28行目: |
28行目: |
| |} | | |} |
| | | |
− | == Gameplay options == | + | == ゲームプレイオプション == |
− | The gameplay options can change the game to be less historical.
| + | ゲームプレイオプションは、ゲームをより史実から逸脱したものに変えることができます。 |
| + | |
| {| class="mildtable sortable" | | {| class="mildtable sortable" |
− | ! Rule | + | ! ルール |
− | ! Setting | + | ! 設定 |
| ! class="unsortable" | Effects | | ! class="unsortable" | Effects |
− | ! Achievements | + | ! 実績 |
| |- | | |- |
− | | rowspan="7" | '''Exclave Independence''' | + | | rowspan="7" | '''飛び地独立''' |
− | | Off | + | | オフ |
− | | Rulers can have disconnected land anywhere in the world | + | | 支配者は世界のどこにいても土地を分断することができる(飛び地を持つことができる) |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Limited (AI Only) | + | | 制限(AIのみ) |
− | | AI Rulers at peace will lose disconnected land on succession unless it's part of their de jure territory or is connected to the capital by one county or a naval path | + | | 平和時のAI支配者は、それが慣習上の領土の一部であるか、1つの伯爵領または海路によって首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Significant (AI Only) | + | | 重要(AIのみ) |
− | | AI Rulers at peace will lose disconnected land on succession unless it's part of their de jure territory or is connected to the capital by a naval path | + | | 平和時のAI支配者は、それが慣習上の領土の一部であるか、海路によって首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Total (AI Only) | + | | 完全(AIのみ) |
− | | AI Rulers at peace will lose disconnected land on succession unless it's connected to the capital by a naval path | + | | 平和時のAI支配者は、それが海路で首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Limited | + | | 制限 |
− | | Rulers at peace will lose disconnected land on succession unless it's part of their de jure territory or is connected to the capital by one county or a naval path | + | | 平和時の支配者は、それが慣習上の領土の一部であるか、1つの伯爵領または海路によって首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Significant | + | | 重要 |
− | | Rulers at peace will lose disconnected land on succession unless it's part of their de jure territory or is connected to the capital by a naval path | + | | 平和時の支配者は、それが慣習上の領土の一部であるか、海路によって首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Total | + | | 完全 |
− | | Rulers at peace will lose disconnected land on succession unless it's connected to the capital by a naval path | + | | 平和時の支配者は、それが海路で首都に接続されていない限り、継承時に飛び地を失う |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Multiplayer: Murder Schemes''' | + | | rowspan="3" | '''マルチプレイ: 暗殺の策謀''' |
− | | Default | + | | デフォルト |
− | | Players can use Hostile Schemes against other players and their families | + | | プレイヤーは他のプレイヤーとその家族に対して敵対的な計画を使うことができる |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | No Players | + | | プレイヤー以外 |
− | | Players cannot use Hostile Schemes against other players but can against their families | + | | プレイヤーは他のプレイヤーに対して敵対的な計画を使用することはできないが、家族に対しては使用できる |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | No Player Families | + | | プレイヤーの家族以外 |
− | | Players cannot use Hostile Schemes against other players or their families | + | | プレイヤーは他のプレイヤーまたはその家族に対して敵対的な計画を使用することはできない |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Minor Diseases''' | + | | rowspan="2" | '''軽微な病気''' |
− | | Default | + | | デフォルト |
− | | Minor diseases appear as per normal | + | | 軽微な病気は普通に出現する |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Fewer | + | | 少ない |
− | | Minor diseases appear 30% less often | + | | 軽微な病気は30%少なく出現する |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="5" | '''Matrilineal Marriages''' | + | | rowspan="5" | '''母系結婚''' |
− | | Default | + | | デフォルト |
− | | AI characters will arrange matrilineal marriages if they belong to the player's close family, a Reputable Dynasty, an Equal realm, or are strong rulers<br>Female Dominated realms default to Matrilineal | + | | AIキャラクターは、プレイヤーの近親者、評判の良い王朝、平等な領国、または強力な支配者に属している場合、母系結婚に再編する<br> |
| + | 女性の支配する領国はデフォルトで母系結婚に設定される |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Default (no Player exception) | + | | デフォルト(プレイヤーの例外なし) |
| | AI characters will arrange matrilineal marriages if they belong to a Reputable Dynasty, an Equal realm, or are strong rulers<br>Female Dominated realms default to Matrilineal | | | AI characters will arrange matrilineal marriages if they belong to a Reputable Dynasty, an Equal realm, or are strong rulers<br>Female Dominated realms default to Matrilineal |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Always | + | | 常に |
| | AI characters will arrange matrilineal marriages for all female Dynasty members unless target belongs to a Reputable Dynasty, an Equal realm, or are strong rulers | | | AI characters will arrange matrilineal marriages for all female Dynasty members unless target belongs to a Reputable Dynasty, an Equal realm, or are strong rulers |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Female Dominated & Equal | + | | 女性優位&平等 |
| | AI characters will arrange matrilineal marriages if part of a Female Dominated or Equal realm unless target belongs to a Reputable Dynasty or are strong rulers | | | AI characters will arrange matrilineal marriages if part of a Female Dominated or Equal realm unless target belongs to a Reputable Dynasty or are strong rulers |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Never | + | | なし |
| | AI characters will never arrange matrilineal marriages unless part of a Female Dominated realm | | | AI characters will never arrange matrilineal marriages unless part of a Female Dominated realm |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Gender Equality''' | + | | rowspan="3" | '''男女平等''' |
− | | Default | + | | デフォルト |
| | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines<br>All realms start with their historical gender succession law | | | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines<br>All realms start with their historical gender succession law |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Equal | + | | 平等 |
| | All faiths start with the Equal views on gender doctrine and Either clerical gender doctrine<br>All faiths start with male adultery and female adultery doctrines at the same level (the lesser one)<br>All realms start with the Equal gender succession law | | | All faiths start with the Equal views on gender doctrine and Either clerical gender doctrine<br>All faiths start with male adultery and female adultery doctrines at the same level (the lesser one)<br>All realms start with the Equal gender succession law |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | Inverted | + | | 逆転 |
| | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines inverted<br>All realms start with their historical gender succession law inverted | | | All faiths start with their historical views on gender, clerical gender, male adultery and female adultery doctrines inverted<br>All realms start with their historical gender succession law inverted |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Regional Heresies''' | + | | rowspan="3" | '''地域的異端''' |
− | | Strict | + | | 厳密 |
| | Heresies are 200 times more likely to be historical if they happen in certain regions | | | Heresies are 200 times more likely to be historical if they happen in certain regions |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Default | + | | デフォルト |
| | Heresies are 5 times more likely to be historical if they happen in certain regions | | | Heresies are 5 times more likely to be historical if they happen in certain regions |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Relaxed | + | | 緩やか |
| | Heresies are random no matter where they happen | | | Heresies are random no matter where they happen |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Mongol Invasion''' | + | | rowspan="3" | '''モンゴルの侵略''' |
− | | Default | + | | デフォルト |
| | An AI character will use the Become Greatest of Khans decision between the years 1180 and 1250 if the player doesn't do it before | | | An AI character will use the Become Greatest of Khans decision between the years 1180 and 1250 if the player doesn't do it before |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Never | + | | なし |
| | Only player characters can use the Become Greatest of Khans decision | | | Only player characters can use the Become Greatest of Khans decision |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | Random | + | | ランダム |
| | An AI character can use the Become Greatest of Khans decision at any point if the player doesn't do it before | | | An AI character can use the Become Greatest of Khans decision at any point if the player doesn't do it before |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Casus Belli Costs''' | + | | rowspan="2" | '''開戦事由コスト''' |
− | | Default | + | | デフォルト |
| | Casus Bellis cost resources | | | Casus Bellis cost resources |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | No Costs | + | | コストなし |
| | Casus Bellis do not cost resources | | | Casus Bellis do not cost resources |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="5" | '''Culture Conversion Speed''' | + | | rowspan="5" | '''文化転向速度''' |
− | | Significantly Slower | + | | かなり遅い |
| | The Promote Culture councilor task makes progress 4 times slower | | | The Promote Culture councilor task makes progress 4 times slower |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Slower | + | | 遅い |
| | The Promote Culture councilor task makes progress 2 times slower | | | The Promote Culture councilor task makes progress 2 times slower |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Default | + | | デフォルト |
| | The Promote Culture councilor task makes progress as per normal | | | The Promote Culture councilor task makes progress as per normal |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Faster | + | | 早い |
| | The Promote Culture councilor task makes progress 2 times faster | | | The Promote Culture councilor task makes progress 2 times faster |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | Significantly Faster | + | | かなり速い |
| | The Promote Culture councilor task makes progress 4 times faster | | | The Promote Culture councilor task makes progress 4 times faster |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="5" | '''Faith Conversion Speed''' | + | | rowspan="5" | '''改宗速度''' |
− | | Significantly Slower | + | | かなり遅い |
| | The Convert Faith in County councilor task makes progress 4 times slower | | | The Convert Faith in County councilor task makes progress 4 times slower |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Slower | + | | 遅い |
| | The Convert Faith in County councilor task makes progress 2 times slower | | | The Convert Faith in County councilor task makes progress 2 times slower |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Default | + | | デフォルト |
| | The Convert Faith in County councilor task makes progress as per normal | | | The Convert Faith in County councilor task makes progress as per normal |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Faster | + | | 早い |
| | The Convert Faith in County councilor task makes progress 2 times faster | | | The Convert Faith in County councilor task makes progress 2 times faster |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | Significantly Faster | + | | かなり早い |
| | The Convert Faith in County councilor task makes progress 4 times faster | | | The Convert Faith in County councilor task makes progress 4 times faster |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Diplomatic Range''' | + | | rowspan="3" | '''外交範囲''' |
− | | Restricted | + | | 制限あり |
| | Diplomatic Range is reduced by 25% | | | Diplomatic Range is reduced by 25% |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Default | + | | デフォルト |
| | Diplomatic Range remains unchanged | | | Diplomatic Range remains unchanged |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Unrestricted | + | | 無制限 |
| | Characters can interact no matter the distance | | | Characters can interact no matter the distance |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''End Date''' | + | | rowspan="2" | '''終了日''' |
| | 1453 | | | 1453 |
| | The game will end in 1453 | | | The game will end in 1453 |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | No End Date | + | | 終了日なし |
− | | The game will never end | + | | ゲームは終了日を持ちません。 |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''De Jure Requirement''' | + | | rowspan="3" | '''慣習的領土の要件''' |
− | | On | + | | オン |
| | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land | | | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | On (Limited) | + | | オン(制限あり) |
| | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land unless it's a player's primary title | | | Every 5 years titles with de jure land will be destroyed if their holder controls none of their de jure land unless it's a player's primary title |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Off | + | | オフ |
| | Titles with de jure land can only be destroyed manually | | | Titles with de jure land can only be destroyed manually |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Custom Kingdoms''' | + | | rowspan="2" | '''カスタム国家''' |
− | | On | + | | オン |
| | The Found a New Kingdom and Found a New Empire decisions are available | | | The Found a New Kingdom and Found a New Empire decisions are available |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Off | + | | オフ |
| | The Found a New Kingdom and Found a New Empire decisions are not available | | | The Found a New Kingdom and Found a New Empire decisions are not available |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Generate Families''' | + | | rowspan="3" | '''家族生成''' |
− | | On | + | | オン |
| | Landed characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the other is over 33 | | | Landed characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the other is over 33 |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | On (AI Only) | + | | オン(AIのみ) |
| | Landed AI characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the mother is over 33 | | | Landed AI characters with no recorded family will start with a spouse, a valid heir, a second child if the mother is over 25 and a third child if the mother is over 33 |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Off | + | | オフ |
| | Landed characters with no recorded family will not start with any family | | | Landed characters with no recorded family will not start with any family |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Same-Sex Relations''' | + | | rowspan="2" | '''同性間の関係''' |
− | | Default | + | | デフォルト |
| | All faiths start with their historical same-sex relations doctrine | | | All faiths start with their historical same-sex relations doctrine |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Accepted | + | | 受容 |
| | All faiths start with the Accepted same-sex relations doctrine | | | All faiths start with the Accepted same-sex relations doctrine |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="5" | '''Sexuality Distribution''' | + | | rowspan="5" | '''性的関心の分布''' |
− | | Default | + | | デフォルト |
| | Characters have a 89% chance to be heterosexual, 5% chance to be homosexual, 5% chance to be bisexual and 1% chance to be asexual | | | Characters have a 89% chance to be heterosexual, 5% chance to be homosexual, 5% chance to be bisexual and 1% chance to be asexual |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Bisexuality | + | | 両性愛 |
| | Characters have a 89% chance to be bisexual, 5% chance to be homosexual, 5% chance to be heterosexual and 1% chance to be asexual | | | Characters have a 89% chance to be bisexual, 5% chance to be homosexual, 5% chance to be heterosexual and 1% chance to be asexual |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Homosexuality | + | | 同性愛 |
| | Characters have a 89% chance to be homosexual, 5% chance to be heterosexual, 5% chance to be bisexual and 1% chance to be asexual | | | Characters have a 89% chance to be homosexual, 5% chance to be heterosexual, 5% chance to be bisexual and 1% chance to be asexual |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Asexuality | + | | 無性愛 |
| | Characters have a 89% chance to be asexual, 3.6% chance to be homosexual, 3.6% chance to be bisexual and 3.6% chance to be heterosexual | | | Characters have a 89% chance to be asexual, 3.6% chance to be homosexual, 3.6% chance to be bisexual and 3.6% chance to be heterosexual |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Equal | + | | 平等 |
| | Characters have equal chances to be heterosexual, homosexual, bisexual and asexual | | | Characters have equal chances to be heterosexual, homosexual, bisexual and asexual |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Faith Acceptance''' | + | | rowspan="2" | '''信仰の受容''' |
− | | Default | + | | デフォルト |
| | All faiths start with their historical views on other faiths | | | All faiths start with their historical views on other faiths |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Full | + | | フル |
| | All faiths start with the Full Tolerance special doctrine | | | All faiths start with the Full Tolerance special doctrine |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="2" | '''Randomized Faiths''' | + | | rowspan="2" | '''ランダムな信仰''' |
− | | Off | + | | オフ |
| | All characters and counties start with their historical faith | | | All characters and counties start with their historical faith |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | On | + | | オン |
| | All characters and counties start with a random faith | | | All characters and counties start with a random faith |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="3" | '''Random Ruler Placement''' | + | | rowspan="3" | '''ランダムな統治者の配置''' |
− | | Off | + | | オフ |
| | All rulers have start with their real historical titles | | | All rulers have start with their real historical titles |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | On | + | | オン |
| | All rulers have start with random historical titles | | | All rulers have start with random historical titles |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | On (Conversion) | + | | オン(改宗) |
| | All rulers have start with random historical titles and convert to the faith of their primary title's capital | | | All rulers have start with random historical titles and convert to the faith of their primary title's capital |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |
| |- | | |- |
− | | rowspan="4" | '''Hungarian Migration''' | + | | rowspan="4" | '''ハンガリー人の移住''' |
− | | Historical | + | | 史実 |
| | An AI character will use the Prepare to Cross the Carpathians decision between the years 890 and 910 if the player doesn't do it before | | | An AI character will use the Prepare to Cross the Carpathians decision between the years 890 and 910 if the player doesn't do it before |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Random | + | | ランダム |
| | An AI character will use the Prepare to Cross the Carpathians decision between the years 872 and 910 if the player doesn't do it before | | | An AI character will use the Prepare to Cross the Carpathians decision between the years 872 and 910 if the player doesn't do it before |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Immediate | + | | 即時 |
| | The Mogyër Confederation starts having used the Prepare to Cross the Carpathians and in a war against the Kingdom of Bulgaria using the Migrate to Pannonia casus belli | | | The Mogyër Confederation starts having used the Prepare to Cross the Carpathians and in a war against the Kingdom of Bulgaria using the Migrate to Pannonia casus belli |
| | align=center | [[File:Icon achievements enabled.png|24px]] | | | align=center | [[File:Icon achievements enabled.png|24px]] |
| |- | | |- |
− | | Player-Only | + | | プレイヤーのみ |
| | Only player characters can use the Prepare to Cross the Carpathian decision | | | Only player characters can use the Prepare to Cross the Carpathian decision |
| | align=center | [[File:Icon achievements disabled.png|24px]] | | | align=center | [[File:Icon achievements disabled.png|24px]] |