + | | デフォルト |
| All faiths start with their historical same-sex relations doctrine | | All faiths start with their historical same-sex relations doctrine | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 受容 |
| All faiths start with the Accepted same-sex relations doctrine | | All faiths start with the Accepted same-sex relations doctrine | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="5" | ''' | + | | rowspan="5" | '''性的関心の分布''' |
− | | | + | | デフォルト |
| Characters have a 89% chance to be heterosexual, 5% chance to be homosexual, 5% chance to be bisexual and 1% chance to be asexual | | Characters have a 89% chance to be heterosexual, 5% chance to be homosexual, 5% chance to be bisexual and 1% chance to be asexual | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 両性愛 |
| Characters have a 89% chance to be bisexual, 5% chance to be homosexual, 5% chance to be heterosexual and 1% chance to be asexual | | Characters have a 89% chance to be bisexual, 5% chance to be homosexual, 5% chance to be heterosexual and 1% chance to be asexual | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 同性愛 |
| Characters have a 89% chance to be homosexual, 5% chance to be heterosexual, 5% chance to be bisexual and 1% chance to be asexual | | Characters have a 89% chance to be homosexual, 5% chance to be heterosexual, 5% chance to be bisexual and 1% chance to be asexual | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 無性愛 |
| Characters have a 89% chance to be asexual, 3.6% chance to be homosexual, 3.6% chance to be bisexual and 3.6% chance to be heterosexual | | Characters have a 89% chance to be asexual, 3.6% chance to be homosexual, 3.6% chance to be bisexual and 3.6% chance to be heterosexual | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 平等 |
| Characters have equal chances to be heterosexual, homosexual, bisexual and asexual | | Characters have equal chances to be heterosexual, homosexual, bisexual and asexual | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''信仰の受容''' |
− | | | + | | デフォルト |
| All faiths start with their historical views on other faiths | | All faiths start with their historical views on other faiths | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | フル |
| All faiths start with the Full Tolerance special doctrine | | All faiths start with the Full Tolerance special doctrine | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="2" | ''' | + | | rowspan="2" | '''ランダムな信仰''' |
− | | | + | | オフ |
| All characters and counties start with their historical faith | | All characters and counties start with their historical faith | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オン |
| All characters and counties start with a random faith | | All characters and counties start with a random faith | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="3" | ''' | + | | rowspan="3" | '''ランダムな統治者の配置''' |
− | | | + | | オフ |
| All rulers have start with their real historical titles | | All rulers have start with their real historical titles | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オン |
| All rulers have start with random historical titles | | All rulers have start with random historical titles | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | | + | | オン(改宗) |
| All rulers have start with random historical titles and convert to the faith of their primary title's capital | | All rulers have start with random historical titles and convert to the faith of their primary title's capital | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] | ||
|- | |- | ||
− | | rowspan="4" | ''' | + | | rowspan="4" | '''ハンガリー人の移住''' |
− | | | + | | 史実 |
| An AI character will use the Prepare to Cross the Carpathians decision between the years 890 and 910 if the player doesn't do it before | | An AI character will use the Prepare to Cross the Carpathians decision between the years 890 and 910 if the player doesn't do it before | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | ランダム |
| An AI character will use the Prepare to Cross the Carpathians decision between the years 872 and 910 if the player doesn't do it before | | An AI character will use the Prepare to Cross the Carpathians decision between the years 872 and 910 if the player doesn't do it before | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | 即時 |
| The Mogyër Confederation starts having used the Prepare to Cross the Carpathians and in a war against the Kingdom of Bulgaria using the Migrate to Pannonia casus belli | | The Mogyër Confederation starts having used the Prepare to Cross the Carpathians and in a war against the Kingdom of Bulgaria using the Migrate to Pannonia casus belli | ||
| align=center | [[File:Icon achievements enabled.png|24px]] | | align=center | [[File:Icon achievements enabled.png|24px]] | ||
|- | |- | ||
− | | | + | | プレイヤーのみ |
| Only player characters can use the Prepare to Cross the Carpathian decision | | Only player characters can use the Prepare to Cross the Carpathian decision | ||
| align=center | [[File:Icon achievements disabled.png|24px]] | | align=center | [[File:Icon achievements disabled.png|24px]] |
2021年1月5日 (火) 18:10時点における版
ゲームルールは、新しいゲームを開始するときに使用できる構成の選択肢であり、一部のメカニクスが若干変更される可能性があります。このようなオプションの多くは、実績を無効にします。
難易度
難易度を設定すると、プレイヤーには下記のボーナスが付きます。
難易度 | 敵対的計画への抵抗力 | 生殖力 | 短い治世[1] | 暴政の利得(ゲイン) | ストレスの利得(ゲイン) | 騎士生存確率 | 病気になる確率 | 健康ブースト | 派閥形成 | 封臣の評価 | 主君の評価 | 実績 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
非常に簡単 | +30 | +20% | -50% | -75% | -50% | +75% | -75% | 中程度 | かなり遅い | +25 | +50 | |
簡単 | +15 | +10% | -25% | -25% | -25% | +66% | -15% | 少し | 少し遅い | 0 | 0 | |
普通 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | なし | 標準 | 0 | 0 |
ゲームプレイオプション
ゲームプレイオプションは、ゲームをより史実から逸脱したものに変えることができます。
鉄人モード(Ironman)
鉄人モード(Ironman)は、キャラクタの切り替えと手動保存を無効にする特殊なゲームルールです。ゲームの終了時と同様に、ゲームは6か月ごとに自動的に保存されます。実績取得は鉄人モードでのみ可能です。鉄人モードでは、ゲームオーバー画面にはメインメニューに戻るオプションしかありません。[2]