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− | | description= Introducing CK3 #07 - Money. ''Havoc'' teaches you how to get more money in CK3! | + | | description= CK3の導入 #07 - お金 ''Havoc''があなたにCK3でもっとお金を儲ける方法を教えます! |
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− | There are three important '''resources''' which are necessary for most actions in the game: Prestige, Piety and Gold. Each resource can be spent on different things and all of them can be spent or gained through events.
| + | ゲームのほとんどの行動に必要な3つの重要な'''リソース(resources)'''があります。それは威信(Prestige)、信仰点(Piety)、ゴールド(Gold)です。それぞれのリソースは別々のものに使うことができ、それらはすべてイベントを通じて使うことも得ることもできます。 |
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− | == Prestige == | + | == 威信 == |
| Prestige represents a character's social standing. It is gained primarily by holding titles. Prestige can be spent on vassal interactions, decisions and declarations of war. Prestige has one "weaker" currency, fame. | | Prestige represents a character's social standing. It is gained primarily by holding titles. Prestige can be spent on vassal interactions, decisions and declarations of war. Prestige has one "weaker" currency, fame. |
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− | === Level of fame === | + | === 名声レベル === |
| A character's level of fame measures their general reputation and how well perceived they are by everyone. Fame is a resource that accrues but cannot be spent in the way that prestige can. However, each time a character gains prestige, they will also get an equivalent amount of fame. As fame accrues, it will increase progress towards their next level of fame, which grants various benefits. Prestige lost from doing dishonorable actions will lower a character's level of fame. A character can pay a prestige cost by paying levels of fame if it doesn't have enough prestige. | | A character's level of fame measures their general reputation and how well perceived they are by everyone. Fame is a resource that accrues but cannot be spent in the way that prestige can. However, each time a character gains prestige, they will also get an equivalent amount of fame. As fame accrues, it will increase progress towards their next level of fame, which grants various benefits. Prestige lost from doing dishonorable actions will lower a character's level of fame. A character can pay a prestige cost by paying levels of fame if it doesn't have enough prestige. |
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| {| class="mildtable" style="text-align: center; | | {| class="mildtable" style="text-align: center; |
| |- | | |- |
− | ! Level of fame | + | ! 名声レベル |
| ! {{icon|opinion}} Feudal secular opinion | | ! {{icon|opinion}} Feudal secular opinion |
| ! {{icon|opinion}} Tribal secular opinion | | ! {{icon|opinion}} Tribal secular opinion |
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| | 0% | | | 0% |
| | 0% | | | 0% |
− | | {{icon|no}} None | + | | {{icon|no}} なし |
| | {{icon|no}} | | | {{icon|no}} |
| | {{icon|no}} | | | {{icon|no}} |
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| |} | | |} |
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− | == Piety == | + | == 信仰点 == |
| Piety is a measure of how virtuous a character is in the eye of others and is gained primarily from religious relations and the character's {{iconify|Learning}} skill and traits that its Faith considers virtues. Piety is spent when interacting with the church and declaring holy wars. The icon displayed for representing piety depends on the character's religion. | | Piety is a measure of how virtuous a character is in the eye of others and is gained primarily from religious relations and the character's {{iconify|Learning}} skill and traits that its Faith considers virtues. Piety is spent when interacting with the church and declaring holy wars. The icon displayed for representing piety depends on the character's religion. |
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− | === Monthly piety === | + | === 月間の信仰点 === |
| The table below shows available sources of monthly piety. Note that these are value gains; for percentage effects, [[#Factors affecting monthly piety|see the table on factors]]. | | The table below shows available sources of monthly piety. Note that these are value gains; for percentage effects, [[#Factors affecting monthly piety|see the table on factors]]. |
| {| class="mildtable plainlist sortable mw-collapsible mw-collapsed" | | {| class="mildtable plainlist sortable mw-collapsible mw-collapsed" |
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| {| class="mildtable plainlist sortable mw-collapsible mw-collapsed" | | {| class="mildtable plainlist sortable mw-collapsible mw-collapsed" |
| ! Source | | ! Source |
− | ! data-sort-type="number" | {{icon|piety}} Monthly piety | + | ! data-sort-type="number" | {{icon|piety}} 月間の信仰点 |
| |- | | |- |
| | Cologne Cathedral | | | Cologne Cathedral |
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| |} | | |} |
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− | === Level of devotion === | + | === 献身レベル === |
| Each time a character gains piety, they will also gain devotion, which gives progress towards their next level of devotion. Like the levels of fame above, each level of devotion grants various benefits. A character will lose a level of devotion if they are caught doing something their faith doctrines consider shunned. A character can pay a piety cost with devotion if they don't have enough piety. Generated characters and those at the game start begin with the {{icon|dutiful}} Dutiful level. | | Each time a character gains piety, they will also gain devotion, which gives progress towards their next level of devotion. Like the levels of fame above, each level of devotion grants various benefits. A character will lose a level of devotion if they are caught doing something their faith doctrines consider shunned. A character can pay a piety cost with devotion if they don't have enough piety. Generated characters and those at the game start begin with the {{icon|dutiful}} Dutiful level. |
| {| class="mildtable" style="text-align: center; | | {| class="mildtable" style="text-align: center; |
| |- | | |- |
| ! Icons | | ! Icons |
− | ! Level of devotion | + | ! 献身レベル |
| ! {{icon|opinion}} Clergy Opinion | | ! {{icon|opinion}} Clergy Opinion |
| ! {{icon|gold}} Theocracy Vassal Tax | | ! {{icon|gold}} Theocracy Vassal Tax |
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| | 0% | | | 0% |
| | 0% | | | 0% |
− | | {{icon|no}} None | + | | {{icon|no}} なし |
| | {{icon|no}} | | | {{icon|no}} |
| | {{icon|no}} | | | {{icon|no}} |
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| |} | | |} |
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− | == Gold == | + | == ゴールド == |
| Gold is a measure of a character's wealth reserves. Most rulers start the game with Gold equal to 12 months of income. | | Gold is a measure of a character's wealth reserves. Most rulers start the game with Gold equal to 12 months of income. |
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− | === Debt === | + | === 借金 === |
| Debt occurs when a character has negative Gold. During Debt characters cannot declare war, their Counties can always acquire Corruption, their Men-at-Arms cannot reinforce and they can experience various negative events. In addition Debt grants increasingly negative modifiers the longer it goes on. | | Debt occurs when a character has negative Gold. During Debt characters cannot declare war, their Counties can always acquire Corruption, their Men-at-Arms cannot reinforce and they can experience various negative events. In addition Debt grants increasingly negative modifiers the longer it goes on. |
| {| class="mildtable" style="text-align: center; | | {| class="mildtable" style="text-align: center; |
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| |} | | |} |
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− | === Income === | + | === 収入 === |
| Monthly gold income comes from multiple sources. | | Monthly gold income comes from multiple sources. |
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| The taxable income of feudal vassals (count/duke/king) is their own domain tax, as well as vassal tax from their own vassals. If the vassal receives income from a Realm Priest, this income is ''not'' included as taxable income.<ref>Reddit - [https://www.reddit.com/r/CrusaderKings/comments/iu6pw9/the_obligationeconomy_of_ck3_and_where_resources/|The Obligation-Economy of CK3, and Where Resources Come From]</ref> | | The taxable income of feudal vassals (count/duke/king) is their own domain tax, as well as vassal tax from their own vassals. If the vassal receives income from a Realm Priest, this income is ''not'' included as taxable income.<ref>Reddit - [https://www.reddit.com/r/CrusaderKings/comments/iu6pw9/the_obligationeconomy_of_ck3_and_where_resources/|The Obligation-Economy of CK3, and Where Resources Come From]</ref> |
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− | == See also == | + | == こちらも == |
− | * [[Renown]], a resource related to dynasties. | + | * [[名声]], a resource related to dynasties. |
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− | == References == | + | == 参照 == |
| <references/> | | <references/> |
| {{Mechanics navbox}} | | {{Mechanics navbox}} |
| [[Category:Character]] | | [[Category:Character]] |